diff --git a/.circleci/config.yml b/.circleci/config.yml
index ca9105685d1d3696fbd350954b703db7d61b5568..c3674a9e5f0b9b85916cbf930d98ee735de5cdd2 100644
--- a/.circleci/config.yml
+++ b/.circleci/config.yml
@@ -36,12 +36,15 @@ jobs:
             - v1-SRB2-APT
       - run:
           name: Install SDK
-          command: apt-get -qq -y install git build-essential nasm libpng12-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 gettext ccache wget gcc-multilib upx
+          command: apt-get -qq -y --no-install-recommends install git build-essential nasm libpng12-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 gettext ccache wget gcc-multilib upx openssh-client
       - save_cache:
           key: v1-SRB2-APT
           paths:
             - /var/cache/apt/archives
       - checkout
+      - run:
+          name: Compile without network support
+          command: make -C src LINUX=1 ERRORMODE=1 -k NONET=1
       - run:
           name: Clean build
           command: make -C src LINUX=1 clean
diff --git a/.travis.yml b/.travis.yml
index 1131bff3a7725aad321d3a12a0f3455f8561f1d0..4bfc58860abede871e6481666f97186ce865cc59 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -15,6 +15,7 @@ matrix:
               - p7zip-full
               - gcc-4.4
           compiler: gcc-4.4
+          env: GCC44=1
           #gcc-4.4 (Ubuntu/Linaro 4.4.7-8ubuntu1) 4.4.7
         - os: linux
           addons:
@@ -27,6 +28,7 @@ matrix:
               - p7zip-full
               - gcc-4.6
           compiler: gcc-4.6
+          env: GCC46=1
           #gcc-4.6 (Ubuntu/Linaro 4.6.4-6ubuntu2) 4.6.4
         - os: linux
           addons:
@@ -39,9 +41,11 @@ matrix:
               - p7zip-full
               - gcc-4.7
           compiler: gcc-4.7
+          env: GCC47=1
           #gcc-4.7
         - os: linux
           compiler: gcc
+          env: GCC48=1
           #gcc (Ubuntu 4.8.4-2ubuntu1~14.04) 4.8.4
         - os: linux
           addons:
@@ -56,6 +60,7 @@ matrix:
               - p7zip-full
               - gcc-4.8
           compiler: gcc-4.8
+          env: GCC48=1
           #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
         - os: linux
           addons:
@@ -70,7 +75,7 @@ matrix:
               - p7zip-full
               - gcc-7
           compiler: gcc-7
-          env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough"
+          env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough" GCC72=1
           #gcc-7 (Ubuntu 7.2.0-1ubuntu1~14.04) 7.2.0 20170802
         - os: linux
           addons:
@@ -85,7 +90,7 @@ matrix:
               - p7zip-full
               - gcc-8
           compiler: gcc-8
-          env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough -Wno-error=format-overflow"
+          env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough -Wno-error=format-overflow" GCC81=1
           #gcc-8 (Ubuntu 7.2.0-1ubuntu1~14.04) 8.1.0
         - os: linux
           compiler: clang
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 4a9ef5ba8ccb37106b2d1779770e2539c74d8763..a6fab34ff621af052079ac5c8acb145f7ab8f65e 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -377,6 +377,12 @@ if(${SRB2_CONFIG_HAVE_PNG} AND ${SRB2_CONFIG_HAVE_ZLIB})
 			set(SRB2_HAVE_PNG ON)
 			add_definitions(-DHAVE_PNG)
 			add_definitions(-D_LARGEFILE64_SOURCE)
+			set(SRB2_PNG_SOURCES apng.c)
+			set(SRB2_PNG_HEADERS apng.h)
+			prepend_sources(SRB2_PNG_SOURCES)
+			prepend_sources(SRB2_PNG_HEADERS)
+			source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS}
+				${SRB2_PNG_SOURCES} ${SRB2_PNG_HEADERS})
 		else()
 			message(WARNING "You have specified that PNG is available but it was not found. SRB2 may not compile correctly.")
 		endif()
diff --git a/src/Makefile b/src/Makefile
index c894203a4e509b638600763d651df2712a9f1cd0..6363ab7dc2cf907db106e9f0ffae5813044732cf 100644
--- a/src/Makefile
+++ b/src/Makefile
@@ -338,6 +338,8 @@ endif
 
 LIBS+=$(PNG_LDFLAGS)
 CFLAGS+=$(PNG_CFLAGS)
+
+OBJS+=$(OBJDIR)/apng.o
 endif
 
 ifdef HAVE_LIBGME
diff --git a/src/Makefile.cfg b/src/Makefile.cfg
index 9e624cc763e73b3a563eda0e0361a9b169a89b83..a0398154a5c14a80b0e408c1413e4f48597cac74 100644
--- a/src/Makefile.cfg
+++ b/src/Makefile.cfg
@@ -7,6 +7,10 @@
 # and other things
 #
 
+ifdef GCC81
+GCC80=1
+endif
+
 ifdef GCC80
 GCC72=1
 endif
@@ -116,6 +120,7 @@ WFLAGS+=-Wfloat-equal
 #WFLAGS+=-Wtraditional
 ifdef VCHELP
  WFLAGS+=-Wdeclaration-after-statement
+ WFLAGS+=-Wno-error=declaration-after-statement
 endif
  WFLAGS+=-Wundef
 ifndef GCC295
@@ -189,12 +194,6 @@ ifdef GCC46
 WFLAGS+=-Wno-suggest-attribute=noreturn
 endif
 
-ifndef MINGW
-ifdef GCC45
-WFLAGS+=-Wunsuffixed-float-constants
-endif
-endif
-
 ifdef NOLDWARNING
 LDFLAGS+=-Wl,--as-needed
 endif
@@ -208,6 +207,9 @@ WFLAGS+=$(OLDWFLAGS)
 ifdef GCC43
  #WFLAGS+=-Wno-error=clobbered
 endif
+ifdef GCC44
+ WFLAGS+=-Wno-error=array-bounds
+endif
 ifdef GCC46
  WFLAGS+=-Wno-error=suggest-attribute=noreturn
 endif
diff --git a/src/android/i_sound.c b/src/android/i_sound.c
index 2bb304424af8b8dafe3dfc9df46eef877ef4cc89..b5a1c364618fbde5b8142eb74f7541ff2ecd18be 100644
--- a/src/android/i_sound.c
+++ b/src/android/i_sound.c
@@ -96,6 +96,37 @@ boolean I_SetSongSpeed(float speed)
         return false;
 }
 
+/// ------------------------
+//  MUSIC SEEKING
+/// ------------------------
+
+UINT32 I_GetSongLength(void)
+{
+        return 0;
+}
+
+boolean I_SetSongLoopPoint(UINT32 looppoint)
+{
+        (void)looppoint;
+        return false;
+}
+
+UINT32 I_GetSongLoopPoint(void)
+{
+	return 0;
+}
+
+boolean I_SetSongPosition(UINT32 position)
+{
+        (void)position;
+        return false;
+}
+
+UINT32 I_GetSongPosition(void)
+{
+        return 0;
+}
+
 /// ------------------------
 //  MUSIC PLAYBACK
 /// ------------------------
@@ -140,3 +171,44 @@ void I_SetMusicVolume(INT32 volume)
 {
         (void)volume;
 }
+
+/// ------------------------
+//  MUSIC FADING
+/// ------------------------
+
+void I_SetInternalMusicVolume(UINT8 volume)
+{
+	(void)volume;
+}
+
+void I_StopFadingSong(void)
+{
+}
+
+boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms, void (*callback)(void));
+{
+	(void)target_volume;
+	(void)source_volume;
+	(void)ms;
+        return false;
+}
+
+boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void));
+{
+	(void)target_volume;
+	(void)ms;
+	return false;
+}
+
+boolean I_FadeOutStopSong(UINT32 ms)
+{
+        (void)ms;
+        return false;
+}
+
+boolean I_FadeInPlaySong(UINT32 ms, boolean looping)
+{
+        (void)ms;
+        (void)looping;
+        return false;
+}
diff --git a/src/apng.c b/src/apng.c
new file mode 100644
index 0000000000000000000000000000000000000000..694b3d1e8b5d90efb45bb0145960e3061b9cf5aa
--- /dev/null
+++ b/src/apng.c
@@ -0,0 +1,289 @@
+/*
+Copyright 2019, James R.
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+1. Redistributions of source code must retain the above copyright notice, this
+   list of conditions and the following disclaimer.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
+ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "apng.h"
+
+#define APNG_INFO_acTL 0x20000U
+
+#define APNG_WROTE_acTL 0x10000U
+
+struct apng_info_def
+{
+	png_uint_32 mode;
+	png_uint_32 valid;
+
+	png_uint_32 num_frames;
+	png_uint_32 num_plays;
+
+	long start_acTL;/* acTL is written here */
+
+	png_flush_ptr output_flush_fn;
+	apng_seek_ptr output_seek_fn;
+	apng_tell_ptr output_tell_fn;
+
+	apng_set_acTL_ptr set_acTL_fn;
+};
+
+/* PROTOS (FUCK COMPILER) */
+void   apng_seek  (png_structp, apng_const_infop, size_t);
+size_t apng_tell  (png_structp, apng_const_infop);
+#ifdef PNG_WRITE_FLUSH_SUPPORTED
+void   apng_flush (png_structp, apng_infop);
+#ifdef PNG_STDIO_SUPPORTED
+void   apng_default_flush (png_structp);
+#endif/* PNG_STDIO_SUPPORTED */
+#endif/* PNG_WRITE_FLUSH_SUPPORTED */
+#ifdef PNG_STDIO_SUPPORTED
+void   apng_default_seek  (png_structp, size_t);
+size_t apng_default_tell  (png_structp);
+#endif/* PNG_STDIO_SUPPORTED */
+void   apng_write_IEND (png_structp);
+void   apng_write_acTL (png_structp, png_uint_32, png_uint_32);
+#ifndef PNG_WRITE_APNG_SUPPORTED
+png_uint_32 apng_set_acTL_dummy (png_structp, png_infop,
+		png_uint_32, png_uint_32);
+#endif/* PNG_WRITE_APNG_SUPPORTED */
+
+apng_infop
+apng_create_info_struct (png_structp pngp)
+{
+	apng_infop ainfop;
+	(void)pngp;
+	if (( ainfop = calloc(sizeof (apng_info),1) ))
+	{
+		apng_set_write_fn(pngp, ainfop, 0, 0, 0, 0, 0);
+		apng_set_set_acTL_fn(pngp, ainfop, 0);
+	}
+	return ainfop;
+}
+
+void
+apng_destroy_info_struct (png_structp pngp, apng_infopp ainfopp)
+{
+	(void)pngp;
+	if (!( pngp && ainfopp ))
+		return;
+
+	free((*ainfopp));
+}
+
+void
+apng_seek (png_structp pngp, apng_const_infop ainfop, size_t l)
+{
+	(*(ainfop->output_seek_fn))(pngp, l);
+}
+
+size_t
+apng_tell (png_structp pngp, apng_const_infop ainfop)
+{
+	return (*(ainfop->output_tell_fn))(pngp);
+}
+
+#ifdef PNG_WRITE_FLUSH_SUPPORTED
+void
+apng_flush (png_structp pngp, apng_infop ainfop)
+{
+	if (ainfop->output_flush_fn)
+		(*(ainfop->output_flush_fn))(pngp);
+}
+
+#ifdef PNG_STDIO_SUPPORTED
+void
+apng_default_flush (png_structp pngp)
+{
+	if (!( pngp ))
+		return;
+
+	fflush((png_FILE_p)png_get_io_ptr);
+}
+#endif/* PNG_STDIO_SUPPORTED */
+#endif/* PNG_WRITE_FLUSH_SUPPORTED */
+
+#ifdef PNG_STDIO_SUPPORTED
+void
+apng_default_seek (png_structp pngp, size_t l)
+{
+	if (!( pngp ))
+		return;
+
+	if (fseek((png_FILE_p)png_get_io_ptr(pngp), (long)l, SEEK_SET) == -1)
+		png_error(pngp, "Seek Error");
+}
+
+size_t
+apng_default_tell (png_structp pngp)
+{
+	long l;
+
+	if (!( pngp ))
+	{
+		png_error(pngp, "Call to apng_default_tell with NULL pngp failed");
+	}
+
+	if (( l = ftell((png_FILE_p)png_get_io_ptr(pngp)) ) == -1)
+		png_error(pngp, "Tell Error");
+
+	return (size_t)l;
+}
+#endif/* PNG_STDIO_SUPPORTED */
+
+void
+apng_set_write_fn (png_structp pngp, apng_infop ainfop, png_voidp iop,
+		png_rw_ptr write_f, png_flush_ptr flush_f,
+		apng_seek_ptr seek_f, apng_tell_ptr tell_f)
+{
+	if (!( pngp && ainfop ))
+		return;
+
+	png_set_write_fn(pngp, iop, write_f, flush_f);
+
+#ifdef PNG_WRITE_FLUSH_SUPPORTED
+#ifdef PNG_STDIO_SUPPORTED
+	if (!flush_f)
+		ainfop->output_flush_fn = &apng_default_flush;
+	else
+#endif/* PNG_STDIO_SUPPORTED */
+		ainfop->output_flush_fn = flush_f;
+#endif/* PNG_WRITE_FLUSH_SUPPORTED */
+#ifdef PNG_STDIO_SUPPORTED
+	if (!seek_f)
+		ainfop->output_seek_fn = &apng_default_seek;
+	else
+#endif/* PNG_STDIO_SUPPORTED */
+		ainfop->output_seek_fn  = seek_f;
+#ifdef PNG_STDIO_SUPPORTED
+	if (!seek_f)
+		ainfop->output_tell_fn  = apng_default_tell;
+	else
+#endif/* PNG_STDIO_SUPPORTED */
+		ainfop->output_tell_fn  = tell_f;
+}
+
+void
+apng_write_IEND (png_structp pngp)
+{
+	png_byte chunkc[] = "IEND";
+	png_write_chunk(pngp, chunkc, 0, 0);
+}
+
+void
+apng_write_acTL (png_structp pngp, png_uint_32 frames, png_uint_32 plays)
+{
+	png_byte chunkc[] = "acTL";
+	png_byte buf[8];
+	png_save_uint_32(buf, frames);
+	png_save_uint_32(buf + 4, plays);
+	png_write_chunk(pngp, chunkc, buf, 8);
+}
+
+png_uint_32
+apng_set_acTL (png_structp pngp, png_infop infop, apng_infop ainfop,
+		png_uint_32 frames, png_uint_32 plays)
+{
+	(void)pngp;
+	(void)infop;
+	if (!( pngp && infop && ainfop ))
+		return 0;
+
+	ainfop->num_frames = frames;
+	ainfop->num_plays  = plays;
+
+	ainfop->valid |= APNG_INFO_acTL;
+
+	return 1;
+}
+
+void
+apng_write_info_before_PLTE (png_structp pngp, png_infop infop,
+		apng_infop ainfop)
+{
+	if (!( pngp && infop && ainfop ))
+		return;
+
+	png_write_info_before_PLTE(pngp, infop);
+
+	if (( ainfop->valid & APNG_INFO_acTL )&&!( ainfop->mode & APNG_WROTE_acTL ))
+	{
+		ainfop->start_acTL = apng_tell(pngp, ainfop);
+
+		apng_write_acTL(pngp, 0, 0);
+		/* modified for runtime dynamic linking */
+		(*(ainfop->set_acTL_fn))(pngp, infop, PNG_UINT_31_MAX, 0);
+
+		ainfop->mode |= APNG_WROTE_acTL;
+	}
+}
+
+void
+apng_write_info (png_structp pngp, png_infop infop,
+		apng_infop ainfop)
+{
+	apng_write_info_before_PLTE(pngp, infop, ainfop);
+	png_write_info(pngp, infop);
+}
+
+void
+apng_write_end (png_structp pngp, png_infop infop, apng_infop ainfop)
+{
+	(void)infop;
+	apng_write_IEND(pngp);
+	apng_seek(pngp, ainfop, ainfop->start_acTL);
+	apng_write_acTL(pngp, ainfop->num_frames, ainfop->num_plays);
+
+#ifdef PNG_WRITE_FLUSH_SUPPORTED
+#ifdef PNG_WRITE_FLUSH_AFTER_IEND_SUPPORTED
+	apng_flush(pngp, infop);
+#endif/* PNG_WRITE_FLUSH_SUPPORTED */
+#endif/* PNG_WRITE_FLUSH_AFTER_IEND_SUPPORTED */
+}
+
+#ifndef PNG_WRITE_APNG_SUPPORTED
+png_uint_32
+apng_set_acTL_dummy (png_structp pngp, png_infop infop,
+		png_uint_32 frames, png_uint_32 plays)
+{
+	(void)pngp;
+	(void)infop;
+	(void)frames;
+	(void)plays;
+	return 0;
+}
+#endif/* PNG_WRITE_APNG_SUPPORTED */
+
+/* Dynamic runtime linking capable! (Hopefully.) */
+void
+apng_set_set_acTL_fn (png_structp pngp, apng_infop ainfop,
+		apng_set_acTL_ptr set_acTL_f)
+{
+	(void)pngp;
+	if (!ainfop->set_acTL_fn)
+#ifndef PNG_WRITE_APNG_SUPPORTED
+		ainfop->set_acTL_fn = &apng_set_acTL_dummy;
+#else
+		ainfop->set_acTL_fn = &png_set_acTL;
+#endif/* PNG_WRITE_APNG_SUPPORTED */
+	else
+		ainfop->set_acTL_fn = set_acTL_f;
+}
diff --git a/src/apng.h b/src/apng.h
new file mode 100644
index 0000000000000000000000000000000000000000..aa7fac3df34e7ee14fe9504722a87005cf0f4ae9
--- /dev/null
+++ b/src/apng.h
@@ -0,0 +1,82 @@
+/*
+Copyright 2019, James R.
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+1. Redistributions of source code must retain the above copyright notice, this
+   list of conditions and the following disclaimer.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
+ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+#ifndef APNG_H
+#define APNG_H
+
+#ifndef _MSC_VER
+#ifndef _WII
+#ifndef _LARGEFILE64_SOURCE
+#define _LARGEFILE64_SOURCE
+#endif
+#endif
+#endif
+
+#ifndef _LFS64_LARGEFILE
+#define _LFS64_LARGEFILE
+#endif
+
+#ifndef _FILE_OFFSET_BITS
+#define _FILE_OFFSET_BITS 0
+#endif
+
+#include <png.h>
+
+typedef struct apng_info_def apng_info;
+typedef apng_info * apng_infop;
+typedef const apng_info * apng_const_infop;
+typedef apng_info * * apng_infopp;
+
+typedef void   (*apng_seek_ptr)(png_structp, size_t);
+typedef size_t (*apng_tell_ptr)(png_structp);
+
+typedef png_uint_32 (*apng_set_acTL_ptr)(png_structp, png_infop,
+		png_uint_32, png_uint_32);
+
+apng_infop apng_create_info_struct (png_structp png_ptr);
+
+void apng_destroy_info_struct (png_structp png_ptr,
+		apng_infopp info_ptr_ptr);
+
+/* Call the following functions in place of the libpng counterparts. */
+
+png_uint_32 apng_set_acTL (png_structp png_ptr, png_infop info_ptr,
+		apng_infop ainfo_ptr,
+		png_uint_32 num_frames, png_uint_32 num_plays);
+
+void apng_write_info_before_PLTE (png_structp png_ptr, png_infop info_ptr,
+		apng_infop ainfo_ptr);
+void apng_write_info (png_structp png_ptr, png_infop info_ptr,
+		apng_infop ainfo_ptr);
+
+void apng_write_end (png_structp png_ptr, png_infop info_ptr,
+		apng_infop ainfo_ptr);
+
+void apng_set_write_fn (png_structp png_ptr, apng_infop ainfo_ptr,
+		png_voidp io_ptr,
+		png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn,
+		apng_seek_ptr output_seek_fn, apng_tell_ptr output_tell_fn);
+
+void apng_set_set_acTL_fn (png_structp png_ptr, apng_infop ainfo_ptr,
+		apng_set_acTL_ptr set_acTL_fn);
+
+#endif/* APNG_H */
diff --git a/src/d_clisrv.c b/src/d_clisrv.c
index f3b1451a461489da39aec6c102c8245c83c68275..4e9d054f9a2686afbd24954afd05b12133c7cb77 100644
--- a/src/d_clisrv.c
+++ b/src/d_clisrv.c
@@ -2415,6 +2415,8 @@ static void CL_RemovePlayer(INT32 playernum, INT32 reason)
 
