From 2373a0aa8308816e2e6037fea736bf58a116b4dc Mon Sep 17 00:00:00 2001
From: James R <justsomejames2@gmail.com>
Date: Tue, 21 Jan 2020 16:47:47 -0800
Subject: [PATCH] Actually actually match the old behavior and check existing
 levelflats in P_AddLevelFlatRuntime BRUH

---
 src/p_setup.c | 31 +++++++++++++++----------------
 1 file changed, 15 insertions(+), 16 deletions(-)

diff --git a/src/p_setup.c b/src/p_setup.c
index 9b5b7e5c29..1326841639 100644
--- a/src/p_setup.c
+++ b/src/p_setup.c
@@ -566,7 +566,7 @@ levelflat refers to an array of level flats,
 or NULL if we want to allocate it now.
 */
 static INT32
-Ploadflat (levelflat_t *levelflat, const char *flatname)
+Ploadflat (levelflat_t *levelflat, const char *flatname, boolean resize)
 {
 #ifndef NO_PNG_LUMPS
 	UINT8         buffer[8];
@@ -577,27 +577,26 @@ Ploadflat (levelflat_t *levelflat, const char *flatname)
 
 	size_t i;
 
-	if (levelflat)
+	// Scan through the already found flats, return if it matches.
+	for (i = 0; i < numlevelflats; i++)
 	{
-		// Scan through the already found flats, return if it matches.
-		for (i = 0; i < numlevelflats; i++)
-		{
-			if (strnicmp(levelflat[i].name, flatname, 8) == 0)
-				return i;
-		}
-
-		if (numlevelflats >= MAXLEVELFLATS)
-			I_Error("Too many flats in level\n");
+		if (strnicmp(levelflat[i].name, flatname, 8) == 0)
+			return i;
 	}
 
-	if (levelflat)
-		levelflat += numlevelflats;
-	else
+	if (resize)
 	{
 		// allocate new flat memory
 		levelflats = Z_Realloc(levelflats, (numlevelflats + 1) * sizeof(*levelflats), PU_LEVEL, NULL);
 		levelflat  = levelflats + numlevelflats;
 	}
+	else
+	{
+		if (numlevelflats >= MAXLEVELFLATS)
+			I_Error("Too many flats in level\n");
+
+		levelflat += numlevelflats;
+	}
 
 	// Store the name.
 	strlcpy(levelflat->name, flatname, sizeof (levelflat->name));
@@ -663,7 +662,7 @@ flatfound:
 // allocate an id for it, and set the levelflat (to speedup search)
 INT32 P_AddLevelFlat(const char *flatname, levelflat_t *levelflat)
 {
-	return Ploadflat(levelflat, flatname);
+	return Ploadflat(levelflat, flatname, false);
 }
 
 // help function for Lua and $$$.sav reading
@@ -672,7 +671,7 @@ INT32 P_AddLevelFlat(const char *flatname, levelflat_t *levelflat)
 //
 INT32 P_AddLevelFlatRuntime(const char *flatname)
 {
-	return Ploadflat(0, flatname);
+	return Ploadflat(levelflats, flatname, true);
 }
 
 // help function for $$$.sav checking
-- 
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