From 75042d781f94923c7e540f7d005cd2c9ed682d15 Mon Sep 17 00:00:00 2001 From: Snu <coolzach5@gmail.com> Date: Tue, 29 Sep 2020 13:47:48 +0100 Subject: [PATCH] Fix characters without SF_CANBREAKWALLS not being able to climb bustable walls. --- src/p_map.c | 2 +- src/p_user.c | 10 +++++----- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/p_map.c b/src/p_map.c index b7ad14808b..4732ebeeb6 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -3341,7 +3341,7 @@ static void PTR_GlideClimbTraverse(line_t *li) { for (rover = checksector->ffloors; rover; rover = rover->next) { - if (!(rover->flags & FF_EXISTS) || !(rover->flags & FF_BLOCKPLAYER) || (rover->flags & FF_BUSTUP)) + if (!(rover->flags & FF_EXISTS) || !(rover->flags & FF_BLOCKPLAYER) || ((rover->flags & FF_BUSTUP) && (slidemo->player->charflags & SF_CANBREAKWALLS))) continue; topheight = P_GetFFloorTopZAt (rover, slidemo->x, slidemo->y); diff --git a/src/p_user.c b/src/p_user.c index ed9de48bfb..c56c91d792 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -3255,7 +3255,7 @@ static void P_DoClimbing(player_t *player) for (rover = glidesector->sector->ffloors; rover; rover = rover->next) { - if (!(rover->flags & FF_EXISTS) || !(rover->flags & FF_BLOCKPLAYER) || (rover->flags & FF_BUSTUP)) + if (!(rover->flags & FF_EXISTS) || !(rover->flags & FF_BLOCKPLAYER) || ((rover->flags & FF_BUSTUP) && (player->charflags & SF_CANBREAKWALLS))) continue; floorclimb = true; @@ -3296,7 +3296,7 @@ static void P_DoClimbing(player_t *player) // Is there a FOF directly below this one that we can move onto? for (roverbelow = glidesector->sector->ffloors; roverbelow; roverbelow = roverbelow->next) { - if (!(roverbelow->flags & FF_EXISTS) || !(roverbelow->flags & FF_BLOCKPLAYER) || (roverbelow->flags & FF_BUSTUP)) + if (!(roverbelow->flags & FF_EXISTS) || !(roverbelow->flags & FF_BLOCKPLAYER) || ((rover->flags & FF_BUSTUP) && (player->charflags & SF_CANBREAKWALLS))) continue; if (roverbelow == rover) @@ -3341,7 +3341,7 @@ static void P_DoClimbing(player_t *player) // Is there a FOF directly below this one that we can move onto? for (roverbelow = glidesector->sector->ffloors; roverbelow; roverbelow = roverbelow->next) { - if (!(roverbelow->flags & FF_EXISTS) || !(roverbelow->flags & FF_BLOCKPLAYER) || (roverbelow->flags & FF_BUSTUP)) + if (!(roverbelow->flags & FF_EXISTS) || !(roverbelow->flags & FF_BLOCKPLAYER) || ((rover->flags & FF_BUSTUP) && (player->charflags & SF_CANBREAKWALLS))) continue; if (roverbelow == rover) @@ -3398,7 +3398,7 @@ static void P_DoClimbing(player_t *player) ffloor_t *rover; for (rover = glidesector->sector->ffloors; rover; rover = rover->next) { - if (!(rover->flags & FF_EXISTS) || !(rover->flags & FF_BLOCKPLAYER) || (rover->flags & FF_BUSTUP)) + if (!(rover->flags & FF_EXISTS) || !(rover->flags & FF_BLOCKPLAYER) || ((rover->flags & FF_BUSTUP) && (player->charflags & SF_CANBREAKWALLS))) continue; bottomheight = P_GetFFloorBottomZAt(rover, player->mo->x, player->mo->y); @@ -3438,7 +3438,7 @@ static void P_DoClimbing(player_t *player) ffloor_t *rover; for (rover = glidesector->sector->ffloors; rover; rover = rover->next) { - if (!(rover->flags & FF_EXISTS) || !(rover->flags & FF_BLOCKPLAYER) || (rover->flags & FF_BUSTUP)) + if (!(rover->flags & FF_EXISTS) || !(rover->flags & FF_BLOCKPLAYER) || ((rover->flags & FF_BUSTUP) && (player->charflags & SF_CANBREAKWALLS))) continue; topheight = P_GetFFloorTopZAt(rover, player->mo->x, player->mo->y); -- GitLab