diff --git a/src/netcode/client_connection.c b/src/netcode/client_connection.c index a81ac7e97fe2f528543d5848b99669740dbdd5ef..907021e7dafddfb3f31b2a2dd850f15d4890a16e 100644 --- a/src/netcode/client_connection.c +++ b/src/netcode/client_connection.c @@ -572,7 +572,7 @@ static boolean CL_FinishedFileList(void) CL_Reset(); D_StartTitle(); M_StartMessage(M_GetText( - "An error occured when trying to\n" + "An error occurred when trying to\n" "download missing addons.\n" "(This is almost always a problem\n" "with the server, not your game.)\n\n" diff --git a/src/netcode/gamestate.c b/src/netcode/gamestate.c index 005e81ba9e58a4a8bb14479bd4ccb16f8f797be2..f36347c6d88e94a444fb186937d2672cfe3a0df9 100644 --- a/src/netcode/gamestate.c +++ b/src/netcode/gamestate.c @@ -284,7 +284,7 @@ void Command_ResendGamestate(void) netbuffer->packettype = PT_WILLRESENDGAMESTATE; if (!HSendPacket(playernode[playernum], true, 0, 0)) { - CONS_Alert(CONS_ERROR, M_GetText("A problem occured, please try again.\n")); + CONS_Alert(CONS_ERROR, M_GetText("A problem occurred, please try again.\n")); return; } }