diff --git a/src/d_netcmd.c b/src/d_netcmd.c
index dd1234f0aefeda321aca5d0366f6699695dff33a..f9f960a70f9737d7b980e1c98e2790b9da6c5c77 100644
--- a/src/d_netcmd.c
+++ b/src/d_netcmd.c
@@ -2766,6 +2766,12 @@ static void Command_Login_f(void)
 	UINT8 finalmd5[16];
 	const char *pw;
 
+	if (!netgame)
+	{
+		CONS_Printf(M_GetText("This only works in a netgame.\n"));
+		return;
+	}
+
 	// If the server uses login, it will effectively just remove admin privileges
 	// from whoever has them. This is good.
 	if (COM_Argc() != 2)
@@ -2833,6 +2839,12 @@ static void Command_Verify_f(void)
 		return;
 	}
 
+	if (!netgame)
+	{
+		CONS_Printf(M_GetText("This only works in a netgame.\n"));
+		return;
+	}
+
 	if (COM_Argc() != 2)
 	{
 		CONS_Printf(M_GetText("verify <node>: give admin privileges to a node\n"));
@@ -3144,7 +3156,7 @@ static void Command_Addfile(void)
 		WRITEMEM(buf_p, md5sum, 16);
 	}
 
-	if (adminplayer == consoleplayer) // Request to add file
+	if (adminplayer == consoleplayer && (!server)) // Request to add file
 		SendNetXCmd(XD_REQADDFILE, buf, buf_p - buf);
 	else
 		SendNetXCmd(XD_ADDFILE, buf, buf_p - buf);
diff --git a/src/r_main.c b/src/r_main.c
index 9d0a8fe6059d5f3c73101849b59afa551a0f0828..8e58906d4472aaaf50877f32781f3205bf569f65 100644
--- a/src/r_main.c
+++ b/src/r_main.c
@@ -1146,9 +1146,9 @@ void R_RenderPlayerView(player_t *player)
 	if (cv_homremoval.value && player == &players[displayplayer]) // if this is display player 1
 	{
 		if (cv_homremoval.value == 1)
-			V_DrawFill(0, 0, vid.width, vid.height, 31); // No HOM effect!
+			V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31); // No HOM effect!
 		else //'development' HOM removal -- makes it blindingly obvious if HOM is spotted.
-			V_DrawFill(0, 0, vid.width, vid.height, 32+(timeinmap&15));
+			V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 32+(timeinmap&15));
 	}
 
 	// load previous saved value of skyVisible for the player