From 782f6e9330db8882e972e039edf840a90da4ebc2 Mon Sep 17 00:00:00 2001
From: Inuyasha <MattWCSTRFAN@gmail.com>
Date: Mon, 2 May 2016 22:25:00 -0700
Subject: [PATCH] dupx and dupy are important for Lua too

---
 src/lua_hudlib.c | 18 ++++++++++++++++++
 1 file changed, 18 insertions(+)

diff --git a/src/lua_hudlib.c b/src/lua_hudlib.c
index c4a72f0740..33cc1b3672 100644
--- a/src/lua_hudlib.c
+++ b/src/lua_hudlib.c
@@ -528,6 +528,22 @@ static int libd_height(lua_State *L)
 	return 1;
 }
 
+static int libd_dupx(lua_State *L)
+{
+	HUDONLY
+	lua_pushinteger(L, vid.dupx); // push integral scale (patch scale)
+	lua_pushfixed(L, vid.fdupx); // push fixed point scale (position scale)
+	return 2;
+}
+
+static int libd_dupy(lua_State *L)
+{
+	HUDONLY
+	lua_pushinteger(L, vid.dupy); // push integral scale (patch scale)
+	lua_pushfixed(L, vid.fdupy); // push fixed point scale (position scale)
+	return 2;
+}
+
 static int libd_renderer(lua_State *L)
 {
 	HUDONLY
@@ -552,6 +568,8 @@ static luaL_Reg lib_draw[] = {
 	{"getColormap", libd_getColormap},
 	{"width", libd_width},
 	{"height", libd_height},
+	{"dupx", libd_dupx},
+	{"dupy", libd_dupy},
 	{"renderer", libd_renderer},
 	{NULL, NULL}
 };
-- 
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