 #ifdef HAVE_BLUA
 	LUAh_PlayerQuit(&players[playernum], reason); // Lua hook for player quitting
+#else
+	(void)reason;
 #endif
 
 	// Reset player data
diff --git a/src/d_net.h b/src/d_net.h
index 61c669dbb93cbcd8cafda1fbc7ca132aac5fe6d9..3d1058702101fef5d250d1c210b2756dd47ea408 100644
--- a/src/d_net.h
+++ b/src/d_net.h
@@ -19,7 +19,7 @@
 #define __D_NET__
 
 // Max computers in a game
-#define MAXNETNODES 32
+#define MAXNETNODES (MAXPLAYERS+4)
 #define BROADCASTADDR MAXNETNODES
 #define MAXSPLITSCREENPLAYERS 2 // Max number of players on a single computer
 //#define NETSPLITSCREEN // Kart's splitscreen netgame feature
diff --git a/src/dehacked.c b/src/dehacked.c
index 82d630a550e4413f5bcf8c560359bf79fe001d13..bda0c38f73a73a7682424eab7ddb284d49386b22 100644
--- a/src/dehacked.c
+++ b/src/dehacked.c
@@ -1196,6 +1196,13 @@ static void readlevelheader(MYFILE *f, INT32 num)
 #endif
 			else if (fastcmp(word, "MUSICTRACK"))
 				mapheaderinfo[num-1]->mustrack = ((UINT16)i - 1);
+			else if (fastcmp(word, "MUSICPOS"))
+				mapheaderinfo[num-1]->muspos = (UINT32)get_number(word2);
+			else if (fastcmp(word, "MUSICINTERFADEOUT"))
+				mapheaderinfo[num-1]->musinterfadeout = (UINT32)get_number(word2);
+			else if (fastcmp(word, "MUSICINTER"))
+				deh_strlcpy(mapheaderinfo[num-1]->musintername, word2,
+					sizeof(mapheaderinfo[num-1]->musintername), va("Level header %d: intermission music", num));
 			else if (fastcmp(word, "FORCECHARACTER"))
 			{
 				strlcpy(mapheaderinfo[num-1]->forcecharacter, word2, SKINNAMESIZE+1);
@@ -1499,6 +1506,11 @@ static void readcutscenescene(MYFILE *f, INT32 num, INT32 scenenum)
 				DEH_WriteUndoline(word, va("%u", cutscenes[num]->scene[scenenum].musswitchflags), UNDO_NONE);
 				cutscenes[num]->scene[scenenum].musswitchflags = ((UINT16)i) & MUSIC_TRACKMASK;
 			}
+			else if (fastcmp(word, "MUSICPOS"))
+			{
+				DEH_WriteUndoline(word, va("%u", cutscenes[num]->scene[scenenum].musswitchposition), UNDO_NONE);
+				cutscenes[num]->scene[scenenum].musswitchposition = (UINT32)get_number(word2);
+			}
 			else if (fastcmp(word, "MUSICLOOP"))
 			{
 				DEH_WriteUndoline(word, va("%u", cutscenes[num]->scene[scenenum].musicloop), UNDO_NONE);
@@ -7003,6 +7015,7 @@ struct {
 
 	// doomdef.h constants
 	{"TICRATE",TICRATE},
+	{"MUSICRATE",MUSICRATE},
 	{"RING_DIST",RING_DIST},
 	{"PUSHACCEL",PUSHACCEL},
 	{"MODID",MODID}, // I don't know, I just thought it would be cool for a wad to potentially know what mod it was loaded into.
@@ -8314,6 +8327,9 @@ static inline int lib_getenum(lua_State *L)
 	} else if (fastcmp(word,"mapmusflags")) {
 		lua_pushinteger(L, mapmusflags);
 		return 1;
+	} else if (fastcmp(word,"mapmusposition")) {
+		lua_pushinteger(L, mapmusposition);
+		return 1;
 	} else if (fastcmp(word,"server")) {
 		if ((!multiplayer || !netgame) && !playeringame[serverplayer])
 			return 0;
diff --git a/src/djgppdos/i_sound.c b/src/djgppdos/i_sound.c
index 52c90aac2d2450ede35eb9773e8b9a222e661783..88b5986221496295ae86e81015db75df94bd2a07 100644
--- a/src/djgppdos/i_sound.c
+++ b/src/djgppdos/i_sound.c
@@ -438,6 +438,37 @@ boolean I_SetSongSpeed(float speed)
 	return false;
 }
 
+/// ------------------------
+// MUSIC SEEKING
+/// ------------------------
+
+UINT32 I_GetSongLength(void)
+{
+	return 0;
+}
+
+boolean I_SetSongLoopPoint(UINT32 looppoint)
+{
+        (void)looppoint;
+        return false;
+}
+
+UINT32 I_GetSongLoopPoint(void)
+{
+	return 0;
+}
+
+boolean I_SetSongPosition(UINT32 position)
+{
+    (void)position;
+    return false;
+}
+
+UINT32 I_GetSongPosition(void)
+{
+    return 0;
+}
+
 /// ------------------------
 //  MUSIC PLAYBACK
 /// ------------------------
@@ -545,3 +576,44 @@ int I_QrySongPlaying(int handle)
 	return (midi_pos==-1);
 }
 #endif
+
+/// ------------------------
+// MUSIC FADING
+/// ------------------------
+
+void I_SetInternalMusicVolume(UINT8 volume)
+{
+	(void)volume;
+}
+
+void I_StopFadingSong(void)
+{
+}
+
+boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms, void (*callback)(void));
+{
+	(void)target_volume;
+	(void)source_volume;
+	(void)ms;
+	return false;
+}
+
+boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void));
+{
+	(void)target_volume;
+	(void)ms;
+	return false;
+}
+
+boolean I_FadeOutStopSong(UINT32 ms)
+{
+	(void)ms;
+	return false;
+}
+
+boolean I_FadeInPlaySong(UINT32 ms, boolean looping)
+{
+        (void)ms;
+        (void)looping;
+        return false;
+}
diff --git a/src/doomdef.h b/src/doomdef.h
index 527cdf05f4acb6253eaf9de1134715db1cbca3c7..088d81d0a0d63b9cd989d6fd53b651d9ce02ca3f 100644
--- a/src/doomdef.h
+++ b/src/doomdef.h
@@ -305,6 +305,8 @@ typedef enum
 #define NEWTICRATERATIO 1 // try 4 for 140 fps :)
 #define NEWTICRATE (TICRATE*NEWTICRATERATIO)
 
+#define MUSICRATE 1000 // sound timing is calculated by milliseconds
+
 #define RING_DIST 512*FRACUNIT // how close you need to be to a ring to attract it
 
 #define PUSHACCEL (2*FRACUNIT) // Acceleration for MF2_SLIDEPUSH items.
diff --git a/src/doomstat.h b/src/doomstat.h
index d37ae440a417d776e17d34c1906afd474e103023..d9132798ffa33b6420e03fd37d575b500763c2ba 100644
--- a/src/doomstat.h
+++ b/src/doomstat.h
@@ -33,8 +33,10 @@
 extern INT16 gamemap;
 extern char mapmusname[7];
 extern UINT16 mapmusflags;
+extern UINT32 mapmusposition;
 #define MUSIC_TRACKMASK   0x0FFF // ----************
 #define MUSIC_RELOADRESET 0x8000 // *---------------
+#define MUSIC_FORCERESET  0x4000 // -*--------------
 // Use other bits if necessary.
 
 extern INT16 maptol;
@@ -145,6 +147,7 @@ typedef struct
 
 	char   musswitch[7];
 	UINT16 musswitchflags;
+	UINT32 musswitchposition;
 
 	UINT8 fadecolor; // Color number for fade, 0 means don't do the first fade
 	UINT8 fadeinid;  // ID of the first fade, to a color -- ignored if fadecolor is 0
@@ -215,6 +218,7 @@ typedef struct
 	INT16 nextlevel;       ///< Map number of next level, or 1100-1102 to end.
 	char musname[7];       ///< Music track to play. "" for no music.
 	UINT16 mustrack;       ///< Subsong to play. Only really relevant for music modules and specific formats supported by GME. 0 to ignore.
+	UINT32 muspos;    ///< Music position to jump to.
 	char forcecharacter[17];  ///< (SKINNAMESIZE+1) Skin to switch to or "" to disable.
 	UINT8 weather;         ///< 0 = sunny day, 1 = storm, 2 = snow, 3 = rain, 4 = blank, 5 = thunder w/o rain, 6 = rain w/o lightning, 7 = heat wave.
 	INT16 skynum;          ///< Sky number to use.
@@ -243,6 +247,10 @@ typedef struct
 	UINT8 numGradedMares;   ///< Internal. For grade support.
 	nightsgrades_t *grades; ///< NiGHTS grades. Allocated dynamically for space reasons. Be careful.
 
+	// Music stuff.
+	UINT32 musinterfadeout;  ///< Fade out level music on intermission screen in milliseconds
+	char musintername[7];    ///< Intermission screen music.
+
 	// Lua stuff.
 	// (This is not ifdeffed so the map header structure can stay identical, just in case.)
 	UINT8 numCustomOptions;     ///< Internal. For Lua custom value support.
diff --git a/src/dummy/i_sound.c b/src/dummy/i_sound.c
index 7275bb1ae5d9345e035aa775b602b5fb3bf4f8a1..f09158e013639c8a506058a0eaa7b1259d1285c6 100644
--- a/src/dummy/i_sound.c
+++ b/src/dummy/i_sound.c
@@ -95,6 +95,37 @@ boolean I_SetSongSpeed(float speed)
 	return false;
 }
 
+/// ------------------------
+//  MUSIC SEEKING
+/// ------------------------
+
+UINT32 I_GetSongLength(void)
+{
+	return 0;
+}
+
+boolean I_SetSongLoopPoint(UINT32 looppoint)
+{
+        (void)looppoint;
+        return false;
+}
+
+UINT32 I_GetSongLoopPoint(void)
+{
+	return 0;
+}
+
+boolean I_SetSongPosition(UINT32 position)
+{
+    (void)position;
+    return false;
+}
+
+UINT32 I_GetSongPosition(void)
+{
+    return 0;
+}
+
 /// ------------------------
 //  MUSIC PLAYBACK
 /// ------------------------
@@ -142,4 +173,45 @@ boolean I_SetSongTrack(int track)
 {
 	(void)track;
 	return false;
-}
\ No newline at end of file
+}
+
+/// ------------------------
+//  MUSIC FADING
+/// ------------------------
+
+void I_SetInternalMusicVolume(UINT8 volume)
+{
+	(void)volume;
+}
+
+void I_StopFadingSong(void)
+{
+}
+
+boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms, void (*callback)(void));
+{
+	(void)target_volume;
+	(void)source_volume;
+	(void)ms;
+	return false;
+}
+
+boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void));
+{
+	(void)target_volume;
+	(void)ms;
+	return false;
+}
+
+boolean I_FadeOutStopSong(UINT32 ms)
+{
+	(void)ms;
+	return false;
+}
+
+boolean I_FadeInPlaySong(UINT32 ms, boolean looping)
+{
+        (void)ms;
+        (void)looping;
+        return false;
+}
diff --git a/src/f_finale.c b/src/f_finale.c
index 7708642e859c8cdc94a16eb06af2dcd67dfab0be..b7c319091fb97c1511fb21292241eee9c94c9a21 100644
--- a/src/f_finale.c
+++ b/src/f_finale.c
@@ -1728,9 +1728,10 @@ static void F_AdvanceToNextScene(void)
 	picypos = cutscenes[cutnum]->scene[scenenum].ycoord[picnum];
 
 	if (cutscenes[cutnum]->scene[scenenum].musswitch[0])
-		S_ChangeMusic(cutscenes[cutnum]->scene[scenenum].musswitch,
+		S_ChangeMusicEx(cutscenes[cutnum]->scene[scenenum].musswitch,
 			cutscenes[cutnum]->scene[scenenum].musswitchflags,
-			cutscenes[cutnum]->scene[scenenum].musicloop);
+			cutscenes[cutnum]->scene[scenenum].musicloop,
+			cutscenes[cutnum]->scene[scenenum].musswitchposition, 0, 0);
 
