diff --git a/src/lua_baselib.c b/src/lua_baselib.c index 4af5066aeb8df5a75b6091c205e932c72f6f2349..1d183cdec6b6a518f38ed32725ed5f19ec4a45cd 100644 --- a/src/lua_baselib.c +++ b/src/lua_baselib.c @@ -3544,7 +3544,7 @@ static int lib_gAddGametype(lua_State *L) // Partly lifted from Got_AddPlayer static int lib_gAddPlayer(lua_State *L) { - INT16 i, newplayernum, botcount = 1; + INT16 i, newplayernum; player_t *newplayer; SINT8 skinnum = 0, bot; @@ -3552,10 +3552,8 @@ static int lib_gAddPlayer(lua_State *L) { if (!playeringame[i]) break; - - if (players[i].bot) - botcount++; // How many of us are there already? } + if (i >= MAXPLAYERS) { lua_pushnil(L);