diff --git a/src/s_sound.c b/src/s_sound.c
index 33c61405102fd8d7b2331d9ac9e3e32df6fe6b6f..a79e56ce53b4a5bb09007338e323b1e84949d71a 100644
--- a/src/s_sound.c
+++ b/src/s_sound.c
@@ -1511,9 +1511,6 @@ static void Command_Tunes_f(void)
 
 static void Command_RestartAudio_f(void)
 {
-	if (dedicated)  // No point in doing anything if game is a dedicated server.
-		return;
-
 	S_StopMusic();
 	I_ShutdownMusic();
 	I_ShutdownSound();
@@ -1527,5 +1524,4 @@ static void Command_RestartAudio_f(void)
 	I_SetMIDIMusicVolume(cv_midimusicvolume.value);
 	if (Playing()) // Gotta make sure the player is in a level
 		P_RestoreMusic(&players[consoleplayer]);
-
 }
\ No newline at end of file