 	// Fade to the next
 	dofadenow = true;
@@ -1801,9 +1802,10 @@ void F_StartCustomCutscene(INT32 cutscenenum, boolean precutscene, boolean reset
 	stoptimer = 0;
 
 	if (cutscenes[cutnum]->scene[0].musswitch[0])
-		S_ChangeMusic(cutscenes[cutnum]->scene[0].musswitch,
+		S_ChangeMusicEx(cutscenes[cutnum]->scene[0].musswitch,
 			cutscenes[cutnum]->scene[0].musswitchflags,
-			cutscenes[cutnum]->scene[0].musicloop);
+			cutscenes[cutnum]->scene[0].musicloop,
+			cutscenes[cutnum]->scene[scenenum].musswitchposition, 0, 0);
 	else
 		S_StopMusic();
 }
diff --git a/src/g_game.c b/src/g_game.c
index 213c3b83eb72575769e91b173dfbc5905219842a..c0cb469a1d63a7070669c002a649c7af6da2079c 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -71,6 +71,7 @@ static void G_DoWorldDone(void);
 
 char   mapmusname[7]; // Music name
 UINT16 mapmusflags; // Track and reset bit
+UINT32 mapmusposition; // Position to jump to
 
 INT16 gamemap = 1;
 INT16 maptol;
@@ -2268,9 +2269,14 @@ void G_PlayerReborn(INT32 player)
 		{
 			strncpy(mapmusname, mapheaderinfo[gamemap-1]->musname, 7);
 			mapmusname[6] = 0;
-			mapmusflags = mapheaderinfo[gamemap-1]->mustrack & MUSIC_TRACKMASK;
+			mapmusflags = (mapheaderinfo[gamemap-1]->mustrack & MUSIC_TRACKMASK);
+			mapmusposition = mapheaderinfo[gamemap-1]->muspos;
 		}
-		S_ChangeMusic(mapmusname, mapmusflags, true);
+
+		// This is in S_Start, but this was not here previously.
+		// if (cv_resetmusic.value)
+		// 	S_StopMusic();
+		S_ChangeMusicEx(mapmusname, mapmusflags, true, mapmusposition, 0, 0);
 	}
 
 	if (gametype == GT_COOP)
diff --git a/src/i_sound.h b/src/i_sound.h
index fd73d14541b4e61a1cfc8717051d83e7a3d855fb..9a5c2930afeb6a6af98fb22b8d5b0296c2446bc7 100644
--- a/src/i_sound.h
+++ b/src/i_sound.h
@@ -146,6 +146,18 @@ boolean I_SongPaused(void);
 
 boolean I_SetSongSpeed(float speed);
 
+/// ------------------------
+//  MUSIC SEEKING
+/// ------------------------
+
+UINT32 I_GetSongLength(void);
+
+boolean I_SetSongLoopPoint(UINT32 looppoint);
+UINT32 I_GetSongLoopPoint(void);
+
+boolean I_SetSongPosition(UINT32 position);
+UINT32 I_GetSongPosition(void);
+
 /// ------------------------
 //  MUSIC PLAYBACK
 /// ------------------------
@@ -216,6 +228,17 @@ void I_SetMusicVolume(UINT8 volume);
 
 boolean I_SetSongTrack(INT32 track);
 
+/// ------------------------
+/// MUSIC FADING
+/// ------------------------
+
+void I_SetInternalMusicVolume(UINT8 volume);
+void I_StopFadingSong(void);
+boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms, void (*callback)(void));
+boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void));
+boolean I_FadeOutStopSong(UINT32 ms);
+boolean I_FadeInPlaySong(UINT32 ms, boolean looping);
+
 /// ------------------------
 //  CD MUSIC I/O
 /// ------------------------
diff --git a/src/lua_baselib.c b/src/lua_baselib.c
index fd83cf9552536aebb8310d5167c5fe2174f62396..d3443312a5edd697bd9db5fb6e13fa32194883ad 100644
--- a/src/lua_baselib.c
+++ b/src/lua_baselib.c
@@ -780,7 +780,8 @@ static int lib_pRestoreMusic(lua_State *L)
 	NOHUD
 	if (!player)
 		return LUA_ErrInvalid(L, "player_t");
-	P_RestoreMusic(player);
+	if (P_IsLocalPlayer(player))
+		P_RestoreMusic(player);
 	return 0;
 }
 
@@ -1820,7 +1821,7 @@ static int lib_sChangeMusic(lua_State *L)
 {
 #ifdef MUSICSLOT_COMPATIBILITY
 	const char *music_name;
-	UINT32 music_num;
+	UINT32 music_num, position, prefadems, fadeinms;
 	char music_compat_name[7];
 
 	boolean looping;
@@ -1848,7 +1849,6 @@ static int lib_sChangeMusic(lua_State *L)
 		music_name = luaL_checkstring(L, 1);
 	}
 
-
 	looping = (boolean)lua_opttrueboolean(L, 2);
 
 #else
@@ -1873,8 +1873,12 @@ static int lib_sChangeMusic(lua_State *L)
 #endif
 	music_flags = (UINT16)luaL_optinteger(L, 4, 0);
 
+	position = (UINT32)luaL_optinteger(L, 5, 0);
+	prefadems = (UINT32)luaL_optinteger(L, 6, 0);
+	fadeinms = (UINT32)luaL_optinteger(L, 7, 0);
+
 	if (!player || P_IsLocalPlayer(player))
-		S_ChangeMusic(music_name, music_flags, looping);
+		S_ChangeMusicEx(music_name, music_flags, looping, position, prefadems, fadeinms);
 	return 0;
 }
 
@@ -1891,10 +1895,8 @@ static int lib_sSpeedMusic(lua_State *L)
 			return LUA_ErrInvalid(L, "player_t");
 	}
 	if (!player || P_IsLocalPlayer(player))
-		lua_pushboolean(L, S_SpeedMusic(speed));
-	else
-		lua_pushboolean(L, false);
-	return 1;
+		S_SpeedMusic(speed);
+	return 0;
 }
 
 static int lib_sStopMusic(lua_State *L)
@@ -1912,6 +1914,110 @@ static int lib_sStopMusic(lua_State *L)
 	return 0;
 }
 
+static int lib_sSetInternalMusicVolume(lua_State *L)
+{
+	UINT32 volume = (UINT32)luaL_checkinteger(L, 1);
+	player_t *player = NULL;
+	NOHUD
+	if (!lua_isnone(L, 2) && lua_isuserdata(L, 2))
+	{
+		player = *((player_t **)luaL_checkudata(L, 2, META_PLAYER));
+		if (!player)
+			return LUA_ErrInvalid(L, "player_t");
+	}
+	if (!player || P_IsLocalPlayer(player))
+	{
+		S_SetInternalMusicVolume(volume);
+		lua_pushboolean(L, true);
+	}
+	else
+		lua_pushnil(L);
+	return 1;
+}
+
+static int lib_sStopFadingMusic(lua_State *L)
+{
+	player_t *player = NULL;
+	NOHUD
+	if (!lua_isnone(L, 1) && lua_isuserdata(L, 1))
+	{
+		player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
+		if (!player)
+			return LUA_ErrInvalid(L, "player_t");
+	}
+	if (!player || P_IsLocalPlayer(player))
+	{
+		S_StopFadingMusic();
+		lua_pushboolean(L, true);
+	}
+	else
+		lua_pushnil(L);
+	return 1;
+}
+
+static int lib_sFadeMusic(lua_State *L)
+{
+	UINT32 target_volume = (UINT32)luaL_checkinteger(L, 1);
+	UINT32 ms;
+	INT32 source_volume;
+	player_t *player = NULL;
+	NOHUD
+	if (!lua_isnone(L, 3) && lua_isuserdata(L, 3))
+	{
+		player = *((player_t **)luaL_checkudata(L, 3, META_PLAYER));
+		if (!player)
+			return LUA_ErrInvalid(L, "player_t");
+		ms = (UINT32)luaL_checkinteger(L, 2);
+		source_volume = -1;
+	}
+	else if (!lua_isnone(L, 4) && lua_isuserdata(L, 4))
+	{
+		player = *((player_t **)luaL_checkudata(L, 4, META_PLAYER));
+		if (!player)
+			return LUA_ErrInvalid(L, "player_t");
+		source_volume = (INT32)luaL_checkinteger(L, 2);
+		ms = (UINT32)luaL_checkinteger(L, 3);
+	}
+	else if (luaL_optinteger(L, 3, INT32_MAX) == INT32_MAX)
+	{
+		ms = (UINT32)luaL_checkinteger(L, 2);
+		source_volume = -1;
+	}
+	else
+	{
+		source_volume = (INT32)luaL_checkinteger(L, 2);
+		ms = (UINT32)luaL_checkinteger(L, 3);
+	}
+
+	NOHUD
+
+	if (!player || P_IsLocalPlayer(player))
+		lua_pushboolean(L, S_FadeMusicFromVolume(target_volume, source_volume, ms));
+	else
+		lua_pushnil(L);
+	return 1;
+}
+
+static int lib_sFadeOutStopMusic(lua_State *L)
+{
+	UINT32 ms = (UINT32)luaL_checkinteger(L, 1);
+	player_t *player = NULL;
+	NOHUD
+	if (!lua_isnone(L, 2) && lua_isuserdata(L, 2))
+	{
+		player = *((player_t **)luaL_checkudata(L, 2, META_PLAYER));
+		if (!player)
+			return LUA_ErrInvalid(L, "player_t");
+	}
+	if (!player || P_IsLocalPlayer(player))
+	{
+		lua_pushboolean(L, S_FadeOutStopMusic(ms));
+	}
+	else
+		lua_pushnil(L);
+	return 1;
+}
+
 static int lib_sOriginPlaying(lua_State *L)
 {
 	void *origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
@@ -2264,6 +2370,10 @@ static luaL_Reg lib[] = {
 	{"S_ChangeMusic",lib_sChangeMusic},
 	{"S_SpeedMusic",lib_sSpeedMusic},
 	{"S_StopMusic",lib_sStopMusic},
+	{"S_SetInternalMusicVolume", lib_sSetInternalMusicVolume},
+	{"S_StopFadingMusic",lib_sStopFadingMusic},
+	{"S_FadeMusic",lib_sFadeMusic},
+	{"S_FadeOutStopMusic",lib_sFadeOutStopMusic},
 	{"S_OriginPlaying",lib_sOriginPlaying},
 	{"S_IdPlaying",lib_sIdPlaying},
 	{"S_SoundPlaying",lib_sSoundPlaying},
diff --git a/src/lua_maplib.c b/src/lua_maplib.c
index 1f2414ba57a4569a7a28c7b17cd444cbf5e4d87a..35542fdceed0c9fc8f973810059d2cb2e6985b2a 100644
--- a/src/lua_maplib.c
+++ b/src/lua_maplib.c
@@ -1468,6 +1468,12 @@ static int mapheaderinfo_get(lua_State *L)
 		lua_pushstring(L, header->musname);
 	else if (fastcmp(field,"mustrack"))
 		lua_pushinteger(L, header->mustrack);
+	else if (fastcmp(field,"muspos"))
+		lua_pushinteger(L, header->muspos);
+	else if (fastcmp(field,"musinterfadeout"))
+		lua_pushinteger(L, header->musinterfadeout);
+	else if (fastcmp(field,"musintername"))
+		lua_pushstring(L, header->musintername);
 	else if (fastcmp(field,"forcecharacter"))
 		lua_pushstring(L, header->forcecharacter);
 	else if (fastcmp(field,"weather"))
diff --git a/src/m_misc.c b/src/m_misc.c
index c99fa17362d925210e77124d7b9f3765c7adde42..fe5215922c73e017cd60ae800453fdade3db3951 100644
--- a/src/m_misc.c
+++ b/src/m_misc.c
@@ -93,9 +93,8 @@ typedef off_t off64_t;
  #ifdef PNG_WRITE_SUPPORTED
   #define USE_PNG // Only actually use PNG if write is supported.
   #if defined (PNG_WRITE_APNG_SUPPORTED) //|| !defined(PNG_STATIC)
-   #if (PNG_LIBPNG_VER_MAJOR) == 1 && (PNG_LIBPNG_VER_MINOR <= 4) // Supposedly, the current APNG code can't work on newer versions as is
+    #include "apng.h"
     #define USE_APNG
-   #endif
   #endif
   // See hardware/hw_draw.c for a similar check to this one.
  #endif
@@ -794,13 +793,13 @@ static inline void M_PNGImage(png_structp png_ptr, png_infop png_info_ptr, PNG_C
 #ifdef USE_APNG
 static png_structp apng_ptr = NULL;
 static png_infop   apng_info_ptr = NULL;
+static apng_infop  apng_ainfo_ptr = NULL;
 static png_FILE_p  apng_FILE = NULL;
 static png_uint_32 apng_frames = 0;
-static png_byte    acTL_cn[5] = { 97,  99,  84,  76, '\0'};
 #ifdef PNG_STATIC // Win32 build have static libpng
-#define apng_set_acTL png_set_acTL
-#define apng_write_frame_head png_write_frame_head
-#define apng_write_frame_tail png_write_frame_tail
+#define aPNG_set_acTL png_set_acTL
+#define aPNG_write_frame_head png_write_frame_head
+#define aPNG_write_frame_tail png_write_frame_tail
 #else // outside libpng may not have apng support
 
 #ifndef PNG_WRITE_APNG_SUPPORTED // libpng header may not have apng patch
@@ -837,20 +836,20 @@ static png_byte    acTL_cn[5] = { 97,  99,  84,  76, '\0'};
 #endif
 
 #endif
-typedef PNG_EXPORT(png_uint_32, (*P_png_set_acTL)) PNGARG((png_structp png_ptr,
-   png_infop info_ptr, png_uint_32 num_frames, png_uint_32 num_plays));
-typedef PNG_EXPORT (void, (*P_png_write_frame_head)) PNGARG((png_structp png_ptr,
+typedef png_uint_32 (*P_png_set_acTL) (png_structp png_ptr,
+   png_infop info_ptr, png_uint_32 num_frames, png_uint_32 num_plays);
+typedef void (*P_png_write_frame_head) (png_structp png_ptr,
    png_infop info_ptr, png_bytepp row_pointers,
    png_uint_32 width, png_uint_32 height,
    png_uint_32 x_offset, png_uint_32 y_offset,
    png_uint_16 delay_num, png_uint_16 delay_den, png_byte dispose_op,
-   png_byte blend_op));
+   png_byte blend_op);
 
