From 00f5cbb1856eb355933c186b55955c8cd8dd9bd4 Mon Sep 17 00:00:00 2001
From: Jaime Passos <lazymyuutsu@gmail.com>
Date: Tue, 10 Sep 2019 18:34:29 -0300
Subject: [PATCH] Fix titlemap* crash

---
 src/r_main.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/r_main.c b/src/r_main.c
index 63641a25aa..a7592b5541 100644
--- a/src/r_main.c
+++ b/src/r_main.c
@@ -1155,7 +1155,7 @@ void R_RenderPlayerView(player_t *player)
 void R_InitHardwareMode(void)
 {
 	HWR_AddCommands();
-	if (gamestate == GS_LEVEL || gamestate == GS_TITLESCREEN)
+	if (gamestate == GS_LEVEL || (gamestate == GS_TITLESCREEN && titlemapinaction))
 	{
 		HWR_SetupLevel();
 		HWR_PrepLevelCache(numtextures);
-- 
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