diff --git a/src/m_cheat.c b/src/m_cheat.c index e61db2c2ee3d49e58f570567ee576ba94d3959eb..36438a47575ab2028223245096424ad04b398119 100644 --- a/src/m_cheat.c +++ b/src/m_cheat.c @@ -1098,15 +1098,23 @@ static mapthing_t *OP_CreateNewMapThing(player_t *player, UINT16 type, boolean c fixed_t fheight = P_GetSectorFloorZAt(sec, mt->x << FRACBITS, mt->y << FRACBITS); mt->z = (UINT16)((player->mo->z - fheight)>>FRACBITS); } + mt->angle = (INT16)(FixedInt(AngleFixed(player->mo->angle))); - mt->options = (mt->z << ZSHIFT) | (UINT16)cv_opflags.value; + mt->options = (UINT16)cv_opflags.value; mt->scale = player->mo->scale; mt->spritexscale = player->mo->spritexscale; mt->spriteyscale = player->mo->spriteyscale; memset(mt->args, 0, NUMMAPTHINGARGS*sizeof(*mt->args)); memset(mt->stringargs, 0x00, NUMMAPTHINGSTRINGARGS*sizeof(*mt->stringargs)); mt->pitch = mt->roll = 0; + + // Ignore offsets + if (mt->type == MT_EMBLEM) + mt->args[1] = 1; + else + mt->args[0] = 1; + return mt; }