-typedef PNG_EXPORT (void, (*P_png_write_frame_tail)) PNGARG((png_structp png_ptr,
-   png_infop info_ptr));
-static P_png_set_acTL apng_set_acTL = NULL;
-static P_png_write_frame_head apng_write_frame_head = NULL;
-static P_png_write_frame_tail apng_write_frame_tail = NULL;
+typedef void (*P_png_write_frame_tail) (png_structp png_ptr,
+   png_infop info_ptr);
+static P_png_set_acTL aPNG_set_acTL = NULL;
+static P_png_write_frame_head aPNG_write_frame_head = NULL;
+static P_png_write_frame_tail aPNG_write_frame_tail = NULL;
 #endif
 
 static inline boolean M_PNGLib(void)
@@ -859,7 +858,7 @@ static inline boolean M_PNGLib(void)
 	return true;
 #else
 	static void *pnglib = NULL;
-	if (apng_set_acTL && apng_write_frame_head && apng_write_frame_tail)
+	if (aPNG_set_acTL && aPNG_write_frame_head && aPNG_write_frame_tail)
 		return true;
 	if (pnglib)
 		return false;
@@ -879,16 +878,16 @@ static inline boolean M_PNGLib(void)
 	if (!pnglib)
 		return false;
 #ifdef HAVE_SDL
-	apng_set_acTL = hwSym("png_set_acTL", pnglib);
-	apng_write_frame_head = hwSym("png_write_frame_head", pnglib);
-	apng_write_frame_tail = hwSym("png_write_frame_tail", pnglib);
+	aPNG_set_acTL = hwSym("png_set_acTL", pnglib);
+	aPNG_write_frame_head = hwSym("png_write_frame_head", pnglib);
+	aPNG_write_frame_tail = hwSym("png_write_frame_tail", pnglib);
 #endif
 #ifdef _WIN32
-	apng_set_acTL = GetProcAddress("png_set_acTL", pnglib);
-	apng_write_frame_head = GetProcAddress("png_write_frame_head", pnglib);
-	apng_write_frame_tail = GetProcAddress("png_write_frame_tail", pnglib);
+	aPNG_set_acTL = GetProcAddress("png_set_acTL", pnglib);
+	aPNG_write_frame_head = GetProcAddress("png_write_frame_head", pnglib);
+	aPNG_write_frame_tail = GetProcAddress("png_write_frame_tail", pnglib);
 #endif
-	return (apng_set_acTL && apng_write_frame_head && apng_write_frame_tail);
+	return (aPNG_set_acTL && aPNG_write_frame_head && aPNG_write_frame_tail);
 #endif
 }
 
@@ -902,11 +901,6 @@ static void M_PNGFrame(png_structp png_ptr, png_infop png_info_ptr, png_bytep pn
 
 	apng_frames++;
 
-#ifndef PNG_STATIC
-	if (apng_set_acTL)
-#endif
-		apng_set_acTL(apng_ptr, apng_info_ptr, apng_frames, 0);
-
 	for (y = 0; y < height; y++)
 	{
 		row_pointers[y] = png_buf;
@@ -914,9 +908,9 @@ static void M_PNGFrame(png_structp png_ptr, png_infop png_info_ptr, png_bytep pn
 	}
 
 #ifndef PNG_STATIC
-	if (apng_write_frame_head)
+	if (aPNG_write_frame_head)
 #endif
-		apng_write_frame_head(apng_ptr, apng_info_ptr, row_pointers,
+		aPNG_write_frame_head(apng_ptr, apng_info_ptr, row_pointers,
 			vid.width, /* width */
 			height,    /* height */
 			0,         /* x offset */
@@ -929,57 +923,21 @@ static void M_PNGFrame(png_structp png_ptr, png_infop png_info_ptr, png_bytep pn
 	png_write_image(png_ptr, row_pointers);
 
 #ifndef PNG_STATIC
-	if (apng_write_frame_tail)
+	if (aPNG_write_frame_tail)
 #endif
-		apng_write_frame_tail(apng_ptr, apng_info_ptr);
+		aPNG_write_frame_tail(apng_ptr, apng_info_ptr);
 
 	png_free(png_ptr, (png_voidp)row_pointers);
 }
 
-static inline boolean M_PNGfind_acTL(void)
+static void M_PNGfix_acTL(png_structp png_ptr, png_infop png_info_ptr,
+		apng_infop png_ainfo_ptr)
 {
-	png_byte cn[8]; // 4 bytes for len then 4 byes for name
-	long endpos = ftell(apng_FILE); // not the real end of file, just what of libpng wrote
-	for (fseek(apng_FILE, 0, SEEK_SET); // let go to the start of the file
-	     ftell(apng_FILE)+12 < endpos;  // let not go over the file bound
-	     fseek(apng_FILE, 1, SEEK_CUR)  //  we went 8 steps back and now we go 1 step forward
-	    )
-	{
-		if (fread(cn, sizeof(cn), 1, apng_FILE) != 1) // read 8 bytes
-			return false; // failed to read data
-		if (fseek(apng_FILE, -8, SEEK_CUR) != 0) //rewind 8 bytes
-			return false; // failed to rewird
-		if (!png_memcmp(cn+4, acTL_cn, 4)) //cmp for chuck header
-			return true; // found it
-	}
-	return false; // acTL chuck not found
-}
-
-static void M_PNGfix_acTL(png_structp png_ptr, png_infop png_info_ptr)
-{
-	png_byte data[16];
-	long oldpos;
-
-#ifndef PNG_STATIC
-	if (apng_set_acTL)
-#endif
-		apng_set_acTL(png_ptr, png_info_ptr, apng_frames, 0);
+	apng_set_acTL(png_ptr, png_info_ptr, png_ainfo_ptr, apng_frames, 0);
 
 #ifndef NO_PNG_DEBUG
 	png_debug(1, "in png_write_acTL\n");
 #endif
-
-	png_ptr->num_frames_to_write = apng_frames;
-
-	png_save_uint_32(data, apng_frames);
-	png_save_uint_32(data + 4, 0);
-
-	oldpos = ftell(apng_FILE);
-
-	if (M_PNGfind_acTL())
-		png_write_chunk(png_ptr, (png_bytep)acTL_cn, data, (png_size_t)8);
-
-	fseek(apng_FILE, oldpos, SEEK_SET);
 }
 
 static boolean M_SetupaPNG(png_const_charp filename, png_bytep pal)
@@ -1011,6 +969,16 @@ static boolean M_SetupaPNG(png_const_charp filename, png_bytep pal)
 		return false;
 	}
 
+	apng_ainfo_ptr = apng_create_info_struct(apng_ptr);
+	if (!apng_ainfo_ptr)
+	{
+		CONS_Debug(DBG_RENDER, "M_StartMovie: Error on allocate for apng\n");
+		png_destroy_write_struct(&apng_ptr, &apng_info_ptr);
+		fclose(apng_FILE);
+		remove(filename);
+		return false;
+	}
+
 	png_init_io(apng_ptr, apng_FILE);
 
 #ifdef PNG_SET_USER_LIMITS_SUPPORTED
@@ -1028,12 +996,11 @@ static boolean M_SetupaPNG(png_const_charp filename, png_bytep pal)
 
 	M_PNGText(apng_ptr, apng_info_ptr, true);
 
-#ifndef PNG_STATIC
-	if (apng_set_acTL)
-#endif
-		apng_set_acTL(apng_ptr, apng_info_ptr, PNG_UINT_31_MAX, 0);
+	apng_set_set_acTL_fn(apng_ptr, apng_ainfo_ptr, aPNG_set_acTL);
+
+	apng_set_acTL(apng_ptr, apng_info_ptr, apng_ainfo_ptr, PNG_UINT_31_MAX, 0);
 
-	png_write_info(apng_ptr, apng_info_ptr);
+	apng_write_info(apng_ptr, apng_info_ptr, apng_ainfo_ptr);
 
 	apng_frames = 0;
 
@@ -1236,8 +1203,8 @@ void M_StopMovie(void)
 
 			if (apng_frames)
 			{
-				M_PNGfix_acTL(apng_ptr, apng_info_ptr);
-				png_write_end(apng_ptr, apng_info_ptr);
+				M_PNGfix_acTL(apng_ptr, apng_info_ptr, apng_ainfo_ptr);
+				apng_write_end(apng_ptr, apng_info_ptr, apng_ainfo_ptr);
 			}
 
 			png_destroy_write_struct(&apng_ptr, &apng_info_ptr);
diff --git a/src/p_setup.c b/src/p_setup.c
index 5e13559815eb4353d844c9c0aab3a67fa6576daa..033e99f10b64dd4260dd08770dffe0301f010c87 100644
--- a/src/p_setup.c
+++ b/src/p_setup.c
@@ -187,6 +187,12 @@ static void P_ClearSingleMapHeaderInfo(INT16 i)
 	mapheaderinfo[num]->musname[6] = 0;
 	DEH_WriteUndoline("MUSICTRACK", va("%d", mapheaderinfo[num]->mustrack), UNDO_NONE);
 	mapheaderinfo[num]->mustrack = 0;
+	DEH_WriteUndoline("MUSICPOS", va("%d", mapheaderinfo[num]->muspos), UNDO_NONE);
+	mapheaderinfo[num]->muspos = 0;
+	DEH_WriteUndoline("MUSICINTERFADEOUT", va("%d", mapheaderinfo[num]->musinterfadeout), UNDO_NONE);
+	mapheaderinfo[num]->musinterfadeout = 0;
+	DEH_WriteUndoline("MUSICINTER", mapheaderinfo[num]->musintername, UNDO_NONE);
+	mapheaderinfo[num]->musintername[0] = '\0';
 	DEH_WriteUndoline("FORCECHARACTER", va("%d", mapheaderinfo[num]->forcecharacter), UNDO_NONE);
 	mapheaderinfo[num]->forcecharacter[0] = '\0';
 	DEH_WriteUndoline("WEATHER", va("%d", mapheaderinfo[num]->weather), UNDO_NONE);
@@ -1527,19 +1533,33 @@ static void P_LoadRawSideDefs2(void *data)
 				{
 					M_Memcpy(process,msd->bottomtexture,8);
 					process[8] = '\0';
-					sd->bottomtexture = get_number(process)-1;
+					sd->bottomtexture = get_number(process);
 				}
-				M_Memcpy(process,msd->toptexture,8);
-				process[8] = '\0';
-				sd->text = Z_Malloc(7, PU_LEVEL, NULL);
-
-				// If they type in O_ or D_ and their music name, just shrug,
-				// then copy the rest instead.
-				if ((process[0] == 'O' || process[0] == 'D') && process[7])
-					M_Memcpy(sd->text, process+2, 6);
-				else // Assume it's a proper music name.
-					M_Memcpy(sd->text, process, 6);
-				sd->text[6] = 0;
+
+				if (!(msd->midtexture[0] == '-' && msd->midtexture[1] == '\0') || msd->midtexture[1] != '\0')
+				{
+					M_Memcpy(process,msd->midtexture,8);
+					process[8] = '\0';
+					sd->midtexture = get_number(process);
+				}
+
+				// always process if back sidedef, because we need that - symbol
+ 				sd->text = Z_Malloc(7, PU_LEVEL, NULL);
+				if (i == 1 || msd->toptexture[0] != '-' || msd->toptexture[1] != '\0')
+				{
+					M_Memcpy(process,msd->toptexture,8);
+					process[8] = '\0';
+
+					// If they type in O_ or D_ and their music name, just shrug,
+					// then copy the rest instead.
+					if ((process[0] == 'O' || process[0] == 'D') && process[7])
+						M_Memcpy(sd->text, process+2, 6);
+					else // Assume it's a proper music name.
+						M_Memcpy(sd->text, process, 6);
+					sd->text[6] = 0;
+				}
+				else
+					sd->text[0] = 0;
 				break;
 			}
 
diff --git a/src/p_spec.c b/src/p_spec.c
index 50b8aec9d78e4231633cb58863988f14e76b6926..f3be86ee1c3b9f4a9be69b6d911644cc8614d5e9 100644
--- a/src/p_spec.c
+++ b/src/p_spec.c
@@ -2408,16 +2408,68 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
 			// console player only unless NOCLIMB is set
 			if ((line->flags & ML_NOCLIMB) || (mo && mo->player && P_IsLocalPlayer(mo->player)))
 			{
-				UINT16 tracknum = (UINT16)sides[line->sidenum[0]].bottomtexture;
+				boolean musicsame = (!sides[line->sidenum[0]].text[0] || !strnicmp(sides[line->sidenum[0]].text, S_MusicName(), 7));
+				UINT16 tracknum = (UINT16)max(sides[line->sidenum[0]].bottomtexture, 0);
+				INT32 position = (INT32)max(sides[line->sidenum[0]].midtexture, 0);
+				UINT32 prefadems = (UINT32)max(sides[line->sidenum[0]].textureoffset >> FRACBITS, 0);
+				UINT32 postfadems = (UINT32)max(sides[line->sidenum[0]].rowoffset >> FRACBITS, 0);
+				UINT8 fadetarget = (UINT8)max((line->sidenum[1] != 0xffff) ? sides[line->sidenum[1]].textureoffset >> FRACBITS : 0, 0);
+				INT16 fadesource = (INT16)max((line->sidenum[1] != 0xffff) ? sides[line->sidenum[1]].rowoffset >> FRACBITS : -1, -1);
+
+				// Seek offset from current song position
+				if (line->flags & ML_EFFECT1)
+				{
+					// adjust for loop point if subtracting
+					if (position < 0 && S_GetMusicLength() &&
+						S_GetMusicPosition() > S_GetMusicLoopPoint() &&
+						S_GetMusicPosition() + position < S_GetMusicLoopPoint())
+						position = max(S_GetMusicLength() - (S_GetMusicLoopPoint() - (S_GetMusicPosition() + position)), 0);
+					else
+						position = max(S_GetMusicPosition() + position, 0);
+				}
+
+				// Fade current music to target volume (if music won't be changed)
+				if ((line->flags & ML_EFFECT2) && fadetarget && musicsame)
+				{
+					// 0 fadesource means fade from current volume.
+					// meaning that we can't specify volume 0 as the source volume -- this starts at 1.
+					if (!fadesource)
+						fadesource = -1;
+
+					if (!postfadems)
+						S_SetInternalMusicVolume(fadetarget);
+					else
+						S_FadeMusicFromVolume(fadetarget, fadesource, postfadems);
+
+					if (position)
+						S_SetMusicPosition(position);
+				}
+				// Change the music and apply position/fade operations
+				else
+				{
+					strncpy(mapmusname, sides[line->sidenum[0]].text, 7);
+					mapmusname[6] = 0;
+
+					mapmusflags = tracknum & MUSIC_TRACKMASK;
+					if (!(line->flags & ML_BLOCKMONSTERS))
+						mapmusflags |= MUSIC_RELOADRESET;
+					if (line->flags & ML_BOUNCY)
+						mapmusflags |= MUSIC_FORCERESET;
 
-				strncpy(mapmusname, sides[line->sidenum[0]].text, 7);
-				mapmusname[6] = 0;
+					mapmusposition = position;
 
-				mapmusflags = tracknum & MUSIC_TRACKMASK;
-				if (!(line->flags & ML_BLOCKMONSTERS))
-					mapmusflags |= MUSIC_RELOADRESET;
+					S_ChangeMusicEx(mapmusname, mapmusflags, !(line->flags & ML_EFFECT4), position,
+						!(line->flags & ML_EFFECT2) ? prefadems : 0,
+						!(line->flags & ML_EFFECT2) ? postfadems : 0);
 
-				S_ChangeMusic(mapmusname, mapmusflags, !(line->flags & ML_EFFECT4));
+					if ((line->flags & ML_EFFECT2) && fadetarget)
+					{
+						if (!postfadems)
+							S_SetInternalMusicVolume(fadetarget);
+						else
+							S_FadeMusicFromVolume(fadetarget, fadesource, postfadems);
+					}
+				}
 
