diff --git a/src/lua_baselib.c b/src/lua_baselib.c
index 25fa38769aed22267fe68a05eaa6bd59db343905..090c1c37197c6650e5655117d3ea544b91895018 100644
--- a/src/lua_baselib.c
+++ b/src/lua_baselib.c
@@ -1664,6 +1664,17 @@ static int lib_pDoJump(lua_State *L)
 	return 0;
 }
 
+static int lib_pDoSpinDashDust(lua_State *L)
+{
+	player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
+	NOHUD
+	INLEVEL
+	if (!player)
+		return LUA_ErrInvalid(L, "player_t");
+	P_DoSpinDashDust(player);
+	return 0;
+}
+
 static int lib_pSpawnThokMobj(lua_State *L)
 {
 	player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
@@ -4111,6 +4122,7 @@ static luaL_Reg lib[] = {
 	{"P_HomingAttack",lib_pHomingAttack},
 	{"P_SuperReady",lib_pSuperReady},
 	{"P_DoJump",lib_pDoJump},
+	{"P_DoSpinDashDust",lib_pDoSpinDashDust},
 	{"P_SpawnThokMobj",lib_pSpawnThokMobj},
 	{"P_SpawnSpinMobj",lib_pSpawnSpinMobj},
 	{"P_Telekinesis",lib_pTelekinesis},
diff --git a/src/p_local.h b/src/p_local.h
index cc060e4eee3c9b45f5b0da4e1c9c43a61f5c8ccf..c07b7029b05cea3e8c302e9b460f17cd15c8c0be 100644
--- a/src/p_local.h
+++ b/src/p_local.h
@@ -203,6 +203,7 @@ void P_Earthquake(mobj_t *inflictor, mobj_t *source, fixed_t radius);
 boolean P_HomingAttack(mobj_t *source, mobj_t *enemy); /// \todo doesn't belong in p_user
 boolean P_SuperReady(player_t *player);
 void P_DoJump(player_t *player, boolean soundandstate);
+void P_DoSpinDashDust(player_t *player);
 #define P_AnalogMove(player) (P_ControlStyle(player) == CS_LMAOGALOG)
 boolean P_TransferToNextMare(player_t *player);
 UINT8 P_FindLowestMare(void);
diff --git a/src/p_user.c b/src/p_user.c
index 0f3282da5582f122c9f383ba9509ea28fa6d458a..22c2bd3a9e9b808638475c4215da992e7caeac0d 100644
--- a/src/p_user.c
+++ b/src/p_user.c
@@ -4537,7 +4537,7 @@ void P_DoJump(player_t *player, boolean soundandstate)
 	}
 }
 
-static void P_DoSpinDashDust(player_t *player)
+void P_DoSpinDashDust(player_t *player)
 {
 	UINT32 i;
 	mobj_t *particle;