diff --git a/src/g_game.c b/src/g_game.c index e1380e3a728dfadb37b2283615dcb7745298aeba..abefac161fefce2f13d28fbc255f2b3500bd275e 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2809,6 +2809,13 @@ void G_MovePlayerToSpawnOrStarpost(INT32 playernum) P_MovePlayerToStarpost(playernum); else P_MovePlayerToSpawn(playernum, G_FindMapStart(playernum)); + + R_ResetMobjInterpolationState(players[playernum].mo); + + if (playernum == consoleplayer) + P_ResetCamera(&players[playernum], &camera); + else if (playernum == secondarydisplayplayer) + P_ResetCamera(&players[playernum], &camera2); } mapthing_t *G_FindCTFStart(INT32 playernum)