diff --git a/src/netcode/client_connection.c b/src/netcode/client_connection.c
index a81ac7e97fe2f528543d5848b99669740dbdd5ef..907021e7dafddfb3f31b2a2dd850f15d4890a16e 100644
--- a/src/netcode/client_connection.c
+++ b/src/netcode/client_connection.c
@@ -572,7 +572,7 @@ static boolean CL_FinishedFileList(void)
 			CL_Reset();
 			D_StartTitle();
 			M_StartMessage(M_GetText(
-				"An error occured when trying to\n"
+				"An error occurred when trying to\n"
 				"download missing addons.\n"
 				"(This is almost always a problem\n"
 				"with the server, not your game.)\n\n"
diff --git a/src/netcode/gamestate.c b/src/netcode/gamestate.c
index 005e81ba9e58a4a8bb14479bd4ccb16f8f797be2..f36347c6d88e94a444fb186937d2672cfe3a0df9 100644
--- a/src/netcode/gamestate.c
+++ b/src/netcode/gamestate.c
@@ -284,7 +284,7 @@ void Command_ResendGamestate(void)
 	netbuffer->packettype = PT_WILLRESENDGAMESTATE;
 	if (!HSendPacket(playernode[playernum], true, 0, 0))
 	{
-		CONS_Alert(CONS_ERROR, M_GetText("A problem occured, please try again.\n"));
+		CONS_Alert(CONS_ERROR, M_GetText("A problem occurred, please try again.\n"));
 		return;
 	}
 }