diff --git a/src/g_game.c b/src/g_game.c index 956751bb96a89b58466147beef4f8d9449b29738..30519b37907d8f2167c2daee4e3a5b318d8773dd 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2999,6 +2999,8 @@ boolean G_EnoughPlayersFinished(void) { if (!playeringame[i] || players[i].spectator || players[i].bot) continue; + if (players[i].quittime > 30 * TICRATE) + continue; if (players[i].lives <= 0) continue; diff --git a/src/p_user.c b/src/p_user.c index ea42a2c360b86449c688133c33631d8508b44e77..4044428b83a11f4eccbfcf98f575a9e508155042 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -11479,6 +11479,8 @@ void P_PlayerThink(player_t *player) { if (!playeringame[i] || players[i].spectator || players[i].bot) continue; + if (players[i].quittime > 30 * TICRATE) + continue; if (players[i].lives <= 0) continue;