diff --git a/src/hardware/hw_md2.c b/src/hardware/hw_md2.c
index 1cced9b9aacdadbc93f711df09c3f511ba0022bd..a1aa9859018c2a35f0b3cbfcb03193526d3f34d9 100644
--- a/src/hardware/hw_md2.c
+++ b/src/hardware/hw_md2.c
@@ -1618,8 +1618,13 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
 			}
 		}
 
+#if 0
 		p.anglez = FIXED_TO_FLOAT(AngleFixed(spr->mobj->pitch));
 		p.anglex = FIXED_TO_FLOAT(AngleFixed(spr->mobj->roll));
+#else
+		p.anglez = 0.f;
+		p.anglex = 0.f;
+#endif
 
 		p.flip = atransform.flip;
 		p.mirror = atransform.mirror;
diff --git a/src/p_mobj.c b/src/p_mobj.c
index f336ecd8421a55d08d4b196fec552fccdf75fccd..0b5246866b50b308388eca1720a0a4489d93af72 100644
--- a/src/p_mobj.c
+++ b/src/p_mobj.c
@@ -1591,6 +1591,7 @@ void P_CheckGravity(mobj_t *mo, boolean affect)
 //
 void P_SetPitchRollFromSlope(mobj_t *mo, pslope_t *slope)
 {
+#if 0
 	if (slope)
 	{
 		fixed_t tempz = slope->normal.z;
@@ -1604,6 +1605,10 @@ void P_SetPitchRollFromSlope(mobj_t *mo, pslope_t *slope)
 	{
 		mo->pitch = mo->roll = 0;
 	}
+#else
+	(void)mo;
+	(void)slope;
+#endif
 }
 
 #define STOPSPEED (FRACUNIT)
diff --git a/src/r_patchrotation.c b/src/r_patchrotation.c
index 999f07995eeba0e32ca63f2a9a51cfd93522d651..d960a95ad876c1c9377c539d1c0ad71c61e1ea99 100644
--- a/src/r_patchrotation.c
+++ b/src/r_patchrotation.c
@@ -26,6 +26,7 @@ angle_t R_ModelRotationAngle(mobj_t *mobj)
 
 angle_t R_SpriteRotationAngle(mobj_t *mobj)
 {
+#if 0
 	angle_t viewingAngle = R_PointToAngle(mobj->x, mobj->y);
 
 	fixed_t pitchMul = -FINESINE(viewingAngle >> ANGLETOFINESHIFT);
@@ -34,6 +35,9 @@ angle_t R_SpriteRotationAngle(mobj_t *mobj)
 	angle_t rollOrPitch = FixedMul(mobj->pitch, pitchMul) + FixedMul(mobj->roll, rollMul);
 
 	return (rollOrPitch + R_ModelRotationAngle(mobj));
+#else
+	return R_ModelRotationAngle(mobj);
+#endif
 }
 
 INT32 R_GetRollAngle(angle_t rollangle)