diff --git a/src/lua_baselib.c b/src/lua_baselib.c index 6d2c8661ee977603dc0f4013bdfdb43ef153d5b4..304c866c9c9ee6c8fc78b0c860a8a0ed09d83cb3 100644 --- a/src/lua_baselib.c +++ b/src/lua_baselib.c @@ -3878,7 +3878,7 @@ static int lib_gAddPlayer(lua_State *L) player_t *newplayer; SINT8 skinnum = 0, bot; - for (i = 0; i < MAXPLAYERS; i++) + for (i = 1; i < MAXPLAYERS; i++) { if (!playeringame[i]) break;