diff --git a/src/w_wad.c b/src/w_wad.c
index 0a8f630a804b2ea2fda9e83b902adb3af66295d1..9e69fa451ded270e7275e376c0a3340e99c5427f 100644
--- a/src/w_wad.c
+++ b/src/w_wad.c
@@ -2483,6 +2483,10 @@ int W_VerifyNMUSlumps(const char *filename, boolean exit_on_error)
 		{"STNONEX", 7}, // "X" graphic
 		{"ULTIMATE", 8}, // Ultimate no-save
 
+		{"SLCT", 4}, // Level select "cursor"
+		{"LSSTATIC", 8}, // Level select static
+		{"BLANKLV", 7}, // "?" level images
+
 		{"CRFNT", 5}, // Sonic 1 font changes
 		{"NTFNT", 5}, // Character Select font changes
 		{"NTFNO", 5}, // Character Select font (outline)
@@ -2494,12 +2498,23 @@ int W_VerifyNMUSlumps(const char *filename, boolean exit_on_error)
 		{"STLIVE", 6}, // Life graphics, background and the "X" that shows under skin's HUDNAME
 		{"CROSHAI", 7}, // First person crosshairs
 		{"INTERSC", 7}, // Default intermission backgrounds (co-op)
+		{"SPECTILE", 8}, // Special stage intermission background
 		{"STT", 3}, // Acceptable HUD changes (Score Time Rings)
 		{"YB_", 3}, // Intermission graphics, goes with the above
 		{"RESULT", 6}, // Used in intermission for competitive modes, above too :3
 		{"RACE", 4}, // Race mode graphics, 321go
+		{"SRB2BACK", 8}, // MP intermission background
 		{"M_", 2}, // Menu stuff
 		{"LT", 2}, // Titlecard changes
+		{"HOMING", 6}, // Emerald hunt radar
+		{"HOMITM", 6}, // Emblem radar
+
+		{"CHARFG", 6}, // Character select menu
+		{"CHARBG", 6},
+		{"RECATK", 6}, // Record Attack menu
+		{"RECCLOCK", 8},
+		{"NTSATK", 6}, // NiGHTS Mode menu
+		{"NTSSONC", 7},
 
 		{"SLID", 4}, // Continue
 		{"CONT", 4},
@@ -2523,6 +2538,7 @@ int W_VerifyNMUSlumps(const char *filename, boolean exit_on_error)
 		{"DRILL", 5},
 		{"GRADE", 5},
 		{"MINUS5", 6},
+		{"NGRTIMER", 8}, // NiGHTS Mode timer
 
 		{"MUSICDEF", 8}, // Song definitions (thanks kart)
 		{"SHADERS", 7}, // OpenGL shader definitions