diff --git a/src/m_menu.c b/src/m_menu.c index 3ebaedca27b6ed63bb044109f3383ad0d90789d2..6047bada962ba6a5f981e03ad2ad0cc1aa8a7137 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -5405,9 +5405,10 @@ static void M_HandleLevelPlatter(INT32 choice) case KEY_LEFTARROW: if (levellistmode == LLM_CREATESERVER && !lsrow) { + INT32 startinggametype = cv_newgametype.value; do CV_AddValue(&cv_newgametype, -1); - while (!M_GametypeHasLevels(cv_newgametype.value)); + while (cv_newgametype.value != startinggametype && !M_GametypeHasLevels(cv_newgametype.value)); S_StartSound(NULL,sfx_menu1); lscol = 0;