diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index b33b930aa3707c88bc3362237fc1c1188da06486..5105ed77f332ff16a9865f3404da4fdc7f282d3b 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -674,6 +674,46 @@ static float HWR_ClipViewSegment(INT32 x, polyvertex_t *v1, polyvertex_t *v2) } #endif +static FUINT HWR_CalcWallLight(FUINT lightnum, fixed_t v1x, fixed_t v1y, fixed_t v2x, fixed_t v2y) +{ + INT16 finallight = lightnum; + + if (cv_grfakecontrast.value != 0) + { + const UINT8 contrast = 8; + fixed_t extralight = 0; + + if (cv_grfakecontrast.value == 2) // Smooth setting + { + extralight = -(contrast<<FRACBITS) + + FixedDiv(AngleFixed(R_PointToAngle2(0, 0, + abs(v1x - v2x), + abs(v1y - v2y))), 90<<FRACBITS) + * (contrast * 2); + extralight = FixedFloor(extralight + (FRACUNIT>>1)) >> FRACBITS; + } + else + { + if (v1y == v2y) + extralight = -contrast; + else if (v1x == v2x) + extralight = contrast; + } + + if (extralight != 0) + { + finallight += extralight; + + if (finallight < 0) + finallight = 0; + if (finallight > 255) + finallight = 255; + } + } + + return (FUINT)finallight; +} + // // HWR_SplitWall // @@ -692,19 +732,20 @@ static void HWR_SplitWall(sector_t *sector, FOutVector *wallVerts, INT32 texnum, float endpegt, endpegb, endpegmul; float endheight = 0.0f, endbheight = 0.0f; - fixed_t v1x = FLOAT_TO_FIXED(wallVerts[0].x); - fixed_t v1y = FLOAT_TO_FIXED(wallVerts[0].z); // not a typo - fixed_t v2x = FLOAT_TO_FIXED(wallVerts[1].x); - fixed_t v2y = FLOAT_TO_FIXED(wallVerts[1].z); // not a typo // compiler complains when P_GetZAt is used in FLOAT_TO_FIXED directly // use this as a temp var to store P_GetZAt's return value each time fixed_t temp; #endif - INT32 solid, i; + fixed_t v1x = FLOAT_TO_FIXED(wallVerts[0].x); + fixed_t v1y = FLOAT_TO_FIXED(wallVerts[0].z); // not a typo + fixed_t v2x = FLOAT_TO_FIXED(wallVerts[1].x); + fixed_t v2y = FLOAT_TO_FIXED(wallVerts[1].z); // not a typo + + INT32 solid, i; lightlist_t * list = sector->lightlist; const UINT8 alpha = Surf->PolyColor.s.alpha; - FUINT lightnum = sector->lightlevel; + FUINT lightnum = HWR_CalcWallLight(sector->lightlevel, v1x, v1y, v2x, v2y); extracolormap_t *colormap = NULL; realtop = top = wallVerts[3].y; @@ -733,12 +774,12 @@ static void HWR_SplitWall(sector_t *sector, FOutVector *wallVerts, INT32 texnum, { if (pfloor && (pfloor->flags & FF_FOG)) { - lightnum = pfloor->master->frontsector->lightlevel; + lightnum = HWR_CalcWallLight(pfloor->master->frontsector->lightlevel, v1x, v1y, v2x, v2y); colormap = pfloor->master->frontsector->extra_colormap; } else { - lightnum = *list[i].lightlevel; + lightnum = HWR_CalcWallLight(*list[i].lightlevel, v1x, v1y, v2x, v2y); colormap = *list[i].extra_colormap; } } @@ -1021,7 +1062,7 @@ static void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom cliphigh = (float)(texturehpeg + (gr_curline->flength*FRACUNIT)); } - lightnum = gr_frontsector->lightlevel; + lightnum = HWR_CalcWallLight(gr_frontsector->lightlevel, vs.x, vs.y, ve.x, ve.y); colormap = gr_frontsector->extra_colormap; if (gr_frontsector) @@ -1784,7 +1825,7 @@ static void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom blendmode = PF_Fog|PF_NoTexture; - lightnum = rover->master->frontsector->lightlevel; + lightnum = HWR_CalcWallLight(rover->master->frontsector->lightlevel, vs.x, vs.y, ve.x, ve.y); colormap = rover->master->frontsector->extra_colormap; Surf.PolyColor.s.alpha = HWR_FogBlockAlpha(rover->master->frontsector->lightlevel, rover->master->frontsector->extra_colormap); @@ -1896,7 +1937,7 @@ static void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom blendmode = PF_Fog|PF_NoTexture; - lightnum = rover->master->frontsector->lightlevel; + lightnum = HWR_CalcWallLight(rover->master->frontsector->lightlevel, vs.x, vs.y, ve.x, ve.y); colormap = rover->master->frontsector->extra_colormap; Surf.PolyColor.s.alpha = HWR_FogBlockAlpha(rover->master->frontsector->lightlevel, rover->master->frontsector->extra_colormap); @@ -6125,6 +6166,7 @@ static void HWR_FoggingOn(void) static CV_PossibleValue_t grsoftwarefog_cons_t[] = {{0, "Off"}, {1, "On"}, {2, "LightPlanes"}, {0, NULL}}; static CV_PossibleValue_t grmodelinterpolation_cons_t[] = {{0, "Off"}, {1, "Sometimes"}, {2, "Always"}, {0, NULL}}; +static CV_PossibleValue_t grfakecontrast_cons_t[] = {{0, "Off"}, {1, "On"}, {2, "Smooth"}, {0, NULL}}; static void CV_grmodellighting_OnChange(void); static void CV_grfiltermode_OnChange(void); @@ -6161,6 +6203,7 @@ consvar_t cv_grmodellighting = {"gr_modellighting", "Off", CV_SAVE|CV_CALL, CV_O consvar_t cv_grshearing = {"gr_shearing", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_grspritebillboarding = {"gr_spritebillboarding", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_grskydome = {"gr_skydome", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cv_grfakecontrast = {"gr_fakecontrast", "Smooth", CV_SAVE, grfakecontrast_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_grrounddown = {"gr_rounddown", "Off", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_grfov = {"gr_fov", "90", CV_FLOAT|CV_CALL, grfov_cons_t, CV_grfov_OnChange, 0, NULL, NULL, 0, 0, NULL}; @@ -6229,7 +6272,7 @@ void HWR_AddCommands(void) CV_RegisterVar(&cv_grskydome); CV_RegisterVar(&cv_grspritebillboarding); - + CV_RegisterVar(&cv_grfakecontrast); CV_RegisterVar(&cv_grshearing); CV_RegisterVar(&cv_grshaders); diff --git a/src/hardware/hw_main.h b/src/hardware/hw_main.h index 2b008a3cabd2362ec2198016d029b34bc3dd8953..ae2e3230e59b1ed68db63a65cc55a020eeb0a90d 100644 --- a/src/hardware/hw_main.h +++ b/src/hardware/hw_main.h @@ -102,6 +102,7 @@ extern consvar_t cv_grsolvetjoin; extern consvar_t cv_grshearing; extern consvar_t cv_grspritebillboarding; extern consvar_t cv_grskydome; +extern consvar_t cv_grfakecontrast; extern float gr_viewwidth, gr_viewheight, gr_baseviewwindowy;