diff --git a/src/d_netcmd.c b/src/d_netcmd.c
index 998eef05d137badc41cc5bd3029fc0fba53ef700..af37d56200491d263e0610808dc6994b670b147e 100644
--- a/src/d_netcmd.c
+++ b/src/d_netcmd.c
@@ -4000,7 +4000,7 @@ static void Command_ExitLevel_f(void)
 		CONS_Printf(M_GetText("This only works in a netgame.\n"));
 	else if (!(server || (IsPlayerAdmin(consoleplayer))))
 		CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
-	else if (gamestate != GS_LEVEL || demoplayback)
+	else if (( gamestate != GS_LEVEL && gamestate != GS_CREDITS ) || demoplayback)
 		CONS_Printf(M_GetText("You must be in a level to use this.\n"));
 	else
 		SendNetXCmd(XD_EXITLEVEL, NULL, 0);
diff --git a/src/g_game.c b/src/g_game.c
index f9477f91e08f39d54e25989c076266c0cb844dab..586413f395765a18a6c458f99bfe5193e9d4c833 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -15,6 +15,7 @@
 #include "console.h"
 #include "d_main.h"
 #include "d_player.h"
+#include "d_clisrv.h"
 #include "f_finale.h"
 #include "p_setup.h"
 #include "p_saveg.h"
@@ -1874,7 +1875,9 @@ boolean G_Responder(event_t *ev)
 
 		if (F_CreditResponder(ev))
 		{
-			F_StartGameEvaluation();
+			// Skip credits for everyone
+			if (!netgame || server || IsPlayerAdmin(consoleplayer))
+				SendNetXCmd(XD_EXITLEVEL, NULL, 0);
 			return true;
 		}
 	}
@@ -2696,6 +2699,10 @@ void G_ExitLevel(void)
 		// Remove CEcho text on round end.
 		HU_ClearCEcho();
 	}
+	else if (gamestate == GS_CREDITS)
+	{
+		F_StartGameEvaluation();
+	}
 }
 
 // See also the enum GameType in doomstat.h