diff --git a/src/lua_interceptlib.c b/src/lua_interceptlib.c index ed748e92943cc5ab6dc3b5a82476f029e285c62b..5907b2bf5ac909bced02fab2107f013370831e15 100644 --- a/src/lua_interceptlib.c +++ b/src/lua_interceptlib.c @@ -50,10 +50,10 @@ static boolean Lua_PathTraverser(intercept_t *in) LUA_PushUserdata(gL, in, META_INTERCEPT); LUA_Call(gL, 1, 1, -3); - traverse = lua_toboolean(gL, -2); + traverse = lua_toboolean(gL, -1); lua_pop(gL, 1); - return traverse; + return !traverse; // Stay consistent with the MobjMoveCollide hook } static int intercept_get(lua_State *L) diff --git a/src/p_local.h b/src/p_local.h index 9bc8b4a6597b310b6a762ee545fa3878164a4709..3b61b92295363a8d0ec789ce7920cb94cf417c2d 100644 --- a/src/p_local.h +++ b/src/p_local.h @@ -446,8 +446,6 @@ boolean PIT_PushableMoved(mobj_t *thing); boolean P_DoSpring(mobj_t *spring, mobj_t *object); -boolean PTR_SlideTraverse(intercept_t *in); - INT32 P_GetSectorLightNumAt(sector_t *sector, fixed_t x, fixed_t y, fixed_t z); INT32 P_GetLightLevelFromSectorAt(sector_t *sector, fixed_t x, fixed_t y, fixed_t z); INT32 P_GetSectorLightLevelAt(fixed_t x, fixed_t y, fixed_t z); diff --git a/src/p_map.c b/src/p_map.c index 3ff7d9d90f5ead16ce4fa14ca1b28994d376f6b2..7887c117de56907d7a51eccb3715ec0a32e14d61 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -3526,7 +3526,7 @@ static void PTR_GlideClimbTraverse(line_t *li) } } -boolean PTR_SlideTraverse(intercept_t *in) +static boolean PTR_SlideTraverse(intercept_t *in) { line_t *li;