diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 9d4156e1df94356f2d92dc87826f9d9de8278b21..33281e9924c8c73c7acf3638ac6c90968b2bd316 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -1925,6 +1925,7 @@ static void Command_Map_f(void) newresetplayers = ! COM_CheckParm("-noresetplayers"); prevent_cheat = !( usedCheats ) && !( option_force || cv_debug ); + set_cheated = false; if (!( netgame || multiplayer )) { diff --git a/src/m_cond.c b/src/m_cond.c index 3dfb1dceb2c9531d7362a2024ba512d28baf6c8a..6c87ebf6e5d8fb30789be6b5675f10daa574a22e 100644 --- a/src/m_cond.c +++ b/src/m_cond.c @@ -528,7 +528,7 @@ UINT8 M_CampaignWarpIsCheat(INT32 gt, INT32 mapnum, gamedata_t *data) } // It's only a cheat if you've never been there. - return (!(data->mapvisited[mapnum])); + return (!(data->mapvisited[mapnum-1])); } INT32 M_CountEmblems(gamedata_t *data)