diff --git a/src/p_spec.c b/src/p_spec.c index 7fcdfd1e3eb1faae57794285909679ff64016589..9ab50d9476263a8e99f37b5ced38ef0963f54257 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -464,7 +464,7 @@ static inline void P_FindAnimatedFlat(INT32 animnum) for (i = 0; i < numlevelflats; i++, foundflats++) { // is that levelflat from the flat anim sequence ? - if ((anims[animnum].istexture) && (foundflats->u.texture.num != 0 && foundflats->u.texture.num != -1) + if ((anims[animnum].istexture) && (foundflats->type == LEVELFLAT_TEXTURE) && ((UINT16)foundflats->u.texture.num >= startflatnum && (UINT16)foundflats->u.texture.num <= endflatnum)) { foundflats->u.texture.basenum = startflatnum; diff --git a/src/r_data.c b/src/r_data.c index fa5e5c43b52473099c619a8ec9927529cfaf55ff..5c1d53bd9eb4b98ff8b3c31df8494503767f62b9 100644 --- a/src/r_data.c +++ b/src/r_data.c @@ -456,6 +456,7 @@ static UINT8 *R_GenerateTexture(size_t texnum) texture_t *texture; texpatch_t *patch; patch_t *realpatch; + boolean dealloc = false; int x, x1, x2, i, width, height; size_t blocksize; column_t *patchcol; @@ -487,10 +488,7 @@ static UINT8 *R_GenerateTexture(size_t texnum) #ifndef NO_PNG_LUMPS if (R_IsLumpPNG((UINT8 *)realpatch, lumplength)) - { - realpatch = R_PNGToPatch((UINT8 *)realpatch, lumplength, NULL, false); goto multipatch; - } #endif // Check the patch for holes. @@ -579,9 +577,14 @@ static UINT8 *R_GenerateTexture(size_t texnum) lumpnum = patch->lump; lumplength = W_LumpLengthPwad(wadnum, lumpnum); realpatch = W_CacheLumpNumPwad(wadnum, lumpnum, PU_CACHE); + dealloc = false; + #ifndef NO_PNG_LUMPS if (R_IsLumpPNG((UINT8 *)realpatch, lumplength)) + { realpatch = R_PNGToPatch((UINT8 *)realpatch, lumplength, NULL, false); + dealloc = true; + } #endif x1 = patch->originx; @@ -619,6 +622,9 @@ static UINT8 *R_GenerateTexture(size_t texnum) colofs[x] = LONG((x * texture->height) + (texture->width*4)); ColumnDrawerPointer(patchcol, block + LONG(colofs[x]), patch, texture->height, height); } + + if (dealloc) + Z_Free(realpatch); } done: