From 0bd71d9980bc0dffe9c6649320cf2df054a18268 Mon Sep 17 00:00:00 2001
From: Steel Titanium <steeltitanium1@gmail.com>
Date: Sat, 29 Aug 2020 19:28:16 -0400
Subject: [PATCH] Attempts to make the intro a bit more shorter

Make the scene time be 5 seconds long max

Use the standard fade which is much shorter in length.
---
 src/f_finale.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/f_finale.c b/src/f_finale.c
index 71c7c37848..2ff19b377d 100644
--- a/src/f_finale.c
+++ b/src/f_finale.c
@@ -315,7 +315,7 @@ const char *introtext[NUMINTROSCENES];
 
 static tic_t introscenetime[NUMINTROSCENES] =
 {
-	6*TICRATE,	// STJr Presents
+	5*TICRATE,	// STJr Presents
 	11*TICRATE + (TICRATE/2),	// Two months had passed since...
 	15*TICRATE + (TICRATE/2),	// As it was about to drain the rings...
 	14*TICRATE,					// What Sonic, Tails, and Knuckles...
@@ -641,7 +641,7 @@ static void F_IntroDrawScene(void)
 				F_TryColormapFade(31);
 				V_DrawSmallScaledPatch(bgxoffs, 84, 0, background);
 				F_WipeEndScreen();
-				F_RunWipe(99,true);
+				F_RunWipe(0,true);
 			}
 			
 			if (!WipeInAction) // Draw the patch if not in a wipe
-- 
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