From 7197d106089223a80a1eb163188daa3cd83c8547 Mon Sep 17 00:00:00 2001 From: candelavla <lavla@duck.com> Date: Fri, 28 Feb 2025 16:26:35 -0600 Subject: [PATCH] Change version to 2.2.16 nightly --- appveyor.yml | 2 +- src/version.h | 6 +++--- src/win32/Srb2win.rc | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/appveyor.yml b/appveyor.yml index d0d94b9828..130b0deccb 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -1,4 +1,4 @@ -version: 2.2.14.{branch}-{build} +version: 2.2.16.{branch}-{build} os: MinGW environment: diff --git a/src/version.h b/src/version.h index 8e69194cd2..54cf92bf1a 100644 --- a/src/version.h +++ b/src/version.h @@ -1,4 +1,4 @@ -#define SRB2VERSION "2.2.15"/* this must be the first line, for cmake !! */ +#define SRB2VERSION "2.2.16"/* this must be the first line, for cmake !! */ // The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/members/?key=ms_admin ). // DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server. @@ -9,7 +9,7 @@ // it's only for detection of the version the player is using so the MS can alert them of an update. // Only set it higher, not lower, obviously. // Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1". -#define MODVERSION 56 +#define MODVERSION 57 // Define this as a prerelease version suffix (pre#, RC#) -//#define BETAVERSION "pre4" +#define BETAVERSION "nightly" diff --git a/src/win32/Srb2win.rc b/src/win32/Srb2win.rc index 6fba9f9a88..9fd8ea574b 100644 --- a/src/win32/Srb2win.rc +++ b/src/win32/Srb2win.rc @@ -77,8 +77,8 @@ END #include "../doomdef.h" // Needed for version string VS_VERSION_INFO VERSIONINFO - FILEVERSION 2,2,14,0 - PRODUCTVERSION 2,2,14,0 + FILEVERSION 2,2,16,0 + PRODUCTVERSION 2,2,16,0 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L -- GitLab