From 0686c4013d5ca4f1a090f9e4d655816e630cf47e Mon Sep 17 00:00:00 2001 From: katsy <katmint@live.com> Date: Thu, 10 Feb 2022 20:02:37 -0600 Subject: [PATCH] use nojumpdamage for whirlwind jump --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index 83eb4ea025..49aa94c94a 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -4820,7 +4820,7 @@ void P_DoJumpShield(player_t *player) } else { - player->pflags &= ~(PF_JUMPED|PF_NOJUMPDAMAGE); + player->pflags |= PF_NOJUMPDAMAGE; P_SetPlayerMobjState(player->mo, S_PLAY_FALL); S_StartSound(player->mo, sfx_wdjump); } -- GitLab