From 0a0e55523b13aaf735bb6306ef7965f04c9f6f58 Mon Sep 17 00:00:00 2001 From: krabs <75001008+krabsisa@users.noreply.github.com> Date: Thu, 19 Aug 2021 22:58:38 -0400 Subject: [PATCH] Increased responsiveness of drawangle to player input --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index 433f4e400..d686aa53d 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -11980,7 +11980,7 @@ void P_PlayerThink(player_t *player) else if (cmd->forwardmove || cmd->sidemove) // only when you're pressing movement keys { diff = ((player->mo->angle + ((player->pflags & PF_ANALOGMODE) ? 0 : R_PointToAngle2(0, 0, cmd->forwardmove<<FRACBITS, -cmd->sidemove<<FRACBITS))) - player->drawangle); - factor = 4; + factor = 2; } else diff = factor = 0; -- GitLab