From 0a0e55523b13aaf735bb6306ef7965f04c9f6f58 Mon Sep 17 00:00:00 2001
From: krabs <75001008+krabsisa@users.noreply.github.com>
Date: Thu, 19 Aug 2021 22:58:38 -0400
Subject: [PATCH] Increased responsiveness of drawangle to player input

---
 src/p_user.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/p_user.c b/src/p_user.c
index 433f4e400..d686aa53d 100644
--- a/src/p_user.c
+++ b/src/p_user.c
@@ -11980,7 +11980,7 @@ void P_PlayerThink(player_t *player)
 			else if (cmd->forwardmove || cmd->sidemove) // only when you're pressing movement keys
 			{
 				diff = ((player->mo->angle + ((player->pflags & PF_ANALOGMODE) ? 0 : R_PointToAngle2(0, 0, cmd->forwardmove<<FRACBITS, -cmd->sidemove<<FRACBITS))) - player->drawangle);
-				factor = 4;
+				factor = 2;
 			}
 			else
 				diff = factor = 0;
-- 
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