 				// Except, you can use the ML_BLOCKMONSTERS flag to change this behavior.
 				// if (mapmusflags & MUSIC_RELOADRESET) then it will reset the music in G_PlayerReborn.
diff --git a/src/p_user.c b/src/p_user.c
index 285d36ca9dce7b0d6395af39b060cc193f557093..f04386fec64bb35fd5ef6bd14b80e100f5bf63c2 100644
--- a/src/p_user.c
+++ b/src/p_user.c
@@ -1124,13 +1124,13 @@ void P_RestoreMusic(player_t *player)
 		if (mapheaderinfo[gamemap-1]->levelflags & LF_SPEEDMUSIC)
 		{
 			S_SpeedMusic(1.4f);
-			S_ChangeMusic(mapmusname, mapmusflags, true);
+			S_ChangeMusicEx(mapmusname, mapmusflags, true, mapmusposition, 0, 0);
 		}
 		else
 			S_ChangeMusicInternal("shoes", true);
 	}
 	else
-		S_ChangeMusic(mapmusname, mapmusflags, true);
+		S_ChangeMusicEx(mapmusname, mapmusflags, true, mapmusposition, 0, 0);
 }
 
 //
diff --git a/src/s_sound.c b/src/s_sound.c
index 0961a442709f1e73bcc94031d3e4de8e33f313b3..acb7dcbbe3e041abbf43f1187fe0bace07873032 100644
--- a/src/s_sound.c
+++ b/src/s_sound.c
@@ -38,6 +38,10 @@ extern INT32 msg_id;
 #include "p_local.h" // camera info
 #include "m_misc.h" // for tunes command
 
+#if defined(HAVE_BLUA) && defined(HAVE_LUA_MUSICPLUS)
+#include "lua_hook.h" // MusicChange hook
+#endif
+
 #ifdef HW3SOUND
 // 3D Sound Interface
 #include "hardware/hw3sound.h"
@@ -1241,6 +1245,12 @@ static void      *music_data;
 static UINT16    music_flags;
 static boolean   music_looping;
 
+static char      queue_name[7];
+static UINT16    queue_flags;
+static boolean   queue_looping;
+static UINT32    queue_position;
+static UINT32    queue_fadeinms;
+
 /// ------------------------
 /// Music Status
 /// ------------------------
@@ -1275,6 +1285,11 @@ musictype_t S_MusicType(void)
 	return I_SongType();
 }
 
+const char *S_MusicName(void)
+{
+	return music_name;
+}
+
 boolean S_MusicInfo(char *mname, UINT16 *mflags, boolean *looping)
 {
 	if (!I_SongPlaying())
@@ -1305,6 +1320,35 @@ boolean S_SpeedMusic(float speed)
 	return I_SetSongSpeed(speed);
 }
 
+/// ------------------------
+/// Music Seeking
+/// ------------------------
+
+UINT32 S_GetMusicLength(void)
+{
+	return I_GetSongLength();
+}
+
+boolean S_SetMusicLoopPoint(UINT32 looppoint)
+{
+	return I_SetSongLoopPoint(looppoint);
+}
+
+UINT32 S_GetMusicLoopPoint(void)
+{
+	return I_GetSongLoopPoint();
+}
+
+boolean S_SetMusicPosition(UINT32 position)
+{
+	return I_SetSongPosition(position);
+}
+
+UINT32 S_GetMusicPosition(void)
+{
+	return I_GetSongPosition();
+}
+
 /// ------------------------
 /// Music Playback
 /// ------------------------
@@ -1377,12 +1421,13 @@ static void S_UnloadMusic(void)
 	music_looping = false;
 }
 
-static boolean S_PlayMusic(boolean looping)
+static boolean S_PlayMusic(boolean looping, UINT32 fadeinms)
 {
 	if (S_MusicDisabled())
 		return false;
 
-	if (!I_PlaySong(looping))
+	if ((!fadeinms && !I_PlaySong(looping)) ||
+		(fadeinms && !I_FadeInPlaySong(fadeinms, looping)))
 	{
 		S_UnloadMusic();
 		return false;
@@ -1392,8 +1437,30 @@ static boolean S_PlayMusic(boolean looping)
 	return true;
 }
 
-void S_ChangeMusic(const char *mmusic, UINT16 mflags, boolean looping)
+static void S_QueueMusic(const char *mmusic, UINT16 mflags, boolean looping, UINT32 position, UINT32 fadeinms)
 {
+	strncpy(queue_name, mmusic, 7);
+	queue_flags = mflags;
+	queue_looping = looping;
+	queue_position = position;
+	queue_fadeinms = fadeinms;
+}
+
+static void S_ClearQueue(void)
+{
+	queue_name[0] = queue_flags = queue_looping = queue_position = queue_fadeinms = 0;
+}
+
+static void S_ChangeMusicToQueue(void)
+{
+	S_ChangeMusicEx(queue_name, queue_flags, queue_looping, queue_position, 0, queue_fadeinms);
+	S_ClearQueue();
+}
+
+void S_ChangeMusicEx(const char *mmusic, UINT16 mflags, boolean looping, UINT32 position, UINT32 prefadems, UINT32 fadeinms)
+{
+	char newmusic[7];
+
 #if defined (DC) || defined (_WIN32_WCE) || defined (PSP) || defined(GP2X)
 	S_ClearSfx();
 #endif
@@ -1401,33 +1468,66 @@ void S_ChangeMusic(const char *mmusic, UINT16 mflags, boolean looping)
 	if (S_MusicDisabled())
 		return;
 
-	// No Music (empty string)
-	if (mmusic[0] == 0)
-	{
-		S_StopMusic();
+	strncpy(newmusic, mmusic, 7);
+#if defined(HAVE_BLUA) && defined(HAVE_LUA_MUSICPLUS)
+	if(LUAh_MusicChange(music_name, newmusic, &mflags, &looping, &position, &prefadems, &fadeinms))
+		return;
+#endif
+	newmusic[6] = 0;
+
+ 	// No Music (empty string)
+	if (newmusic[0] == 0)
+ 	{
+		if (prefadems)
+			I_FadeSong(0, prefadems, &S_StopMusic);
+		else
+			S_StopMusic();
 		return;
 	}
 
-	if (strnicmp(music_name, mmusic, 6))
+	if (prefadems && S_MusicPlaying()) // queue music change for after fade // allow even if the music is the same
 	{
-		S_StopMusic(); // shutdown old music
+		CONS_Debug(DBG_DETAILED, "Now fading out song %s\n", music_name);
+		S_QueueMusic(newmusic, mflags, looping, position, fadeinms);
+		I_FadeSong(0, prefadems, S_ChangeMusicToQueue);
+		return;
+	}
+	else if (strnicmp(music_name, newmusic, 6) || (mflags & MUSIC_FORCERESET))
+ 	{
+		CONS_Debug(DBG_DETAILED, "Now playing song %s\n", newmusic);
 
-		if (!S_LoadMusic(mmusic))
+		S_StopMusic();
+
+		if (!S_LoadMusic(newmusic))
 		{
-			CONS_Alert(CONS_ERROR, "Music %.6s could not be loaded!\n", mmusic);
+			CONS_Alert(CONS_ERROR, "Music %.6s could not be loaded!\n", newmusic);
 			return;
 		}
 
 		music_flags = mflags;
 		music_looping = looping;
 
-		if (!S_PlayMusic(looping))
-		{
-			CONS_Alert(CONS_ERROR, "Music %.6s could not be played!\n", mmusic);
+		if (!S_PlayMusic(looping, fadeinms))
+ 		{
+			CONS_Alert(CONS_ERROR, "Music %.6s could not be played!\n", newmusic);
 			return;
 		}
+
+		if (position)
+			I_SetSongPosition(position);
+
+		I_SetSongTrack(mflags & MUSIC_TRACKMASK);
+	}
+	else if (fadeinms) // let fades happen with same music
+	{
+		I_SetSongPosition(position);
+		I_FadeSong(100, fadeinms, NULL);
+ 	}
+	else // reset volume to 100 with same music
+	{
+		I_StopFadingSong();
+		I_FadeSong(100, 500, NULL);
 	}
-	I_SetSongTrack(mflags & MUSIC_TRACKMASK);
 }
 
 void S_StopMusic(void)
@@ -1502,6 +1602,32 @@ void S_SetMusicVolume(INT32 digvolume, INT32 seqvolume)
 	}
 }
 
+/// ------------------------
+/// Music Fading
+/// ------------------------
+
+void S_SetInternalMusicVolume(INT32 volume)
+{
+	I_SetInternalMusicVolume(min(max(volume, 0), 100));
+}
+
+void S_StopFadingMusic(void)
+{
+	I_StopFadingSong();
+}
+
+boolean S_FadeMusicFromVolume(UINT8 target_volume, INT16 source_volume, UINT32 ms)
+{
+	if (source_volume < 0)
+		return I_FadeSong(target_volume, ms, NULL);
+	else
+		return I_FadeSongFromVolume(target_volume, source_volume, ms, NULL);
+}
+
+boolean S_FadeOutStopMusic(UINT32 ms)
+{
+	return I_FadeSong(0, ms, &S_StopMusic);
+}
 
 /// ------------------------
 /// Init & Others
@@ -1519,22 +1645,24 @@ void S_Start(void)
 		strncpy(mapmusname, mapheaderinfo[gamemap-1]->musname, 7);
 		mapmusname[6] = 0;
 		mapmusflags = (mapheaderinfo[gamemap-1]->mustrack & MUSIC_TRACKMASK);
+		mapmusposition = mapheaderinfo[gamemap-1]->muspos;
 	}
 
 	if (cv_resetmusic.value)
 		S_StopMusic();
-	S_ChangeMusic(mapmusname, mapmusflags, true);
+	S_ChangeMusicEx(mapmusname, mapmusflags, true, mapmusposition, 0, 0);
 }
 
 static void Command_Tunes_f(void)
 {
 	const char *tunearg;
 	UINT16 tunenum, track = 0;
+	UINT32 position = 0;
 	const size_t argc = COM_Argc();
 
 	if (argc < 2) //tunes slot ...
 	{
-		CONS_Printf("tunes <name/num> [track] [speed] / <-show> / <-default> / <-none>:\n");
+		CONS_Printf("tunes <name/num> [track] [speed] [position] / <-show> / <-default> / <-none>:\n");
 		CONS_Printf(M_GetText("Play an arbitrary music lump. If a map number is used, 'MAP##M' is played.\n"));
 		CONS_Printf(M_GetText("If the format supports multiple songs, you can specify which one to play.\n\n"));
 		CONS_Printf(M_GetText("* With \"-show\", shows the currently playing tune and track.\n"));
@@ -1581,10 +1709,15 @@ static void Command_Tunes_f(void)
 		snprintf(mapmusname, 7, "%sM", G_BuildMapName(tunenum));
 	else
 		strncpy(mapmusname, tunearg, 7);
+
+	if (argc > 4)
+		position = (UINT32)atoi(COM_Argv(4));
+
 	mapmusname[6] = 0;
 	mapmusflags = (track & MUSIC_TRACKMASK);
+	mapmusposition = position;
 
-	S_ChangeMusic(mapmusname, mapmusflags, true);
+	S_ChangeMusicEx(mapmusname, mapmusflags, true, mapmusposition, 0, 0);
 
 	if (argc > 3)
 	{
diff --git a/src/s_sound.h b/src/s_sound.h
index 821746074069674ba122908ccd073237787da0fc..157b8b1cc191e0c0a233729b87e8c2336e5eac8c 100644
--- a/src/s_sound.h
+++ b/src/s_sound.h
@@ -112,29 +112,49 @@ boolean S_MusicDisabled(void);
 boolean S_MusicPlaying(void);
 boolean S_MusicPaused(void);
 musictype_t S_MusicType(void);
+const char *S_MusicName(void);
 boolean S_MusicInfo(char *mname, UINT16 *mflags, boolean *looping);
 boolean S_MusicExists(const char *mname, boolean checkMIDI, boolean checkDigi);
 #define S_DigExists(a) S_MusicExists(a, false, true)
 #define S_MIDIExists(a) S_MusicExists(a, true, false)
 
-
 //
-// Music Properties
+// Music Effects
 //
 
 // Set Speed of Music
 boolean S_SpeedMusic(float speed);
 
 //
-// Music Routines
+// Music Seeking
+//
+
+// Get Length of Music
+UINT32 S_GetMusicLength(void);
+
+// Set LoopPoint of Music
+boolean S_SetMusicLoopPoint(UINT32 looppoint);
+
+// Get LoopPoint of Music
+UINT32 S_GetMusicLoopPoint(void);
+
+// Set Position of Music
+boolean S_SetMusicPosition(UINT32 position);
+
+// Get Position of Music
+UINT32 S_GetMusicPosition(void);
+
+//
+// Music Playback
 //
 
 // Start music track, arbitrary, given its name, and set whether looping
 // note: music flags 12 bits for tracknum (gme, other formats with more than one track)
 //       13-15 aren't used yet
 //       and the last bit we ignore (internal game flag for resetting music on reload)
-#define S_ChangeMusicInternal(a,b) S_ChangeMusic(a,0,b)
-void S_ChangeMusic(const char *mmusic, UINT16 mflags, boolean looping);
+void S_ChangeMusicEx(const char *mmusic, UINT16 mflags, boolean looping, UINT32 position, UINT32 prefadems, UINT32 fadeinms);
+#define S_ChangeMusicInternal(a,b) S_ChangeMusicEx(a,0,b,0,0,0)
+#define S_ChangeMusic(a,b,c) S_ChangeMusicEx(a,b,c,0,0,0)
 
 // Stops the music.
 void S_StopMusic(void);
@@ -143,6 +163,17 @@ void S_StopMusic(void);
 void S_PauseAudio(void);
 void S_ResumeAudio(void);
 
+//
+// Music Fading
+//
+
+void S_SetInternalMusicVolume(INT32 volume);
+void S_StopFadingMusic(void);
+boolean S_FadeMusicFromVolume(UINT8 target_volume, INT16 source_volume, UINT32 ms);
+#define S_FadeMusic(a, b) S_FadeMusicFromVolume(a, -1, b)
+#define S_FadeInChangeMusic(a,b,c,d) S_ChangeMusicEx(a,b,c,0,0,d)
+boolean S_FadeOutStopMusic(UINT32 ms);
+
 //
 // Updates music & sounds
 //
diff --git a/src/sdl/CMakeLists.txt b/src/sdl/CMakeLists.txt
index f7b7c7ba4301b5a66198d98b0e973b987aa6d8f4..7f8f052bab673069732a7b01bee833cb3348eb55 100644
--- a/src/sdl/CMakeLists.txt
+++ b/src/sdl/CMakeLists.txt
@@ -70,6 +70,8 @@ if(${SDL2_FOUND})
 	set(SRB2_SDL2_TOTAL_SOURCES
 		${SRB2_CORE_SOURCES}
 		${SRB2_CORE_HEADERS}
+		${SRB2_PNG_SOURCES}
+		${SRB2_PNG_HEADERS}
 		${SRB2_CORE_RENDER_SOURCES}
 		${SRB2_CORE_GAME_SOURCES}
 		${SRB2_LUA_SOURCES}
@@ -80,7 +82,8 @@ if(${SDL2_FOUND})
 		${SRB2_SDL2_HEADERS}
 	)
 
