From 65e84978fa4bf86f6563367641c26ac6feba9fc0 Mon Sep 17 00:00:00 2001
From: lachwright <lachlanwright17@gmail.com>
Date: Sun, 26 Jan 2020 04:51:00 +0800
Subject: [PATCH] Don't cancel Knuckles' landing animation on rising surfaces

---
 src/p_user.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/p_user.c b/src/p_user.c
index a5ccf467f4..1fb5811f9e 100644
--- a/src/p_user.c
+++ b/src/p_user.c
@@ -2380,6 +2380,8 @@ boolean P_PlayerHitFloor(player_t *player, boolean dorollstuff)
 					}
 				}
 			}
+			else if (player->charability == CA_GLIDEANDCLIMB && (player->mo->state-states == S_PLAY_GLIDE_LANDING))
+				;
 			else if (player->charability2 == CA2_GUNSLINGER && player->panim == PA_ABILITY2)
 				;
 			else if (player->panim != PA_IDLE && player->panim != PA_WALK && player->panim != PA_RUN && player->panim != PA_DASH)
-- 
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