From f907292383d75e2b34d5d6927d929bcbc465ecab Mon Sep 17 00:00:00 2001 From: Lighto97 <lighto97@outlook.com> Date: Sat, 8 Mar 2025 23:10:36 -0300 Subject: [PATCH] wait for respawn timer to reach 0 --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index 7e0ef2060..d41d503f9 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -4551,7 +4551,7 @@ void P_PlayerThink(player_t *player) } // tic down the var normaly and remove the flag upon respawn so its guaranteed to be removed from the player - if (!player->nocontrol && player->respawn.state == RESPAWNST_DROP && (player->pflags & PF_FAULT)) + if (!player->nocontrol && !player->respawn.timer && player->respawn.state == RESPAWNST_DROP && (player->pflags & PF_FAULT)) { player->pflags &= ~PF_FAULT; player->mo->renderflags &= ~RF_DONTDRAW; -- GitLab