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  • td-release-v1.0.0
142 results
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...@@ -69,7 +69,6 @@ PFNglGetString pglGetString; ...@@ -69,7 +69,6 @@ PFNglGetString pglGetString;
/** \brief SDL video display surface /** \brief SDL video display surface
*/ */
INT32 oglflags = 0;
void *GLUhandle = NULL; void *GLUhandle = NULL;
SDL_GLContext sdlglcontext = 0; SDL_GLContext sdlglcontext = 0;
...@@ -156,20 +155,18 @@ boolean OglSdlSurface(INT32 w, INT32 h) ...@@ -156,20 +155,18 @@ boolean OglSdlSurface(INT32 w, INT32 h)
INT32 cbpp = cv_scr_depth.value < 16 ? 16 : cv_scr_depth.value; INT32 cbpp = cv_scr_depth.value < 16 ? 16 : cv_scr_depth.value;
static boolean first_init = false; static boolean first_init = false;
oglflags = 0;
if (!first_init) if (!first_init)
{ {
gl_version = pglGetString(GL_VERSION); GLVersion = pglGetString(GL_VERSION);
gl_renderer = pglGetString(GL_RENDERER); GLRenderer = pglGetString(GL_RENDERER);
gl_extensions = pglGetString(GL_EXTENSIONS); GLExtensions = pglGetString(GL_EXTENSIONS);
GL_DBG_Printf("OpenGL %s\n", gl_version); GL_DBG_Printf("OpenGL %s\n", GLVersion);
GL_DBG_Printf("GPU: %s\n", gl_renderer); GL_DBG_Printf("GPU: %s\n", GLRenderer);
GL_DBG_Printf("Extensions: %s\n", gl_extensions); GL_DBG_Printf("Extensions: %s\n", GLExtensions);
if (strcmp((const char*)gl_renderer, "GDI Generic") == 0 && if (strcmp((const char*)GLRenderer, "GDI Generic") == 0 &&
strcmp((const char*)gl_version, "1.1.0") == 0) strcmp((const char*)GLVersion, "1.1.0") == 0)
{ {
// Oh no... Windows gave us the GDI Generic rasterizer, so something is wrong... // Oh no... Windows gave us the GDI Generic rasterizer, so something is wrong...
// The game will crash later on when unsupported OpenGL commands are encountered. // The game will crash later on when unsupported OpenGL commands are encountered.
...@@ -182,14 +179,14 @@ boolean OglSdlSurface(INT32 w, INT32 h) ...@@ -182,14 +179,14 @@ boolean OglSdlSurface(INT32 w, INT32 h)
} }
first_init = true; first_init = true;
if (isExtAvailable("GL_EXT_texture_filter_anisotropic", gl_extensions)) if (isExtAvailable("GL_EXT_texture_filter_anisotropic", GLExtensions))
pglGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &maximumAnisotropy); pglGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &GPUMaximumAnisotropy);
else else
maximumAnisotropy = 1; GPUMaximumAnisotropy = 1;
SetupGLFunc4(); SetupGLFunc4();
glanisotropicmode_cons_t[1].value = maximumAnisotropy; glanisotropicmode_cons_t[1].value = GPUMaximumAnisotropy;
SDL_GL_SetSwapInterval(cv_vidwait.value ? 1 : 0); SDL_GL_SetSwapInterval(cv_vidwait.value ? 1 : 0);
...@@ -198,7 +195,7 @@ boolean OglSdlSurface(INT32 w, INT32 h) ...@@ -198,7 +195,7 @@ boolean OglSdlSurface(INT32 w, INT32 h)
pglClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); pglClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
HWR_Startup(); HWR_Startup();
textureformatGL = cbpp > 16 ? GL_RGBA : GL_RGB5_A1; GPUTextureFormat = cbpp > 16 ? GL_RGBA : GL_RGB5_A1;
return true; return true;
} }
...@@ -237,9 +234,9 @@ EXPORT void HWRAPI(OglSdlSetPalette) (RGBA_t *palette) ...@@ -237,9 +234,9 @@ EXPORT void HWRAPI(OglSdlSetPalette) (RGBA_t *palette)
{ {
size_t palsize = (sizeof(RGBA_t) * 256); size_t palsize = (sizeof(RGBA_t) * 256);
// on a palette change, you have to reload all of the textures // on a palette change, you have to reload all of the textures
if (memcmp(&myPaletteData, palette, palsize)) if (memcmp(&GPUTexturePalette, palette, palsize))
{ {
memcpy(&myPaletteData, palette, palsize); memcpy(&GPUTexturePalette, palette, palsize);
Flush(); Flush();
} }
} }
......
