diff --git a/src/g_game.c b/src/g_game.c
index 33f871a838f8eeaa8dfe6c662394f4f9b9c80b27..f7778df8f25304906e36ab7a30083d36556ccab5 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -1641,11 +1641,12 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
 			if (camadjustfactor)
 			{
 				fixed_t sine = FINESINE((R_PointToAngle2(0, 0, player->rmomx, player->rmomy) - localangle)>>ANGLETOFINESHIFT);
+				fixed_t factor;
 
 				if ((sine > 0) == (cmd->sidemove > 0))
 					sine = 0; // Prevent jerking right when braking from going left, or vice versa
 
-				fixed_t factor = min(40, FixedMul(player->speed, abs(sine))*2 / FRACUNIT);
+				factor = min(40, FixedMul(player->speed, abs(sine))*2 / FRACUNIT);
 
 				*myangle -= cmd->sidemove * factor * camadjustfactor;
 			}