From 2fcf613a3114803c90e3a7db51035265b5ab066b Mon Sep 17 00:00:00 2001
From: katsy <katmint@live.com>
Date: Sun, 6 Dec 2020 00:13:10 -0500
Subject: [PATCH] brak barrier is scaled up by 2x in gameplay, the actual
 object's parameters should be halved

---
 src/info.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/info.c b/src/info.c
index 29a79b1d6e..d2f53c55ce 100644
--- a/src/info.c
+++ b/src/info.c
@@ -6458,8 +6458,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
 		S_NULL,         // xdeathstate
 		sfx_fizzle,     // deathsound
 		10*FRACUNIT,    // speed
-		48*FRACUNIT,    // radius
-		160*FRACUNIT,   // height
+		24*FRACUNIT,    // radius
+		80*FRACUNIT,   // height
 		0,              // display offset
 		DMG_ELECTRIC,   // mass
 		1,              // damage
-- 
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