diff --git a/src/info.c b/src/info.c
index e382190462731bc861c4b798527734c679d85a80..44002445810c1d914f47472a3d8eef945dac6937 100644
--- a/src/info.c
+++ b/src/info.c
@@ -926,13 +926,13 @@ state_t states[NUMSTATES] =
 	{SPR_EGGM, 20,   2, {NULL},                    0, 0, S_EGGMOBILE_STND},   // S_EGGMOBILE_RATK10
 	{SPR_EGGM,  3,  12, {NULL},                    0, 0, S_EGGMOBILE_PANIC2}, // S_EGGMOBILE_PANIC1
 	{SPR_EGGM,  4,   4, {A_Boss1Spikeballs},       0, 4, S_EGGMOBILE_PANIC3}, // S_EGGMOBILE_PANIC2
-	{SPR_EGGM,  3,   5, {NULL},                    0, 0, S_EGGMOBILE_PANIC4}, // S_EGGMOBILE_PANIC3
+	{SPR_EGGM,  3,   8, {NULL},                    0, 0, S_EGGMOBILE_PANIC4}, // S_EGGMOBILE_PANIC3
 	{SPR_EGGM,  4,   4, {A_Boss1Spikeballs},       1, 4, S_EGGMOBILE_PANIC5}, // S_EGGMOBILE_PANIC4
-	{SPR_EGGM,  3,   5, {NULL},                    0, 0, S_EGGMOBILE_PANIC6}, // S_EGGMOBILE_PANIC5
+	{SPR_EGGM,  3,   8, {NULL},                    0, 0, S_EGGMOBILE_PANIC6}, // S_EGGMOBILE_PANIC5
 	{SPR_EGGM,  4,   4, {A_Boss1Spikeballs},       2, 4, S_EGGMOBILE_PANIC7}, // S_EGGMOBILE_PANIC6
-	{SPR_EGGM,  3,   5, {NULL},                    0, 0, S_EGGMOBILE_PANIC8}, // S_EGGMOBILE_PANIC7
+	{SPR_EGGM,  3,   8, {NULL},                    0, 0, S_EGGMOBILE_PANIC8}, // S_EGGMOBILE_PANIC7
 	{SPR_EGGM,  4,   4, {A_Boss1Spikeballs},       3, 4, S_EGGMOBILE_PANIC9}, // S_EGGMOBILE_PANIC8
-	{SPR_EGGM,  3,   5, {NULL},                    0, 0, S_EGGMOBILE_PANIC10},// S_EGGMOBILE_PANIC9
+	{SPR_EGGM,  3,   8, {NULL},                    0, 0, S_EGGMOBILE_PANIC10},// S_EGGMOBILE_PANIC9
 	{SPR_EGGM,  0,  35, {A_SkullAttack},           0, 0, S_EGGMOBILE_STND},   // S_EGGMOBILE_PANIC10
 	{SPR_EGGM, 21,  24, {A_Pain},                  0, 0, S_EGGMOBILE_PAIN2},  // S_EGGMOBILE_PAIN
 	{SPR_EGGM, 21,  16, {A_SkullAttack},           1, 1, S_EGGMOBILE_STND},   // S_EGGMOBILE_PAIN2
@@ -4097,7 +4097,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
 		S_NULL,         // deathstate
 		S_NULL,         // xdeathstate
 		sfx_None,       // deathsound
-		2*FRACUNIT,     // speed
+		4*FRACUNIT,     // speed
 		13*FRACUNIT,    // radius
 		26*FRACUNIT,    // height
 		0,              // display offset