From 83d87c343b194ea365b10d5f87c6f1ed8e1189cd Mon Sep 17 00:00:00 2001
From: Monster Iestyn <iestynjealous@ntlworld.com>
Date: Thu, 2 Aug 2018 16:15:30 +0100
Subject: [PATCH] Fix Cacolantern's preparing sound being played everywhere
 across the map

(or, in other words, fixing this to be the same as the equivalent state in the original SOC)
---
 src/info.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/info.c b/src/info.c
index c9313624f3..f23b069716 100644
--- a/src/info.c
+++ b/src/info.c
@@ -3435,7 +3435,7 @@ state_t states[NUMSTATES] =
 	{SPR_CACO, 2,  5, {A_JetChase}, 0, 0, S_CACO_CHASE_REPEAT}, // S_CACO_CHASE
 	{SPR_CACO, 2,  0, {A_Repeat}, 5, S_CACO_CHASE, S_CACO_RANDOM}, // S_CACO_CHASE_REPEAT
 	{SPR_CACO, 2,  0, {A_RandomState}, S_CACO_PREPARE_SOUND, S_CACO_CHASE, S_CACO_RANDOM}, // S_CACO_RANDOM
-	{SPR_CACO, 2,  8, {A_PlaySound}, sfx_s3k95, 0, S_CACO_PREPARE1},  // S_CACO_PREPARE_SOUND
+	{SPR_CACO, 2,  8, {A_PlaySound}, sfx_s3k95, 1, S_CACO_PREPARE1},  // S_CACO_PREPARE_SOUND
 	{SPR_CACO, 3,               8, {NULL}, 0, 0, S_CACO_PREPARE2},    // S_CACO_PREPARE1
 	{SPR_CACO, 4|FF_FULLBRIGHT, 8, {NULL}, 0, 0, S_CACO_PREPARE3},    // S_CACO_PREPARE2
 	{SPR_CACO, 5|FF_FULLBRIGHT, 8, {NULL}, 0, 0, S_CACO_SHOOT_SOUND}, // S_CACO_PREPARE3
-- 
GitLab