-	source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS})
+	source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS}
+		${SRB2_PNG_SOURCES} ${SRB2_PNG_HEADERS})
 	source_group("Renderer" FILES ${SRB2_CORE_RENDER_SOURCES})
 	source_group("Game" FILES ${SRB2_CORE_GAME_SOURCES})
 	source_group("Assembly" FILES ${SRB2_ASM_SOURCES} ${SRB2_NASM_SOURCES})
diff --git a/src/sdl/Srb2SDL-vc10.vcxproj b/src/sdl/Srb2SDL-vc10.vcxproj
index 04af6a8e1a2fb35b217495d2949959f110266c0d..e43772179562d95f87de7cf5d3b1734840288e4d 100644
--- a/src/sdl/Srb2SDL-vc10.vcxproj
+++ b/src/sdl/Srb2SDL-vc10.vcxproj
@@ -164,6 +164,7 @@
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="..\am_map.h" />
+    <ClInclude Include="..\apng.h" />
     <ClInclude Include="..\blua\lapi.h" />
     <ClInclude Include="..\blua\lauxlib.h" />
     <ClInclude Include="..\blua\lcode.h" />
@@ -316,6 +317,7 @@
   </ItemGroup>
   <ItemGroup>
     <ClCompile Include="..\am_map.c" />
+    <ClCompile Include="..\apng.c" />
     <ClCompile Include="..\blua\lapi.c" />
     <ClCompile Include="..\blua\lauxlib.c" />
     <ClCompile Include="..\blua\lbaselib.c" />
diff --git a/src/sdl/Srb2SDL-vc10.vcxproj.filters b/src/sdl/Srb2SDL-vc10.vcxproj.filters
index ac0b031779bbfe8cb5351cbec18a5d5465a01deb..d67ac63082800b9d77ca3985547859714c61942b 100644
--- a/src/sdl/Srb2SDL-vc10.vcxproj.filters
+++ b/src/sdl/Srb2SDL-vc10.vcxproj.filters
@@ -294,6 +294,9 @@
     <ClInclude Include="..\lua_script.h">
       <Filter>LUA</Filter>
     </ClInclude>
+    <ClInclude Include="..\apng.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
     <ClInclude Include="..\md5.h">
       <Filter>M_Misc</Filter>
     </ClInclude>
diff --git a/src/sdl/Srb2SDL-vc9.vcproj b/src/sdl/Srb2SDL-vc9.vcproj
index d2a268f8d44f501b141ffa4de48eea5fed1e5f32..3898aeba4efc53c9bd06fe38834d164ae31d64c1 100644
--- a/src/sdl/Srb2SDL-vc9.vcproj
+++ b/src/sdl/Srb2SDL-vc9.vcproj
@@ -2834,6 +2834,50 @@
 				RelativePath="..\m_argv.h"
 				>
 			</File>
+			<File
+				RelativePath="..\apng.c"
+				>
+				<FileConfiguration
+					Name="Debug|Win32"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions=""
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|x64"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions=""
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions=""
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|x64"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions=""
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\apng.h"
+				>
+			</File>
 			<File
 				RelativePath="..\m_bbox.c"
 				>
diff --git a/src/sdl/i_system.c b/src/sdl/i_system.c
index 50c3018aa0603adba67d941deec8dcae38411a57..b5597784ea0dbc52dd587c3a7fc8fe64b65185fb 100644
--- a/src/sdl/i_system.c
+++ b/src/sdl/i_system.c
@@ -2045,8 +2045,8 @@ static void I_ShutdownTimer(void)
 //
 tic_t I_GetTime (void)
 {
-	static Uint32 basetime = 0;
-		   Uint32 ticks = SDL_GetTicks();
+	static Uint64 basetime = 0;
+		   Uint64 ticks = SDL_GetTicks();
 
 	if (!basetime)
 		basetime = ticks;
diff --git a/src/sdl/macosx/Srb2mac.xcodeproj/project.pbxproj b/src/sdl/macosx/Srb2mac.xcodeproj/project.pbxproj
index 94a3fbb6307438301e8868127a45668c53af1112..a8ecbf7f85984eaeb63a1b3254f001da6c0d0f32 100644
--- a/src/sdl/macosx/Srb2mac.xcodeproj/project.pbxproj
+++ b/src/sdl/macosx/Srb2mac.xcodeproj/project.pbxproj
@@ -43,6 +43,7 @@
 		1E44AF0D0B67CDE900BAD059 /* m_fixed.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AEFE0B67CDE900BAD059 /* m_fixed.c */; };
 		1E44AF0F0B67CDE900BAD059 /* m_menu.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF000B67CDE900BAD059 /* m_menu.c */; };
 		1E44AF110B67CDE900BAD059 /* m_misc.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF020B67CDE900BAD059 /* m_misc.c */; };
+		1E44AF110B67CDE900BAD059 /* apng.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF020B67CDE900BAD059 /* apng.c */; };
 		1E44AF130B67CDE900BAD059 /* m_random.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF040B67CDE900BAD059 /* m_random.c */; };
 		1E44AF1A0B67CE2A00BAD059 /* info.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF180B67CE2A00BAD059 /* info.c */; };
 		1E44AF1E0B67CE3600BAD059 /* md5.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF1C0B67CE3600BAD059 /* md5.c */; };
@@ -253,7 +254,9 @@
 		1E44AF000B67CDE900BAD059 /* m_menu.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = m_menu.c; path = ../../m_menu.c; sourceTree = SOURCE_ROOT; };
 		1E44AF010B67CDE900BAD059 /* m_menu.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_menu.h; path = ../../m_menu.h; sourceTree = SOURCE_ROOT; };
 		1E44AF020B67CDE900BAD059 /* m_misc.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = m_misc.c; path = ../../m_misc.c; sourceTree = SOURCE_ROOT; };
+		1E44AF020B67CDE900BAD059 /* apng.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = apng.c; path = ../../m_misc.c; sourceTree = SOURCE_ROOT; };
 		1E44AF030B67CDE900BAD059 /* m_misc.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_misc.h; path = ../../m_misc.h; sourceTree = SOURCE_ROOT; };
+		1E44AF020B67CDE900BAD059 /* apng.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = apng.h; path = ../../m_misc.c; sourceTree = SOURCE_ROOT; };
 		1E44AF040B67CDE900BAD059 /* m_random.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = m_random.c; path = ../../m_random.c; sourceTree = SOURCE_ROOT; };
 		1E44AF050B67CDE900BAD059 /* m_random.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_random.h; path = ../../m_random.h; sourceTree = SOURCE_ROOT; };
 		1E44AF060B67CDE900BAD059 /* m_swap.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_swap.h; path = ../../m_swap.h; sourceTree = SOURCE_ROOT; };
@@ -679,6 +682,8 @@
 				1E44AEFF0B67CDE900BAD059 /* m_fixed.h */,
 				1E44AF020B67CDE900BAD059 /* m_misc.c */,
 				1E44AF030B67CDE900BAD059 /* m_misc.h */,
+				1E44AF020B67CDE900BAD059 /* apng.c */,
+				1E44AF030B67CDE900BAD059 /* apng.h */,
 				676BB51C0E0DE06100C95963 /* m_queue.c */,
 				676BB51D0E0DE06100C95963 /* m_queue.h */,
 				1E44AF040B67CDE900BAD059 /* m_random.c */,
diff --git a/src/sdl/mixer_sound.c b/src/sdl/mixer_sound.c
index 6e90a6e06d323966cd45cae4d3a58973288ee06a..dde62fc7a2f69a28a96e71c5916168d6037d87c9 100644
--- a/src/sdl/mixer_sound.c
+++ b/src/sdl/mixer_sound.c
@@ -75,15 +75,41 @@
 UINT8 sound_started = false;
 
 static Mix_Music *music;
-static UINT8 music_volume, sfx_volume;
+static UINT8 music_volume, sfx_volume, internal_volume;
 static float loop_point;
+static float song_length; // length in seconds
 static boolean songpaused;
+static UINT32 music_bytes;
+static boolean is_looping;
+
+// fading
+static boolean is_fading;
+static UINT8 fading_source;
+static UINT8 fading_target;
+static UINT32 fading_timer;
+static UINT32 fading_duration;
+static INT32 fading_id;
+static void (*fading_callback)(void);
 
 #ifdef HAVE_LIBGME
 static Music_Emu *gme;
 static INT32 current_track;
 #endif
 
+static void var_cleanup(void)
+{
+	loop_point = song_length =\
+	 music_bytes = fading_source = fading_target =\
+	 fading_timer = fading_duration = 0;
+
+	songpaused = is_looping =\
+	 is_fading = false;
+
+	fading_callback = NULL;
+
+	internal_volume = 100;
+}
+
 /// ------------------------
 /// Audio System
 /// ------------------------
@@ -111,6 +137,8 @@ void I_StartupSound(void)
 		return;
 	}
 
+	var_cleanup();
+
 	music = NULL;
 	music_volume = sfx_volume = 0;
 
@@ -336,6 +364,7 @@ void *I_GetSfx(sfxinfo_t *sfx)
 					len = (info->play_length * 441 / 10) << 2;
 					mem = malloc(len);
 					gme_play(emu, len >> 1, mem);
+					gme_free_info(info);
 					gme_delete(emu);
 
 					return Mix_QuickLoad_RAW((Uint8 *)mem, len);
@@ -408,6 +437,7 @@ void *I_GetSfx(sfxinfo_t *sfx)
 		len = (info->play_length * 441 / 10) << 2;
 		mem = malloc(len);
 		gme_play(emu, len >> 1, mem);
+		gme_free_info(info);
 		gme_delete(emu);
 
 		return Mix_QuickLoad_RAW((Uint8 *)mem, len);
@@ -482,14 +512,102 @@ void I_SetSfxVolume(UINT8 volume)
 	sfx_volume = volume;
 }
 
+/// ------------------------
+/// Music Utilities
+/// ------------------------
+
+static UINT32 get_real_volume(UINT8 volume)
+{
+#ifdef _WIN32
+	if (I_SongType() == MU_MID)
+		// HACK: Until we stop using native MIDI,
+		// disable volume changes
+		return ((UINT32)31*128/31); // volume = 31
+	else
+#endif
+		// convert volume to mixer's 128 scale
+		// then apply internal_volume as a percentage
+		return ((UINT32)volume*128/31) * (UINT32)internal_volume / 100;
+}
+
+static UINT32 get_adjusted_position(UINT32 position)
+{
+	// all in milliseconds
+	UINT32 length = I_GetSongLength();
+	UINT32 looppoint = I_GetSongLoopPoint();
+	if (length)
+		return position >= length ? (position % (length-looppoint)) : position;
+	else
+		return position;
+}
+
+static void do_fading_callback(void)
+{
+	if (fading_callback)
+		(*fading_callback)();
+	fading_callback = NULL;
+}
+
 /// ------------------------
 /// Music Hooks
 /// ------------------------
 
+static void count_music_bytes(int chan, void *stream, int len, void *udata)
+{
+	(void)chan;
+	(void)stream;
+	(void)udata;
+
+	if (!music || I_SongType() == MU_GME || I_SongType() == MU_MOD || I_SongType() == MU_MID)
+		return;
+	music_bytes += len;
+}
+
 static void music_loop(void)
 {
-	Mix_PlayMusic(music, 0);
-	Mix_SetMusicPosition(loop_point);
+	if (is_looping)
+	{
+		Mix_PlayMusic(music, 0);
+		Mix_SetMusicPosition(loop_point);
+		music_bytes = loop_point*44100.0L*4; //assume 44.1khz, 4-byte length (see I_GetSongPosition)
+	}
+	else
+		I_StopSong();
+}
+
+static UINT32 music_fade(UINT32 interval, void *param)
+{
+	(void)param;
+
+	if (!is_fading ||
+		internal_volume == fading_target ||
+		fading_duration == 0)
+	{
+		I_StopFadingSong();
+		do_fading_callback();
+		return 0;
+	}
+	else if (songpaused) // don't decrement timer
+		return interval;
+	else if ((fading_timer -= 10) <= 0)
+	{
+		internal_volume = fading_target;
+		Mix_VolumeMusic(get_real_volume(music_volume));
+		I_StopFadingSong();
+		do_fading_callback();
+		return 0;
+	}
+	else
+	{
+		UINT8 delta = abs(fading_target - fading_source);
+		fixed_t factor = FixedDiv(fading_duration - fading_timer, fading_duration);
+		if (fading_target < fading_source)
+			internal_volume = max(min(internal_volume, fading_source - FixedMul(delta, factor)), fading_target);
+		else if (fading_target > fading_source)
+			internal_volume = min(max(internal_volume, fading_source + FixedMul(delta, factor)), fading_target);
+		Mix_VolumeMusic(get_real_volume(music_volume));
+		return interval;
+	}
 }
 
 #ifdef HAVE_LIBGME
@@ -509,7 +627,7 @@ static void mix_gme(void *udata, Uint8 *stream, int len)
 
 	// apply volume to stream
 	for (i = 0, p = (short *)stream; i < len/2; i++, p++)
-		*p = ((INT32)*p) * music_volume*2 / 42;
+		*p = ((INT32)*p) * (music_volume*internal_volume/100)*2 / 42;
 }
 #endif
 
@@ -587,6 +705,194 @@ boolean I_SetSongSpeed(float speed)
 	return false;
 }
 
+/// ------------------------
+///  MUSIC SEEKING
+/// ------------------------
+
+UINT32 I_GetSongLength(void)
+{
+	INT32 length;
+
+#ifdef HAVE_LIBGME
+	if (gme)
+	{
+		gme_info_t *info;
+		gme_err_t gme_e = gme_track_info(gme, &info, current_track);
+
+		if (gme_e != NULL)
+		{
+			CONS_Alert(CONS_ERROR, "GME error: %s\n", gme_e);
+			length = 0;
+		}
+		else
+		{
+			// reconstruct info->play_length, from GME source
+			// we only want intro + 1 loop, not 2
+			length = info->length;
+			if (length <= 0)
+			{
+				length = info->intro_length + info->loop_length; // intro + 1 loop
+				if (length <= 0)
+					length = 150 * 1000; // 2.5 minutes
+			}
+		}
+
+		gme_free_info(info);
+		return max(length, 0);
+	}
+	else
+#endif
+	if (!music || I_SongType() == MU_MOD || I_SongType() == MU_MID)
+		return 0;
+	else
+	{
+		// VERY IMPORTANT to set your LENGTHMS= in your song files, folks!
+		// SDL mixer can't read music length itself.
+		length = (UINT32)(song_length*1000);
+		if (!length)
+			CONS_Debug(DBG_DETAILED, "Getting music length: music is missing LENGTHMS= tag. Needed for seeking.\n");
+		return length;
+	}
+}
+
+boolean I_SetSongLoopPoint(UINT32 looppoint)
+{
+	if (!music || I_SongType() == MU_GME || I_SongType() == MU_MOD || I_SongType() == MU_MID || !is_looping)
+		return false;
+	else
+	{
+		UINT32 length = I_GetSongLength();
+
+		if (length > 0)
+			looppoint %= length;
+
+		loop_point = max((float)(looppoint / 1000.0L), 0);
+		return true;
+	}
+}
+
+UINT32 I_GetSongLoopPoint(void)
+{
+#ifdef HAVE_LIBGME
+	if (gme)
+	{
+		INT32 looppoint;
+		gme_info_t *info;
+		gme_err_t gme_e = gme_track_info(gme, &info, current_track);
+
+		if (gme_e != NULL)
+		{
+			CONS_Alert(CONS_ERROR, "GME error: %s\n", gme_e);
+			looppoint = 0;
+		}
+		else
+			looppoint = info->intro_length > 0 ? info->intro_length : 0;
+
+		gme_free_info(info);
+		return max(looppoint, 0);
+	}
+	else
+#endif
+	if (!music || I_SongType() == MU_MOD || I_SongType() == MU_MID)
+		return 0;
+	else
+		return (UINT32)(loop_point * 1000);
+}
+
+boolean I_SetSongPosition(UINT32 position)
+{
+	UINT32 length;
+#ifdef HAVE_LIBGME
+	if (gme)
+	{
+		// this is unstable, so fail silently
+		return true;
+		// this isn't required technically, but GME thread-locks for a second
+		// if you seek too high from the counter
+		// length = I_GetSongLength();
+		// if (length)
+		// 	position = get_adjusted_position(position);
+
+		// SDL_LockAudio();
+		// gme_err_t gme_e = gme_seek(gme, position);
+		// SDL_UnlockAudio();
+
+		// if (gme_e != NULL)
+		// {
+		// 	CONS_Alert(CONS_ERROR, "GME error: %s\n", gme_e);
+		// 	return false;
+		// }
+		// else
+		// 	return true;
+	}
+	else
+#endif
+	if (!music || I_SongType() == MU_MID)
+		return false;
+	else if (I_SongType() == MU_MOD)
+		return Mix_SetMusicPosition(position); // Goes by channels
+	else
+	{
+		// Because SDL mixer can't identify song length, if you have
+		// a position input greater than the real length, then
+		// music_bytes becomes inaccurate.
+
+		length = I_GetSongLength(); // get it in MS
+		if (length)
+			position = get_adjusted_position(position);
+
+		Mix_RewindMusic(); // needed for mp3
+		if(Mix_SetMusicPosition((float)(position/1000.0L)) == 0)
+			music_bytes = position/1000.0L*44100.0L*4; //assume 44.1khz, 4-byte length (see I_GetSongPosition)
+		else
+			// NOTE: This block fires on incorrect song format,
+			// NOT if position input is greater than song length.
+			music_bytes = 0;
+
+		return true;
+	}
+}
+
+UINT32 I_GetSongPosition(void)
+{
+#ifdef HAVE_LIBGME
+	if (gme)
+	{
+		INT32 position = gme_tell(gme);
+
+		gme_info_t *info;
+		gme_err_t gme_e = gme_track_info(gme, &info, current_track);
+
+		if (gme_e != NULL)
+		{
+			CONS_Alert(CONS_ERROR, "GME error: %s\n", gme_e);
+			return position;
+		}
+		else
+		{
+			// adjust position, since GME's counter keeps going past loop
+			if (info->length > 0)
+				position %= info->length;
+			else if (info->intro_length + info->loop_length > 0)
+				position = position >= (info->intro_length + info->loop_length) ? (position % info->loop_length) : position;
+			else
+				position %= 150 * 1000; // 2.5 minutes
+		}
+
+		gme_free_info(info);
+		return max(position, 0);
+	}
+	else
+#endif
+	if (!music || I_SongType() == MU_MID)
+		return 0;
+	else
+		return music_bytes/44100.0L*1000.0L/4; //assume 44.1khz
+		// 4 = byte length for 16-bit samples (AUDIO_S16SYS), stereo (2-channel)
+		// This is hardcoded in I_StartupSound. Other formats for factor:
+		// 8M: 1 | 8S: 2 | 16M: 2 | 16S: 4
+}
+
 /// ------------------------
 /// Music Playback
 /// ------------------------
@@ -596,9 +902,21 @@ boolean I_LoadSong(char *data, size_t len)
 	const char *key1 = "LOOP";
 	const char *key2 = "POINT=";
 	const char *key3 = "MS=";
+	const char *key4 = "LENGTHMS=";
 	const size_t key1len = strlen(key1);
 	const size_t key2len = strlen(key2);
 	const size_t key3len = strlen(key3);
+	const size_t key4len = strlen(key4);
+
+	// for mp3 wide chars
+	const char *key1w = "L\0O\0O\0P\0";
+	const char *key2w = "P\0O\0I\0N\0T\0\0\0\xFF\xFE";
+	const char *key3w = "M\0S\0\0\0\xFF\xFE";
+	const char *key4w = "L\0E\0N\0G\0T\0H\0M\0S\0\0\0\xFF\xFE";
+	const char *wterm = "\0\0";
+	char wval[10];
+
+	size_t wstart, wp;
 	char *p = data;
 	SDL_RWops *rw;
 
