From 1372b60db9912288121a980709e38c186189b9f0 Mon Sep 17 00:00:00 2001 From: Alam Ed Arias <alam@srb2.org> Date: Sun, 15 Oct 2023 16:00:25 -0400 Subject: [PATCH] Update src/hardware/mw_md2.c there are 2 more name buffers that need to be bigger --- src/hardware/hw_md2.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/hardware/hw_md2.c b/src/hardware/hw_md2.c index 914683db70..0f83421359 100644 --- a/src/hardware/hw_md2.c +++ b/src/hardware/hw_md2.c @@ -585,7 +585,7 @@ modelfound: void HWR_AddPlayerModel(int skin) // For skins that were added after startup { FILE *f; - char name[24], filename[32]; + char name[26], filename[32]; float scale, offset; size_t prefixlen; @@ -644,7 +644,7 @@ void HWR_AddSpriteModel(size_t spritenum) // For sprites that were added after s // name[24] is used to check for names in the models.dat file that match with sprites or player skins // sprite names are always 4 characters long, and names is for player skins can be up to 19 characters long // PLAYERMODELPREFIX is 6 characters long - char name[24], filename[32]; + char name[26], filename[32]; float scale, offset; if (nomd2s) -- GitLab