diff --git a/src/p_enemy.c b/src/p_enemy.c
index 5d067ebc3c24f0af29b4bda036ea14c103a99b18..26edff35f12b969b0407d142382d9e476eb5db75 100644
--- a/src/p_enemy.c
+++ b/src/p_enemy.c
@@ -4986,7 +4986,7 @@ void A_ThrownRing(mobj_t *actor)
 				continue;
 
 			// Don't home in on teammates.
-			if ((gametyperules & GTR_TEAMFLAGS)
+			if ((gametyperules & GTR_TEAMS)
 				&& actor->target->player->ctfteam == player->ctfteam)
 				continue;
 		}