@@ -609,6 +927,9 @@ boolean I_LoadSong(char *data, size_t len)
 	)
 		I_UnloadSong();
 
+	// always do this whether or not a music already exists
+	var_cleanup();
+
 #ifdef HAVE_LIBGME
 	if ((UINT8)data[0] == 0x1F
 		&& (UINT8)data[1] == 0x8B)
@@ -718,30 +1039,88 @@ boolean I_LoadSong(char *data, size_t len)
 
 	// Find the OGG loop point.
 	loop_point = 0.0f;
+	song_length = 0.0f;
 
 	while ((UINT32)(p - data) < len)
 	{
-		if (strncmp(p++, key1, key1len))
-			continue;
-		p += key1len-1; // skip OOP (the L was skipped in strncmp)
-		if (!strncmp(p, key2, key2len)) // is it LOOPPOINT=?
+		if (fpclassify(loop_point) == FP_ZERO && !strncmp(p, key1, key1len))
 		{
-			p += key2len; // skip POINT=
-			loop_point = (float)((44.1L+atoi(p)) / 44100.0L); // LOOPPOINT works by sample count.
-			// because SDL_Mixer is USELESS and can't even tell us
-			// something simple like the frequency of the streaming music,
-			// we are unfortunately forced to assume that ALL MUSIC is 44100hz.
-			// This means a lot of tracks that are only 22050hz for a reasonable downloadable file size will loop VERY badly.
+			p += key1len; // skip LOOP
+			if (!strncmp(p, key2, key2len)) // is it LOOPPOINT=?
+			{
+				p += key2len; // skip POINT=
+				loop_point = (float)((44.1L+atoi(p)) / 44100.0L); // LOOPPOINT works by sample count.
+				// because SDL_Mixer is USELESS and can't even tell us
+				// something simple like the frequency of the streaming music,
+				// we are unfortunately forced to assume that ALL MUSIC is 44100hz.
+				// This means a lot of tracks that are only 22050hz for a reasonable downloadable file size will loop VERY badly.
+			}
+			else if (!strncmp(p, key3, key3len)) // is it LOOPMS=?
+			{
+				p += key3len; // skip MS=
+				loop_point = (float)(atoi(p) / 1000.0L); // LOOPMS works by real time, as miliseconds.
+				// Everything that uses LOOPMS will work perfectly with SDL_Mixer.
+			}
 		}
-		else if (!strncmp(p, key3, key3len)) // is it LOOPMS=?
+		else if (fpclassify(song_length) == FP_ZERO && !strncmp(p, key4, key4len)) // is it LENGTHMS=?
 		{
-			p += key3len; // skip MS=
-			loop_point = (float)(atoi(p) / 1000.0L); // LOOPMS works by real time, as miliseconds.
-			// Everything that uses LOOPMS will work perfectly with SDL_Mixer.
+			p += key4len; // skip LENGTHMS
+			song_length = (float)(atoi(p) / 1000.0L);
+		}
+		// below: search MP3 or other tags that use wide char encoding
+		else if (fpclassify(loop_point) == FP_ZERO && !memcmp(p, key1w, key1len*2)) // LOOP wide char
+		{
+			p += key1len*2;
+			if (!memcmp(p, key2w, (key2len+1)*2)) // POINT= wide char
+			{
+				p += (key2len+1)*2;
+				wstart = (size_t)p;
+				wp = 0;
+				while (wp < 9 && memcmp(p, wterm, 2))
+				{
+					wval[wp] = *p;
+					p += 2;
+					wp = ((size_t)(p-wstart))/2;
+				}
+				wval[min(wp, 9)] = 0;
+				loop_point = (float)((44.1L+atoi(wval) / 44100.0L));
+			}
+			else if (!memcmp(p, key3w, (key3len+1)*2)) // MS= wide char
+			{
+				p += (key3len+1)*2;
+				wstart = (size_t)p;
+				wp = 0;
+				while (wp < 9 && memcmp(p, wterm, 2))
+				{
+					wval[wp] = *p;
+					p += 2;
+					wp = ((size_t)(p-wstart))/2;
+				}
+				wval[min(wp, 9)] = 0;
+				loop_point = (float)(atoi(wval) / 1000.0L);
+			}
+		}
+		else if (fpclassify(song_length) == FP_ZERO && !memcmp(p, key4w, (key4len+1)*2)) // LENGTHMS= wide char
+		{
+			p += (key4len+1)*2;
+			wstart = (size_t)p;
+			wp = 0;
+			while (wp < 9 && memcmp(p, wterm, 2))
+			{
+				wval[wp] = *p;
+				p += 2;
+				wp = ((size_t)(p-wstart))/2;
+			}
+			wval[min(wp, 9)] = 0;
+			song_length = (float)(atoi(wval) / 1000.0L);
 		}
-		// Neither?! Continue searching.
-	}
 
+		if (fpclassify(loop_point) != FP_ZERO && fpclassify(song_length) != FP_ZERO && song_length > loop_point) // Got what we needed
+			// the last case is a sanity check, in case the wide char searches were false matches.
+			break;
+		else // continue searching
+			p++;
+	}
 	return true;
 }
 
@@ -765,7 +1144,6 @@ void I_UnloadSong(void)
 
 boolean I_PlaySong(boolean looping)
 {
-	boolean lpz = fpclassify(loop_point) == FP_ZERO;
 #ifdef HAVE_LIBGME
 	if (gme)
 	{
@@ -779,21 +1157,37 @@ boolean I_PlaySong(boolean looping)
 	if (!music)
 		return false;
 
+	if (fpclassify(song_length) == FP_ZERO && (I_SongType() == MU_OGG || I_SongType() == MU_MP3 || I_SongType() == MU_FLAC))
+		CONS_Debug(DBG_DETAILED, "This song is missing a LENGTHMS= tag! Required to make seeking work properly.\n");
 
-	if (Mix_PlayMusic(music, looping && lpz ? -1 : 0) == -1)
+	if (I_SongType() != MU_MOD && I_SongType() != MU_MID && Mix_PlayMusic(music, 0) == -1)
 	{
 		CONS_Alert(CONS_ERROR, "Mix_PlayMusic: %s\n", Mix_GetError());
 		return false;
 	}
-	Mix_VolumeMusic((UINT32)music_volume*128/31);
+	else if ((I_SongType() == MU_MOD || I_SongType() == MU_MID) && Mix_PlayMusic(music, looping ? -1 : 0) == -1) // if MOD, loop forever
+	{
+		CONS_Alert(CONS_ERROR, "Mix_PlayMusic: %s\n", Mix_GetError());
+		return false;
+	}
+
+	is_looping = looping;
+
+	I_SetMusicVolume(music_volume);
+
+	if (I_SongType() != MU_MOD && I_SongType() != MU_MID)
+		Mix_HookMusicFinished(music_loop); // don't bother counting if MOD
+
+	if(I_SongType() != MU_MOD && I_SongType() != MU_MID && !Mix_RegisterEffect(MIX_CHANNEL_POST, count_music_bytes, NULL, NULL))
+		CONS_Alert(CONS_WARNING, "Error registering SDL music position counter: %s\n", Mix_GetError());
 
-	if (!lpz)
-		Mix_HookMusicFinished(music_loop);
 	return true;
 }
 
 void I_StopSong(void)
 {
+	I_StopFadingSong();
+
 #ifdef HAVE_LIBGME
 	if (gme)
 	{
@@ -803,19 +1197,40 @@ void I_StopSong(void)
 #endif
 	if (music)
 	{
+		Mix_UnregisterEffect(MIX_CHANNEL_POST, count_music_bytes);
 		Mix_HookMusicFinished(NULL);
 		Mix_HaltMusic();
 	}
+
+	var_cleanup();
 }
 
 void I_PauseSong(void)
 {
+	if(I_SongType() == MU_MID) // really, SDL Mixer? why can't you pause MIDI???
+		return;
+
+	if(I_SongType() != MU_GME && I_SongType() != MU_MOD && I_SongType() != MU_MID)
+		Mix_UnregisterEffect(MIX_CHANNEL_POST, count_music_bytes);
+
 	Mix_PauseMusic();
 	songpaused = true;
 }
 
 void I_ResumeSong(void)
 {
+	if (I_SongType() == MU_MID)
+		return;
+
+	if (I_SongType() != MU_GME && I_SongType() != MU_MOD && I_SongType() != MU_MID)
+	{
+		while(Mix_UnregisterEffect(MIX_CHANNEL_POST, count_music_bytes) != 0) { }
+			// HACK: fixes issue of multiple effect callbacks being registered
+
+		if(music && I_SongType() != MU_MOD && I_SongType() != MU_MID && !Mix_RegisterEffect(MIX_CHANNEL_POST, count_music_bytes, NULL, NULL))
+			CONS_Alert(CONS_WARNING, "Error registering SDL music position counter: %s\n", Mix_GetError());
+	}
+
 	Mix_ResumeMusic();
 	songpaused = false;
 }
@@ -834,7 +1249,7 @@ void I_SetMusicVolume(UINT8 volume)
 #endif
 		music_volume = volume;
 
-	Mix_VolumeMusic((UINT32)music_volume*128/31);
+	Mix_VolumeMusic(get_real_volume(music_volume));
 }
 
 boolean I_SetSongTrack(int track)
@@ -863,9 +1278,100 @@ boolean I_SetSongTrack(int track)
 		SDL_UnlockAudio();
 		return false;
 	}
+	else
 #endif
+	if (I_SongType() == MU_MOD)
+		return !Mix_SetMusicPosition(track);
 	(void)track;
 	return false;
 }
 
+/// ------------------------
+/// MUSIC FADING
+/// ------------------------
+
+void I_SetInternalMusicVolume(UINT8 volume)
+{
+	internal_volume = volume;
+	if (!I_SongPlaying())
+		return;
+	Mix_VolumeMusic(get_real_volume(music_volume));
+}
+
+void I_StopFadingSong(void)
+{
+	if (fading_id)
+		SDL_RemoveTimer(fading_id);
+	is_fading = false;
+	fading_source = fading_target = fading_timer = fading_duration = fading_id = 0;
+}
+
+boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms, void (*callback)(void))
+{
+	INT16 volume_delta;
+
+	source_volume = min(source_volume, 100);
+	volume_delta = (INT16)(target_volume - source_volume);
+
+	I_StopFadingSong();
+
+	if (!ms && volume_delta)
+	{
+		I_SetInternalMusicVolume(target_volume);
+		if (callback)
+			(*callback)();
+		return true;
+
+	}
+	else if (!volume_delta)
+	{
+		if (callback)
+			(*callback)();
+		return true;
+	}
+
+	// Round MS to nearest 10
+	// If n - lower > higher - n, then round up
+	ms = (ms - ((ms / 10) * 10) > (((ms / 10) * 10) + 10) - ms) ?
+		(((ms / 10) * 10) + 10) // higher
+		: ((ms / 10) * 10); // lower
+
+	if (!ms)
+		I_SetInternalMusicVolume(target_volume);
+	else if (source_volume != target_volume)
+	{
+		fading_id = SDL_AddTimer(10, music_fade, NULL);
+		if (fading_id)
+		{
+			is_fading = true;
+			fading_timer = fading_duration = ms;
+			fading_source = source_volume;
+			fading_target = target_volume;
+			fading_callback = callback;
+
+			if (internal_volume != source_volume)
+				I_SetInternalMusicVolume(source_volume);
+		}
+	}
+
+	return is_fading;
+}
+
+boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void))
+{
+	return I_FadeSongFromVolume(target_volume, internal_volume, ms, callback);
+}
+
+boolean I_FadeOutStopSong(UINT32 ms)
+{
+	return I_FadeSongFromVolume(0, internal_volume, ms, &I_StopSong);
+}
+
+boolean I_FadeInPlaySong(UINT32 ms, boolean looping)
+{
+	if (I_PlaySong(looping))
+		return I_FadeSongFromVolume(100, 0, ms, NULL);
+	else
+		return false;
+}
 #endif
diff --git a/src/sdl/sdl_sound.c b/src/sdl/sdl_sound.c
index 412102790f10f4bfff5c74f1fcbf04f52a7571a1..e32da0614364385dfc65f2f7a185e8eae9d39c43 100644
--- a/src/sdl/sdl_sound.c
+++ b/src/sdl/sdl_sound.c
@@ -1375,6 +1375,37 @@ boolean I_SetSongSpeed(float speed)
 	return false;
 }
 
+/// ------------------------
+//  MUSIC SEEKING
+/// ------------------------
+
+UINT32 I_GetSongLength(void)
+{
+	return 0;
+}
+
+boolean I_SetSongLoopPoint(UINT32 looppoint)
+{
+        (void)looppoint;
+        return false;
+}
+
+UINT32 I_GetSongLoopPoint(void)
+{
+	return 0;
+}
+
+boolean I_SetSongPosition(UINT32 position)
+{
+	(void)position;
+	return false;
+}
+
+UINT32 I_GetSongPosition(void)
+{
+	return 0;
+}
+
 /// ------------------------
 //  MUSIC PLAYBACK
 /// ------------------------
@@ -1443,6 +1474,47 @@ boolean I_SetSongTrack(int track)
 	return false;
 }
 
