diff --git a/src/dehacked.c b/src/dehacked.c index bb17856955b2a3ad83fa83f05e78ae412ad8aac2..192f2c7126d0d39124f073f87c432c852422baa9 100644 --- a/src/dehacked.c +++ b/src/dehacked.c @@ -8605,6 +8605,7 @@ struct { {"CR_MINECART",CR_MINECART}, {"CR_ROLLOUT", CR_ROLLOUT}, {"CR_PTERABYTE",CR_PTERABYTE}, + // Ring weapons (ringweapons_t) // Useful for A_GiveWeapon {"RW_AUTO",RW_AUTO}, diff --git a/src/p_mobj.c b/src/p_mobj.c index 4388c1bd6ea8fb5e86419aa53e794751154d6d66..5cd9c27e2c0dd765871a5e2896e916df65c38dc5 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -9107,6 +9107,12 @@ void P_MobjThinker(mobj_t *mobj) if (!mobj->target) break; + if (mobj->target->player->powers[pw_flashing]) + { + P_SetTarget(&mobj->target, NULL); + break; + } + vdist = mobj->z - mobj->target->z - mobj->target->height; if (vdist <= 0) { diff --git a/src/p_user.c b/src/p_user.c index 5ce582dfc539a4d5854b911635c76c58e330bf2b..45c94827cdfd29b978a07e563bd14f332927a790 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -11930,7 +11930,7 @@ void P_PlayerAfterThink(player_t *player) if (ptera->health <= 0) goto dropoff; - if (P_MobjAboveLava(ptera)) + if (P_MobjAboveLava(ptera) && ptera->movefactor <= 3*TICRATE - 10) goto dropoff; if (player->mo->eflags & MFE_VERTICALFLIP) @@ -11939,7 +11939,7 @@ void P_PlayerAfterThink(player_t *player) && (ptera->eflags & MFE_VERTICALFLIP)) // Reverse gravity check for the carrier - Flame player->mo->z = ptera->z + ptera->height + FixedMul(FRACUNIT, player->mo->scale); - if (ptera->ceilingz - ptera->z > spawnpoint->ceilingz - spawnpoint->z + 512*FRACUNIT) + if (ptera->ceilingz - ptera->z > spawnpoint->ceilingz - spawnpoint->z + 512*FRACUNIT && ptera->movefactor <= 3 * TICRATE - 10) goto dropoff; } else @@ -11948,7 +11948,7 @@ void P_PlayerAfterThink(player_t *player) && !(ptera->eflags & MFE_VERTICALFLIP)) // Correct gravity check for the carrier - Flame player->mo->z = ptera->z - player->mo->height - FixedMul(FRACUNIT, player->mo->scale); - if (ptera->z - ptera->floorz > spawnpoint->z - spawnpoint->floorz + 512 * FRACUNIT) + if (ptera->z - ptera->floorz > spawnpoint->z - spawnpoint->floorz + 512 * FRACUNIT && ptera->movefactor <= 3 * TICRATE - 10) goto dropoff; }