diff --git a/src/p_enemy.c b/src/p_enemy.c
index a8a6bb6b41ad7cc381d94ae2ae0792113432259a..649c7883828c57f75a8cb49caa77698c25151e9a 100644
--- a/src/p_enemy.c
+++ b/src/p_enemy.c
@@ -1102,7 +1102,7 @@ void A_JetJawChomp(mobj_t *actor)
 	if (!actor->target || !(actor->target->flags & MF_SHOOTABLE)
 		|| actor->target->health <= 0 || !P_CheckSight(actor, actor->target))
 	{
-		P_SetMobjState(actor, actor->info->spawnstate);
+		P_SetMobjStateNF(actor, actor->info->spawnstate);
 		return;
 	}