diff --git a/src/m_cheat.c b/src/m_cheat.c
index 36438a47575ab2028223245096424ad04b398119..07f10071711025f93f91d7b7ea2d9d65f3d5ad1d 100644
--- a/src/m_cheat.c
+++ b/src/m_cheat.c
@@ -1432,14 +1432,22 @@ void OP_ObjectplaceMovement(player_t *player)
 //
 // Objectplace related commands.
 //
-/*void Command_Writethings_f(void)
+void Command_Writethings_f(void)
 {
 	REQUIRE_INLEVEL;
 	REQUIRE_SINGLEPLAYER;
 	REQUIRE_OBJECTPLACE;
 
-	P_WriteThings();
-}*/
+	if (COM_Argc() > 1)
+	{
+		P_WriteThings(COM_Argv(1));
+	}
+	else
+	{
+		CONS_Printf(M_GetText("writethings <filename>: write out map things to a file, .txt or .lmp automatically appended.\n"));
+		return;
+	}
+}
 
 void Command_ObjectPlace_f(void)
 {
diff --git a/src/m_cheat.h b/src/m_cheat.h
index f4ac01d842eba583da08a2d1634bd09ad11f1b84..564c6da77ff7e0761faaff529ac4ed7a87ff3734 100644
--- a/src/m_cheat.h
+++ b/src/m_cheat.h
@@ -26,7 +26,7 @@ void cht_Init(void);
 // ObjectPlace
 //
 void Command_ObjectPlace_f(void);
-//void Command_Writethings_f(void);
+void Command_Writethings_f(void);
 
 extern consvar_t cv_opflags, cv_ophoopflags, cv_mapthingnum, cv_speed;
 //extern consvar_t cv_snapto, cv_grid;
diff --git a/src/netcode/d_netcmd.c b/src/netcode/d_netcmd.c
index ebb284d7b30cf50d27e08171657e8dac03c4c636..5df2875fd296a337d58a9a865ca975f6e2651a9b 100644
--- a/src/netcode/d_netcmd.c
+++ b/src/netcode/d_netcmd.c
@@ -913,7 +913,7 @@ void D_RegisterClientCommands(void)
 
 	// ingame object placing
 	COM_AddCommand("objectplace", Command_ObjectPlace_f, COM_LUA);
-	//COM_AddCommand("writethings", Command_Writethings_f);
+	COM_AddCommand("writethings", Command_Writethings_f, COM_LUA);
 	CV_RegisterVar(&cv_speed);
 	CV_RegisterVar(&cv_opflags);
 	CV_RegisterVar(&cv_ophoopflags);
diff --git a/src/p_setup.c b/src/p_setup.c
index 396639b7263e7801f8bc0b8ce0fc48213c153cff..1cb3ccd21a5bf246d224cc832d4d3208712fda2e 100644
--- a/src/p_setup.c
+++ b/src/p_setup.c
@@ -877,14 +877,32 @@ static void P_SpawnMapThings(boolean spawnemblems)
 		P_SpawnEmeraldHunt();
 }
 
+static void P_WriteTextmap_Things(FILE *f, const mapthing_t *wmapthings); // proto
+
 // Experimental groovy write function!
-/*void P_WriteThings(void)
+void P_WriteThings(const char *filepath)
 {
 	size_t i, length;
 	mapthing_t *mt;
 	UINT8 *savebuffer, *savebuf_p;
 	INT16 temp;
 
+	if (udmf)
+	{
+		FILE *f = fopen(va("%s.txt", filepath), "w");
+		if (!f)
+		{
+			CONS_Alert(CONS_ERROR, M_GetText("Couldn't write to file %s\n"), filepath);
+			return;
+		}
+
+		P_WriteTextmap_Things(f, mapthings);
+		fclose(f);
+
+		CONS_Printf(M_GetText("%s.txt saved.\n"), filepath);
+		return;
+	}
+
 	savebuf_p = savebuffer = (UINT8 *)malloc(nummapthings * sizeof (mapthing_t));
 
 	if (!savebuf_p)
@@ -908,12 +926,12 @@ static void P_SpawnMapThings(boolean spawnemblems)
 
 	length = savebuf_p - savebuffer;
 
-	FIL_WriteFile(va("newthings%d.lmp", gamemap), savebuffer, length);
+	FIL_WriteFile(va("%s.lmp", filepath), savebuffer, length);
 	free(savebuffer);
 	savebuf_p = NULL;
 
-	CONS_Printf(M_GetText("newthings%d.lmp saved.\n"), gamemap);
-}*/
+	CONS_Printf(M_GetText("%s.lmp saved.\n"), filepath);
+}
 
 //
 // MAP LOADING FUNCTIONS
@@ -2150,6 +2168,60 @@ typedef struct
 	mapthing_t *angleanchor;
 } sectorspecialthings_t;
 