...@@ -110,9 +110,8 @@ static loadfunc_t hwdFuncTable[] = { ...@@ -110,9 +110,8 @@ static loadfunc_t hwdFuncTable[] = {
{"DeleteTexture@4", &hwdriver.pfnDeleteTexture}, {"DeleteTexture@4", &hwdriver.pfnDeleteTexture},
{"ReadRect@24", &hwdriver.pfnReadRect}, {"ReadRect@24", &hwdriver.pfnReadRect},
{"GClipRect@20", &hwdriver.pfnGClipRect}, {"GClipRect@20", &hwdriver.pfnGClipRect},
{"ClearMipMapCache@0", &hwdriver.pfnClearMipMapCache}, {"ClearTextureCache@0", &hwdriver.pfnClearTextureCache},
{"ClearCacheList@0", &hwdriver.pfnClearCacheList}, {"SetState@8", &hwdriver.pfnSetState},
{"SetSpecialState@8", &hwdriver.pfnSetSpecialState},
{"DrawModel@16", &hwdriver.pfnDrawModel}, {"DrawModel@16", &hwdriver.pfnDrawModel},
{"SetTransform@4", &hwdriver.pfnSetTransform}, {"SetTransform@4", &hwdriver.pfnSetTransform},
{"GetTextureUsed@0", &hwdriver.pfnGetTextureUsed}, {"GetTextureUsed@0", &hwdriver.pfnGetTextureUsed},
...@@ -144,9 +143,8 @@ static loadfunc_t hwdFuncTable[] = { ...@@ -144,9 +143,8 @@ static loadfunc_t hwdFuncTable[] = {
{"DeleteTexture", &hwdriver.pfnDeleteTexture}, {"DeleteTexture", &hwdriver.pfnDeleteTexture},
{"ReadRect", &hwdriver.pfnReadRect}, {"ReadRect", &hwdriver.pfnReadRect},
{"GClipRect", &hwdriver.pfnGClipRect}, {"GClipRect", &hwdriver.pfnGClipRect},
{"ClearMipMapCache", &hwdriver.pfnClearMipMapCache}, {"ClearTextureCache", &hwdriver.pfnClearTextureCache},
{"ClearCacheList", &hwdriver.pfnClearCacheList}, {"SetState", &hwdriver.pfnSetState},
{"SetSpecialState", &hwdriver.pfnSetSpecialState},
{"DrawModel", &hwdriver.pfnDrawModel}, {"DrawModel", &hwdriver.pfnDrawModel},
{"SetTransform", &hwdriver.pfnSetTransform}, {"SetTransform", &hwdriver.pfnSetTransform},
{"GetTextureUsed", &hwdriver.pfnGetTextureUsed}, {"GetTextureUsed", &hwdriver.pfnGetTextureUsed},
......
...@@ -815,7 +815,7 @@ static void Command_Memfree_f(void) ...@@ -815,7 +815,7 @@ static void Command_Memfree_f(void)
{ {
CONS_Printf(M_GetText("Patch info headers : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPATCHINFO)>>10)); CONS_Printf(M_GetText("Patch info headers : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPATCHINFO)>>10));
CONS_Printf(M_GetText("Cached textures : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRCACHE)>>10)); CONS_Printf(M_GetText("Cached textures : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRCACHE)>>10));
CONS_Printf(M_GetText("Texture colormaps : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPATCHCOLMIPMAP)>>10)); CONS_Printf(M_GetText("Texture colormaps : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPATCHCOLTEXTURE)>>10));
CONS_Printf(M_GetText("Model textures : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRMODELTEXTURE)>>10)); CONS_Printf(M_GetText("Model textures : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRMODELTEXTURE)>>10));
CONS_Printf(M_GetText("Plane polygons : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPLANE)>>10)); CONS_Printf(M_GetText("Plane polygons : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPLANE)>>10));
CONS_Printf(M_GetText("All GPU textures : %7d KB\n"), HWR_GetTextureUsed()>>10); CONS_Printf(M_GetText("All GPU textures : %7d KB\n"), HWR_GetTextureUsed()>>10);
......
...@@ -51,7 +51,7 @@ enum ...@@ -51,7 +51,7 @@ enum
PU_HUDGFX = 19, // HUD patch, static until WAD added PU_HUDGFX = 19, // HUD patch, static until WAD added
PU_HWRPATCHINFO = 21, // Hardware GLPatch_t struct for OpenGL texture cache PU_HWRPATCHINFO = 21, // Hardware GLPatch_t struct for OpenGL texture cache
PU_HWRPATCHCOLMIPMAP = 22, // Hardware GLMipmap_t struct colormap variation of patch PU_HWRPATCHCOLTEXTURE = 22, // Hardware HWRTexture_t struct colormap variation of patch
PU_HWRMODELTEXTURE = 23, // Hardware model texture PU_HWRMODELTEXTURE = 23, // Hardware model texture
PU_HWRCACHE = 48, // static until unlocked PU_HWRCACHE = 48, // static until unlocked
......