diff --git a/src/hardware/r_opengl/r_opengl.c b/src/hardware/r_opengl/r_opengl.c index d2b868380fa65989a90af5fa20da6f4211e9082e..4e1a6290b83bc109c11351ded2c3522acbfa5bd4 100644 --- a/src/hardware/r_opengl/r_opengl.c +++ b/src/hardware/r_opengl/r_opengl.c @@ -868,7 +868,7 @@ EXPORT void HWRAPI(LoadShaders) (void) gl_vertShader = pglCreateShader(GL_VERTEX_SHADER); if (!gl_vertShader) { - GL_DBG_Printf("LoadShaders: Error creating vertex shader %d", i); + GL_DBG_Printf("LoadShaders: Error creating vertex shader %d\n", i); continue; } @@ -897,7 +897,7 @@ EXPORT void HWRAPI(LoadShaders) (void) gl_fragShader = pglCreateShader(GL_FRAGMENT_SHADER); if (!gl_fragShader) { - GL_DBG_Printf("LoadShaders: Error creating fragment shader %d", i); + GL_DBG_Printf("LoadShaders: Error creating fragment shader %d\n", i); continue; } @@ -937,7 +937,7 @@ EXPORT void HWRAPI(LoadShaders) (void) { shader->program = 0; shader->custom = false; - GL_DBG_Printf("LoadShaders: Error linking shader program %d", i); + GL_DBG_Printf("LoadShaders: Error linking shader program %d\n", i); continue; }