From 7db7a739d470291d29e870a68d8fbbc1dcc5109f Mon Sep 17 00:00:00 2001
From: Monster Iestyn <iestynjealous@ntlworld.com>
Date: Wed, 29 Aug 2018 21:31:15 +0100
Subject: [PATCH] Use INFLIVES macro in place of 0x7f for infinite lives check

---
 src/g_game.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/g_game.c b/src/g_game.c
index 74acb7594e..d3d8eeb258 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -1914,7 +1914,7 @@ void G_Ticker(boolean run)
 			else
 			{
 				// Costs a life to retry ... unless the player in question is dead already.
-				if (G_GametypeUsesLives() && players[consoleplayer].playerstate == PST_LIVE && players[consoleplayer].lives != 0x7f)
+				if (G_GametypeUsesLives() && players[consoleplayer].playerstate == PST_LIVE && players[consoleplayer].lives != INFLIVES)
 					players[consoleplayer].lives -= 1;
 
 				G_DoReborn(consoleplayer);
-- 
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