+static void P_WriteTextmap_Things(FILE *f, const mapthing_t *wmapthings)
+{
+	size_t i, j;
+	mtag_t firsttag;
+
+	// Actual writing
+	for (i = 0; i < nummapthings; i++)
+	{
+		fprintf(f, "thing // %s\n", sizeu1(i));
+		fprintf(f, "{\n");
+		firsttag = Tag_FGet(&wmapthings[i].tags);
+		if (firsttag != 0)
+			fprintf(f, "id = %d;\n", firsttag);
+		if (wmapthings[i].tags.count > 1)
+		{
+			fprintf(f, "moreids = \"");
+			for (j = 1; j < wmapthings[i].tags.count; j++)
+			{
+				if (j > 1)
+					fprintf(f, " ");
+				fprintf(f, "%d", wmapthings[i].tags.tags[j]);
+			}
+			fprintf(f, "\";\n");
+		}
+		fprintf(f, "x = %d;\n", wmapthings[i].x);
+		fprintf(f, "y = %d;\n", wmapthings[i].y);
+		if (wmapthings[i].z != 0)
+			fprintf(f, "height = %d;\n", wmapthings[i].z);
+		fprintf(f, "angle = %d;\n", wmapthings[i].angle);
+		if (wmapthings[i].pitch != 0)
+			fprintf(f, "pitch = %d;\n", wmapthings[i].pitch);
+		if (wmapthings[i].roll != 0)
+			fprintf(f, "roll = %d;\n", wmapthings[i].roll);
+		if (wmapthings[i].type != 0)
+			fprintf(f, "type = %d;\n", wmapthings[i].type);
+		if (wmapthings[i].spritexscale != FRACUNIT)
+			fprintf(f, "scalex = %f;\n", FIXED_TO_FLOAT(wmapthings[i].spritexscale));
+		if (wmapthings[i].spriteyscale != FRACUNIT)
+			fprintf(f, "scaley = %f;\n", FIXED_TO_FLOAT(wmapthings[i].spriteyscale));
+		if (wmapthings[i].scale != FRACUNIT)
+			fprintf(f, "mobjscale = %f;\n", FIXED_TO_FLOAT(wmapthings[i].scale));
+		if (wmapthings[i].options & MTF_OBJECTFLIP)
+			fprintf(f, "flip = true;\n");
+		for (j = 0; j < NUMMAPTHINGARGS; j++)
+			if (wmapthings[i].args[j] != 0)
+				fprintf(f, "arg%s = %d;\n", sizeu1(j), wmapthings[i].args[j]);
+		for (j = 0; j < NUMMAPTHINGSTRINGARGS; j++)
+			if (mapthings[i].stringargs[j])
+				fprintf(f, "stringarg%s = \"%s\";\n", sizeu1(j), mapthings[i].stringargs[j]);
+		fprintf(f, "}\n");
+		fprintf(f, "\n");
+	}
+}
+
 static void P_WriteTextmap(void)
 {
 	size_t i, j;
@@ -2417,52 +2489,7 @@ static void P_WriteTextmap(void)
 	}
 
 	fprintf(f, "namespace = \"srb2\";\n");
-	for (i = 0; i < nummapthings; i++)
-	{
-		fprintf(f, "thing // %s\n", sizeu1(i));
-		fprintf(f, "{\n");
-		firsttag = Tag_FGet(&wmapthings[i].tags);
-		if (firsttag != 0)
-			fprintf(f, "id = %d;\n", firsttag);
-		if (wmapthings[i].tags.count > 1)
-		{
-			fprintf(f, "moreids = \"");
-			for (j = 1; j < wmapthings[i].tags.count; j++)
-			{
-				if (j > 1)
-					fprintf(f, " ");
-				fprintf(f, "%d", wmapthings[i].tags.tags[j]);
-			}
-			fprintf(f, "\";\n");
-		}
-		fprintf(f, "x = %d;\n", wmapthings[i].x);
-		fprintf(f, "y = %d;\n", wmapthings[i].y);
-		if (wmapthings[i].z != 0)
-			fprintf(f, "height = %d;\n", wmapthings[i].z);
-		fprintf(f, "angle = %d;\n", wmapthings[i].angle);
-		if (wmapthings[i].pitch != 0)
-			fprintf(f, "pitch = %d;\n", wmapthings[i].pitch);
-		if (wmapthings[i].roll != 0)
-			fprintf(f, "roll = %d;\n", wmapthings[i].roll);
-		if (wmapthings[i].type != 0)
-			fprintf(f, "type = %d;\n", wmapthings[i].type);
-		if (wmapthings[i].spritexscale != FRACUNIT)
-			fprintf(f, "scalex = %f;\n", FIXED_TO_FLOAT(wmapthings[i].spritexscale));
-		if (wmapthings[i].spriteyscale != FRACUNIT)
-			fprintf(f, "scaley = %f;\n", FIXED_TO_FLOAT(wmapthings[i].spriteyscale));
-		if (wmapthings[i].scale != FRACUNIT)
-			fprintf(f, "mobjscale = %f;\n", FIXED_TO_FLOAT(wmapthings[i].scale));
-		if (wmapthings[i].options & MTF_OBJECTFLIP)
-			fprintf(f, "flip = true;\n");
-		for (j = 0; j < NUMMAPTHINGARGS; j++)
-			if (wmapthings[i].args[j] != 0)
-				fprintf(f, "arg%s = %d;\n", sizeu1(j), wmapthings[i].args[j]);
-		for (j = 0; j < NUMMAPTHINGSTRINGARGS; j++)
-			if (mapthings[i].stringargs[j])
-				fprintf(f, "stringarg%s = \"%s\";\n", sizeu1(j), mapthings[i].stringargs[j]);
-		fprintf(f, "}\n");
-		fprintf(f, "\n");
-	}
+	P_WriteTextmap_Things(f, wmapthings);
 
 	for (i = 0; i < numvertexes; i++)
 	{
diff --git a/src/p_setup.h b/src/p_setup.h
index f9e51024d2dbcf55f61bd193d1e32edc278a31be..61c445c6523ba28a589c54364bd644e701282110 100644
--- a/src/p_setup.h
+++ b/src/p_setup.h
@@ -71,7 +71,7 @@ boolean P_AddFolder(const char *folderpath);
 boolean P_RunSOC(const char *socfilename);
 void P_LoadSoundsRange(UINT16 wadnum, UINT16 first, UINT16 num);
 void P_LoadMusicsRange(UINT16 wadnum, UINT16 first, UINT16 num);
-//void P_WriteThings(void);
+void P_WriteThings(const char *filepath);
 size_t P_PrecacheLevelFlats(void);
 void P_AllocMapHeader(INT16 i);