diff --git a/src/hardware/hw_md2.c b/src/hardware/hw_md2.c index de648f1b90eb6fabb9c1a25ccc081a5b93ad41ff..77795ccc044d3f8f86b8501feaf1a1c41090a77a 100644 --- a/src/hardware/hw_md2.c +++ b/src/hardware/hw_md2.c @@ -926,7 +926,7 @@ void HWR_InitMD2(void) CONS_Printf("MD2 for sprite PLAY detected in md2.dat, use a player skin instead!\n"); continue; } - + for (i = 0; i < NUMSPRITES; i++) { if (stricmp(name, sprnames[i]) == 0) @@ -1085,7 +1085,7 @@ void HWR_DrawMD2(gr_vissprite_t *spr) if (!cv_grmd2.value) return; - if (!spr->precip) + if (spr->precip) return; // MD2 colormap fix