+/// ------------------------
+/// MUSIC FADING
+/// ------------------------
+
+void I_SetInternalMusicVolume(UINT8 volume)
+{
+	(void)volume;
+}
+
+void I_StopFadingSong(void)
+{
+}
+
+boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms, void (*callback)(void))
+{
+	(void)target_volume;
+	(void)source_volume;
+	(void)ms;
+	return false;
+}
+
+boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void))
+{
+	(void)target_volume;
+	(void)ms;
+	return false;
+}
+
+boolean I_FadeOutStopSong(UINT32 ms)
+{
+	(void)ms;
+	return false;
+}
+
+boolean I_FadeInPlaySong(UINT32 ms, boolean looping)
+{
+        (void)ms;
+        (void)looping;
+        return false;
+}
+
 /// ------------------------
 //  MUSIC LOADING AND CLEANUP
 //  \todo Split logic between loading and playing,
diff --git a/src/sdl12/Srb2SDL-vc10.vcxproj b/src/sdl12/Srb2SDL-vc10.vcxproj
index 958cd7d02877eac200c0baee40ec625a093f60a5..99916f58d405351a1cb15bb83063d623b6d67bf2 100644
--- a/src/sdl12/Srb2SDL-vc10.vcxproj
+++ b/src/sdl12/Srb2SDL-vc10.vcxproj
@@ -835,6 +835,16 @@
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
+    <ClCompile Include="..\apng.c">
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
     <ClCompile Include="..\m_misc.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -1293,6 +1303,7 @@
     <ClInclude Include="filter\interp.h" />
     <ClInclude Include="filter\lq2x.h" />
     <ClInclude Include="..\p5prof.h" />
+    <ClInclude Include="..\apng.h" />
     <ClInclude Include="..\d_clisrv.h" />
     <ClInclude Include="..\d_event.h" />
     <ClInclude Include="..\d_main.h" />
diff --git a/src/sdl12/Srb2SDL-vc9.vcproj b/src/sdl12/Srb2SDL-vc9.vcproj
index d2a268f8d44f501b141ffa4de48eea5fed1e5f32..fa386e381b11ab04d98cfd05e7e747ac34767bc2 100644
--- a/src/sdl12/Srb2SDL-vc9.vcproj
+++ b/src/sdl12/Srb2SDL-vc9.vcproj
@@ -2790,6 +2790,50 @@
 		<Filter
 			Name="M_Misc"
 			>
+			<File
+				RelativePath="..\apng.c"
+				>
+				<FileConfiguration
+					Name="Debug|Win32"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions=""
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|x64"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions=""
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions=""
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|x64"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions=""
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\apng.h"
+				>
+			</File>
 			<File
 				RelativePath="..\m_argv.c"
 				>
diff --git a/src/sdl12/macosx/Srb2mac.pbproj/project.pbxproj b/src/sdl12/macosx/Srb2mac.pbproj/project.pbxproj
index de12201f5dc080390a9accea387021637c75aee5..1f8e3276a01c5666c76da3a3f8b4a824b4476d60 100644
--- a/src/sdl12/macosx/Srb2mac.pbproj/project.pbxproj
+++ b/src/sdl12/macosx/Srb2mac.pbproj/project.pbxproj
@@ -1365,6 +1365,20 @@
 			path = ../../m_misc.h;
 			refType = 2;
 		};
+		84177764085A10EB000C01D8 = {
+			fileEncoding = 30;
+			isa = PBXFileReference;
+			name = apng.c;
+			path = ../../apng.c;
+			refType = 2;
+		};
+		84177765085A10EB000C01D8 = {
+			fileEncoding = 30;
+			isa = PBXFileReference;
+			name = m_misc.h;
+			path = ../../apng.h;
+			refType = 2;
+		};
 		84177766085A10EB000C01D8 = {
 			fileEncoding = 30;
 			isa = PBXFileReference;
diff --git a/src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj b/src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
index 0ab40c45e0bafdfe098f060ec7aa886740924668..69c544c56e0db6c8652e551b2b6a40dd62cdf8ce 100644
--- a/src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
+++ b/src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
@@ -43,6 +43,7 @@
 		1E44AF0D0B67CDE900BAD059 /* m_fixed.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AEFE0B67CDE900BAD059 /* m_fixed.c */; };
 		1E44AF0F0B67CDE900BAD059 /* m_menu.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF000B67CDE900BAD059 /* m_menu.c */; };
 		1E44AF110B67CDE900BAD059 /* m_misc.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF020B67CDE900BAD059 /* m_misc.c */; };
+		1E44AF110B67CDE900BAD059 /* apng.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF020B67CDE900BAD059 /* apng.c */; };
 		1E44AF130B67CDE900BAD059 /* m_random.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF040B67CDE900BAD059 /* m_random.c */; };
 		1E44AF1A0B67CE2A00BAD059 /* info.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF180B67CE2A00BAD059 /* info.c */; };
 		1E44AF1E0B67CE3600BAD059 /* md5.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF1C0B67CE3600BAD059 /* md5.c */; };
@@ -254,6 +255,8 @@
 		1E44AF010B67CDE900BAD059 /* m_menu.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_menu.h; path = ../../m_menu.h; sourceTree = SOURCE_ROOT; };
 		1E44AF020B67CDE900BAD059 /* m_misc.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = m_misc.c; path = ../../m_misc.c; sourceTree = SOURCE_ROOT; };
 		1E44AF030B67CDE900BAD059 /* m_misc.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_misc.h; path = ../../m_misc.h; sourceTree = SOURCE_ROOT; };
+		1E44AF020B67CDE900BAD059 /* apng.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = apng.c; path = ../../m_misc.c; sourceTree = SOURCE_ROOT; };
+		1E44AF030B67CDE900BAD059 /* apng.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = apng.h; path = ../../m_misc.h; sourceTree = SOURCE_ROOT; };
 		1E44AF040B67CDE900BAD059 /* m_random.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = m_random.c; path = ../../m_random.c; sourceTree = SOURCE_ROOT; };
 		1E44AF050B67CDE900BAD059 /* m_random.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_random.h; path = ../../m_random.h; sourceTree = SOURCE_ROOT; };
 		1E44AF060B67CDE900BAD059 /* m_swap.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_swap.h; path = ../../m_swap.h; sourceTree = SOURCE_ROOT; };
@@ -679,6 +682,8 @@
 				1E44AEFF0B67CDE900BAD059 /* m_fixed.h */,
 				1E44AF020B67CDE900BAD059 /* m_misc.c */,
 				1E44AF030B67CDE900BAD059 /* m_misc.h */,
+				1E44AF020B67CDE900BAD059 /* apng.c */,
+				1E44AF030B67CDE900BAD059 /* apng.h */,
 				676BB51C0E0DE06100C95963 /* m_queue.c */,
 				676BB51D0E0DE06100C95963 /* m_queue.h */,
 				1E44AF040B67CDE900BAD059 /* m_random.c */,
diff --git a/src/w_wad.c b/src/w_wad.c
index da2d5128efc8df730529c6d709d1bcdcf0e4d416..4d95c3bbd6bc24a1da2b1c219ec6e3af23e26f46 100644
--- a/src/w_wad.c
+++ b/src/w_wad.c
@@ -185,6 +185,7 @@ FILE *W_OpenWadFile(const char **filename, boolean useerrors)
 static inline void W_LoadDehackedLumpsPK3(UINT16 wadnum)
 {
 	UINT16 posStart, posEnd;
+#ifdef HAVE_BLUA
 	posStart = W_CheckNumForFolderStartPK3("Lua/", wadnum, 0);
 	if (posStart != INT16_MAX)
 	{
@@ -193,6 +194,7 @@ static inline void W_LoadDehackedLumpsPK3(UINT16 wadnum)
 		for (; posStart < posEnd; posStart++)
 			LUA_LoadLump(wadnum, posStart);
 	}
+#endif
 	posStart = W_CheckNumForFolderStartPK3("SOC/", wadnum, 0);
 	if (posStart != INT16_MAX)
 	{
@@ -792,9 +794,11 @@ UINT16 W_InitFile(const char *filename)
 		CONS_Printf(M_GetText("Loading SOC from %s\n"), wadfile->filename);
 		DEH_LoadDehackedLumpPwad(numwadfiles - 1, 0);
 		break;
+#ifdef HAVE_BLUA
 	case RET_LUA:
 		LUA_LoadLump(numwadfiles - 1, 0);
 		break;
+#endif
 	default:
 		break;
 	}
diff --git a/src/win32/Srb2win-vc10.vcxproj b/src/win32/Srb2win-vc10.vcxproj
index ca73b12938fde0d7ccef57042413c1308a747d38..774ce5cbe8c7560c592f2b6b97e3db7864221347 100644
--- a/src/win32/Srb2win-vc10.vcxproj
+++ b/src/win32/Srb2win-vc10.vcxproj
@@ -182,6 +182,7 @@
   </ItemDefinitionGroup>
   <ItemGroup>
     <ClCompile Include="..\am_map.c" />
+    <ClCompile Include="..\apng.c" />
     <ClCompile Include="..\blua\lapi.c" />
     <ClCompile Include="..\blua\lauxlib.c" />
     <ClCompile Include="..\blua\lbaselib.c" />
@@ -330,6 +331,7 @@
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="..\am_map.h" />
+    <ClInclude Include="..\apng.h" />
     <ClInclude Include="..\blua\lapi.h" />
     <ClInclude Include="..\blua\lauxlib.h" />
     <ClInclude Include="..\blua\lcode.h" />
diff --git a/src/win32/Srb2win-vc9.vcproj b/src/win32/Srb2win-vc9.vcproj
index 24235bc7b158cb8ec8d6dea0ecb38454c7dd2488..a64b8638cde6986a2377440a62bfe060293cb93f 100644
--- a/src/win32/Srb2win-vc9.vcproj
+++ b/src/win32/Srb2win-vc9.vcproj
@@ -2851,6 +2851,50 @@
 				RelativePath="..\m_misc.h"
 				>
 			</File>
+			<File
+				RelativePath="..\apng.c"
+				>
+				<FileConfiguration
+					Name="Debug|Win32"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions=""
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|x64"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions=""
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions=""
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|x64"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions=""
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\apng.h"
+				>
+			</File>
 			<File
 				RelativePath="..\m_queue.c"
 				>
diff --git a/src/win32/win_snd.c b/src/win32/win_snd.c
index 454c53e37ee7d5a1fa72bdebbeff9715f94855e6..f3e3bbed487132ef0421474f3dfc90ee70f0e84a 100644
--- a/src/win32/win_snd.c
+++ b/src/win32/win_snd.c
@@ -815,6 +815,60 @@ void I_SetMusicVolume(UINT8 volume)
 	FMR_MUSIC(FMOD_Channel_SetVolume(music_channel, music_volume / 31.0));
 }
 
+UINT32 I_GetSongLength(void)
+{
+	UINT32 length;
+	if (I_SongType() == MU_MID)
+		return 0;
+	FMR_MUSIC(FMOD_Sound_GetLength(music_stream, &length, FMOD_TIMEUNIT_MS));
+	return length;
+}
+
+boolean I_SetSongLoopPoint(UINT32 looppoint)
+{
+        (void)looppoint;
+        return false;
+}
+
+UINT32 I_GetSongLoopPoint(void)
+{
+	return 0;
+}
+
+boolean I_SetSongPosition(UINT32 position)
+{
+	FMOD_RESULT e;
+	if(I_SongType() == MU_MID)
+		// Dummy out; this works for some MIDI, but not others.
+		// SDL does not support this for any MIDI.
+		return false;
+	e = FMOD_Channel_SetPosition(music_channel, position, FMOD_TIMEUNIT_MS);
+	if (e == FMOD_OK)
+		return true;
+	else if (e == FMOD_ERR_UNSUPPORTED // Only music modules, numbnuts!
+			|| e == FMOD_ERR_INVALID_POSITION) // Out-of-bounds!
+		return false;
+	else // Congrats, you horribly broke it somehow
+	{
+		FMR_MUSIC(e);
+		return false;
+	}
+}
+
+UINT32 I_GetSongPosition(void)
+{
+	FMOD_RESULT e;
+	unsigned int fmposition = 0;
+	if(I_SongType() == MU_MID)
+		// Dummy out because unsupported, even though FMOD does this correctly.
+		return 0;
+	e = FMOD_Channel_GetPosition(music_channel, &fmposition, FMOD_TIMEUNIT_MS);
+	if (e == FMOD_OK)
+		return (UINT32)fmposition;
+	else
+		return 0;
+}
+
 boolean I_SetSongTrack(INT32 track)
 {
 	if (track != current_track) // If the track's already playing, then why bother?
@@ -859,3 +913,46 @@ boolean I_SetSongTrack(INT32 track)
 	}
 	return false;
 }
+
+/// ------------------------
+/// MUSIC FADING
+/// ------------------------
+
+void I_SetInternalMusicVolume(UINT8 volume)
+{
+	(void)volume;
+}
+
+void I_StopFadingSong(void)
+{
+}
+
+boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms, void (*callback)(void))
+{
+	(void)target_volume;
+	(void)source_volume;
+	(void)ms;
+	(void)callback;
+	return false;
+}
+
+boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void))
+{
+	(void)target_volume;
+	(void)ms;
+	(void)callback;
+	return false;
+}
+
+boolean I_FadeOutStopSong(UINT32 ms)
+{
+	(void)ms;
+	return false;
+}
+
+boolean I_FadeInPlaySong(UINT32 ms, boolean looping)
+{
+        (void)ms;
+        (void)looping;
+        return false;
+}
diff --git a/src/y_inter.c b/src/y_inter.c
index 4b340cabd0cb4794b6725b8eaea2dadb49e3961c..ed4972d2e6ae9fd21d7627f9db4650be58ced0f7 100644
--- a/src/y_inter.c
+++ b/src/y_inter.c
@@ -696,7 +696,19 @@ void Y_Ticker(void)
 		boolean anybonuses = false;
 
 		if (!intertic) // first time only
-			S_ChangeMusicInternal("lclear", false); // don't loop it
+		{
+			if (mapheaderinfo[gamemap-1]->musinterfadeout
+#ifdef _WIN32
+				// can't fade midi due to win32 volume hack
+				&& S_MusicType() != MU_MID
+#endif
+			)
+				S_FadeOutStopMusic(mapheaderinfo[gamemap-1]->musinterfadeout);
+			else if (mapheaderinfo[gamemap-1]->musintername[0] && S_MusicExists(mapheaderinfo[gamemap-1]->musintername, !midi_disabled, !digital_disabled))
+				S_ChangeMusicInternal(mapheaderinfo[gamemap-1]->musintername, false); // don't loop it
+			else
+				S_ChangeMusicInternal("lclear", false); // don't loop it
+		}
 
 		if (intertic < TICRATE) // one second pause before tally begins
 			return;
@@ -757,7 +769,17 @@ void Y_Ticker(void)
 
 		if (!intertic) // first time only
 		{
-			S_ChangeMusicInternal("lclear", false); // don't loop it
+			if (mapheaderinfo[gamemap-1]->musinterfadeout
+#ifdef _WIN32
+				// can't fade midi due to win32 volume hack
+				&& S_MusicType() != MU_MID
+#endif
+			)
+				S_FadeOutStopMusic(mapheaderinfo[gamemap-1]->musinterfadeout);
+			else if (mapheaderinfo[gamemap-1]->musintername[0] && S_MusicExists(mapheaderinfo[gamemap-1]->musintername, !midi_disabled, !digital_disabled))
+				S_ChangeMusicInternal(mapheaderinfo[gamemap-1]->musintername, false); // don't loop it
+			else
+				S_ChangeMusicInternal("lclear", false); // don't loop it
 			tallydonetic = 0;
 		}