diff --git a/src/p_setup.c b/src/p_setup.c
index a1c96bed3f52d39ae4f82eb0bb3168de5c0e78cf..8ec5672d24f2f19790bf78d311a23545864db331 100644
--- a/src/p_setup.c
+++ b/src/p_setup.c
@@ -1250,7 +1250,7 @@ static void P_LoadSidedefs(UINT8 *data)
 					sd->midtexture = get_number(process);
 				}
 
- 				sd->text = Z_Malloc(7, PU_LEVEL, NULL);
+				sd->text = Z_Malloc(7, PU_LEVEL, NULL);
 				if (isfrontside && !(msd->toptexture[0] == '-' && msd->toptexture[1] == '\0'))
 				{
 					M_Memcpy(process,msd->toptexture,8);
diff --git a/src/s_sound.c b/src/s_sound.c
index 7e61e8a5585843240f5da219ab726157d35232a6..fc5f51da797e572b6a57ad4690440218f5ec88fd 100644
--- a/src/s_sound.c
+++ b/src/s_sound.c
@@ -2259,9 +2259,9 @@ void S_ChangeMusicEx(const char *mmusic, UINT16 mflags, boolean looping, UINT32
 		return;
 	newmusic[6] = 0;
 
- 	// No Music (empty string)
+	// No Music (empty string)
 	if (newmusic[0] == 0)
- 	{
+	{
 		if (prefadems)
 			I_FadeSong(0, prefadems, &S_StopMusic);
 		else
@@ -2279,7 +2279,7 @@ void S_ChangeMusicEx(const char *mmusic, UINT16 mflags, boolean looping, UINT32
 	}
 	else if (strnicmp(music_name, newmusic, 6) || (mflags & MUSIC_FORCERESET) ||
 		(midipref != currentmidi && S_PrefAvailable(midipref, newmusic)))
- 	{
+	{
 		CONS_Debug(DBG_DETAILED, "Now playing song %s\n", newmusic);
 
 		S_StopMusic();
@@ -2302,7 +2302,7 @@ void S_ChangeMusicEx(const char *mmusic, UINT16 mflags, boolean looping, UINT32
 	{
 		I_SetSongPosition(position);
 		I_FadeSong(100, fadeinms, NULL);
- 	}
+}
 	else // reset volume to 100 with same music
 	{
 		I_StopFadingSong();