From 67a99f6334494fea4713d79d59bdf33cf91deed1 Mon Sep 17 00:00:00 2001
From: toaster <rollerorbital@gmail.com>
Date: Wed, 30 Oct 2019 17:16:44 +0000
Subject: [PATCH] ACTUALLY applied colorized flashing for dashmode to
 non-SF_MACHINE players, which wasn't happening for non-transparent players
 because :VVV

---
 src/r_things.c | 7 +++++--
 1 file changed, 5 insertions(+), 2 deletions(-)

diff --git a/src/r_things.c b/src/r_things.c
index 0102489eb2..1b44a22b8c 100644
--- a/src/r_things.c
+++ b/src/r_things.c
@@ -786,10 +786,13 @@ static void R_DrawVisSprite(vissprite_t *vis)
 			dc_translation = R_GetTranslationColormap(TC_RAINBOW, vis->mobj->color, GTC_CACHE);
 		else if (!(vis->cut & SC_PRECIP)
 			&& vis->mobj->player && vis->mobj->player->dashmode >= DASHMODE_THRESHOLD
-			&& (vis->mobj->player->charflags & (SF_DASHMODE|SF_MACHINE)) == (SF_DASHMODE|SF_MACHINE)
+			&& (vis->mobj->player->charflags & SF_DASHMODE)
 			&& ((leveltime/2) & 1))
 		{
-			dc_translation = R_GetTranslationColormap(TC_DASHMODE, 0, GTC_CACHE);
+			if (vis->mobj->player->charflags & SF_MACHINE)
+				dc_translation = R_GetTranslationColormap(TC_DASHMODE, 0, GTC_CACHE);
+			else
+				dc_translation = R_GetTranslationColormap(TC_RAINBOW, vis->mobj->color, GTC_CACHE);
 		}
 		else if (!(vis->cut & SC_PRECIP) && vis->mobj->skin && vis->mobj->sprite == SPR_PLAY) // This thing is a player!
 		{
-- 
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