diff --git a/src/sdl/i_gamepad.c b/src/sdl/i_gamepad.c index b2b50e43d5ff395a0ef5e41a2d493cb8b102834d..109d37d4aa12295717e9ada58a06a5026ababebe 100644 --- a/src/sdl/i_gamepad.c +++ b/src/sdl/i_gamepad.c @@ -66,11 +66,7 @@ void I_InitGamepads(void) if (!InitGamepadSubsystems()) return; -#if SDL_VERSION_ATLEAST(2,0,9) rumble_supported = !M_CheckParm("-norumble"); -#else - rumble_supported = false; -#endif for (UINT8 i = 0; i < NUM_GAMEPADS; i++) controllers[i].info = &gamepads[i]; @@ -731,20 +727,14 @@ boolean I_RumbleSupported(void) static boolean Controller_Rumble(ControllerInfo *c) { -#if SDL_VERSION_ATLEAST(2,0,9) if (SDL_GameControllerRumble(c->dev, c->rumble.large_magnitude, c->rumble.small_magnitude, 0) == -1) return false; return true; -#else - (void)c; - return false; -#endif } void I_ToggleControllerRumble(boolean unpause) { -#if SDL_VERSION_ATLEAST(2,0,9) if (!I_RumbleSupported() || rumble_paused == !unpause) return; @@ -764,10 +754,6 @@ void I_ToggleControllerRumble(boolean unpause) controller->rumble.expiration = controller->rumble.time_left = 0; } } -#else - (void)unpause; - return; -#endif } void I_UpdateControllers(void)