diff --git a/src/m_menu.c b/src/m_menu.c
index 86f7410cd92d927f97892c0eff67f717bb5baffc..4273ed207f0f4f9ce77e24a105535ff3f97e34cf 100644
--- a/src/m_menu.c
+++ b/src/m_menu.c
@@ -4023,7 +4023,7 @@ static void M_DrawLevelPlatterWideMap(UINT8 row, UINT8 col, INT32 x, INT32 y, bo
 	if (!map)
 		return;
 
-	//  A 160x100 image of the level as entry MAPxxP
+	//  A 564x100 image of the level as entry MAPxxW
 	if (!(levelselect.rows[row].mapavailable[col]))
 		V_DrawSmallScaledPatch(x, y, V_STATIC, levselp[1][2]); // static - make secret maps look ENTICING
 	else
diff --git a/src/m_menu.h b/src/m_menu.h
index 785a3785c4120be57e734db84cb0378e220c231a..004ebaeb332b8f0191b95d51cf0f8292c318df17 100644
--- a/src/m_menu.h
+++ b/src/m_menu.h
@@ -182,7 +182,7 @@ typedef struct
 	UINT8 next;
 } description_t;
 
-// experimental level select -- remember to use M_HandleSetupMultiPlayer
+// level select platter
 typedef struct
 {
 	char header[22+5]; // mapheader_t lvltttl max length + " ZONE"