From 31ce0764115e2966c3d9f0ed0b26b0c0bec65f78 Mon Sep 17 00:00:00 2001
From: Louis-Antoine <lamr@free.fr>
Date: Tue, 28 Jan 2020 14:02:36 +0100
Subject: [PATCH] Only call P_CheckSurvivors() in tag gametypes

---
 src/p_tick.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/p_tick.c b/src/p_tick.c
index 0b30ff42d6..74472b71f5 100644
--- a/src/p_tick.c
+++ b/src/p_tick.c
@@ -600,7 +600,7 @@ void P_Ticker(boolean run)
 			{
 				players[i].quittime++;
 
-				if (players[i].quittime == 30 * TICRATE)
+				if (players[i].quittime == 30 * TICRATE && G_TagGametype())
 					P_CheckSurvivors();
 
 				if (server && players[i].quittime >= (tic_t)FixedMul(cv_rejointimeout.value, 60 * TICRATE)
-- 
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