From 764a692a5e8c424d3afffbf299f4772167d3477f Mon Sep 17 00:00:00 2001 From: James R <justsomejames2@gmail.com> Date: Sat, 25 Nov 2023 04:51:13 -0800 Subject: [PATCH] P_IsLocalPlayer, P_IsMachineLocalPlayer, P_IsDisplayPlayer: let player pointer be const --- src/p_local.h | 6 +++--- src/p_user.c | 6 +++--- src/s_sound.c | 2 +- src/s_sound.h | 2 +- src/y_inter.c | 2 +- 5 files changed, 9 insertions(+), 9 deletions(-) diff --git a/src/p_local.h b/src/p_local.h index 90e56e610c..115ccc2efc 100644 --- a/src/p_local.h +++ b/src/p_local.h @@ -158,9 +158,9 @@ boolean P_PlayerInPain(player_t *player); void P_ResetPlayer(player_t *player); boolean P_PlayerCanDamage(player_t *player, mobj_t *thing); -boolean P_IsLocalPlayer(player_t *player); -boolean P_IsMachineLocalPlayer(player_t *player); -boolean P_IsDisplayPlayer(player_t *player); +boolean P_IsLocalPlayer(const player_t *player); +boolean P_IsMachineLocalPlayer(const player_t *player); +boolean P_IsDisplayPlayer(const player_t *player); void P_SetPlayerAngle(player_t *player, angle_t angle); void P_ForceLocalAngle(player_t *player, angle_t angle); diff --git a/src/p_user.c b/src/p_user.c index 3f9540ba39..b1a0fd3cde 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -1026,7 +1026,7 @@ void P_SetObjectMomZ(mobj_t *mo, fixed_t value, boolean relative) // Returns true if player is // ACTUALLY on the local machine // -boolean P_IsMachineLocalPlayer(player_t *player) +boolean P_IsMachineLocalPlayer(const player_t *player) { UINT8 i; @@ -1051,7 +1051,7 @@ boolean P_IsMachineLocalPlayer(player_t *player) // on the local machine // (or simulated party) // -boolean P_IsLocalPlayer(player_t *player) +boolean P_IsLocalPlayer(const player_t *player) { if (player == NULL) { @@ -1072,7 +1072,7 @@ boolean P_IsLocalPlayer(player_t *player) // Returns true if player is // currently being watched. // -boolean P_IsDisplayPlayer(player_t *player) +boolean P_IsDisplayPlayer(const player_t *player) { UINT8 i; diff --git a/src/s_sound.c b/src/s_sound.c index 90cc11fb80..dfd3bb4fa8 100644 --- a/src/s_sound.c +++ b/src/s_sound.c @@ -613,7 +613,7 @@ void S_StartSound(const void *origin, sfxenum_t sfx_id) S_StartSoundAtVolume(origin, sfx_id, 255); } -void S_ReducedVFXSoundAtVolume(const void *origin, sfxenum_t sfx_id, INT32 volume, player_t *owner) +void S_ReducedVFXSoundAtVolume(const void *origin, sfxenum_t sfx_id, INT32 volume, const player_t *owner) { if (S_SoundDisabled()) return; diff --git a/src/s_sound.h b/src/s_sound.h index 3ad5b65cc6..216dc1a55b 100644 --- a/src/s_sound.h +++ b/src/s_sound.h @@ -128,7 +128,7 @@ void S_StartSound(const void *origin, sfxenum_t sound_id); void S_StartSoundAtVolume(const void *origin, sfxenum_t sound_id, INT32 volume); // Will start a sound, but only if VFX reduce is off or the owner isn't a display player. -void S_ReducedVFXSoundAtVolume(const void *origin, sfxenum_t sfx_id, INT32 volume, player_t *owner); +void S_ReducedVFXSoundAtVolume(const void *origin, sfxenum_t sfx_id, INT32 volume, const player_t *owner); #define S_ReducedVFXSound(a, b, c) S_ReducedVFXSoundAtVolume(a, b, 255, c) // Stop sound for thing at <origin> diff --git a/src/y_inter.c b/src/y_inter.c index 2650ac526d..45b212993a 100644 --- a/src/y_inter.c +++ b/src/y_inter.c @@ -515,7 +515,7 @@ void Y_PlayerStandingsDrawer(y_data_t *standings, INT32 xoffset) returny = y; - boolean (*_isHighlightedPlayer)(player_t *) = + boolean (*_isHighlightedPlayer)(const player_t *) = (demo.playback ? P_IsDisplayPlayer : P_IsLocalPlayer -- GitLab