diff --git a/src/hardware/hw_md2.c b/src/hardware/hw_md2.c index 13a8cc44e4ab33d8b1aafb43f51bdbe8177c912a..d1d6e91a2572efd9bf39ab1dcff167017d48d1fb 100644 --- a/src/hardware/hw_md2.c +++ b/src/hardware/hw_md2.c @@ -1145,6 +1145,7 @@ boolean HWR_DrawModel(gr_vissprite_t *spr) INT32 durs = spr->mobj->state->tics; INT32 tics = spr->mobj->tics; //mdlframe_t *next = NULL; + const boolean papersprite = (spr->mobj->frame & FF_PAPERSPRITE); const UINT8 flip = (UINT8)(!(spr->mobj->eflags & MFE_VERTICALFLIP) != !(spr->mobj->frame & FF_VERTICALFLIP)); spritedef_t *sprdef; spriteframe_t *sprframe; @@ -1367,14 +1368,12 @@ boolean HWR_DrawModel(gr_vissprite_t *spr) sprframe = &sprdef->spriteframes[spr->mobj->frame & FF_FRAMEMASK]; - if (sprframe->rotate) + if (sprframe->rotate || papersprite) { fixed_t anglef = AngleFixed(spr->mobj->angle); if (spr->mobj->player) anglef = AngleFixed(spr->mobj->player->drawangle); - else - anglef = AngleFixed(spr->mobj->angle); p.angley = FIXED_TO_FLOAT(anglef); }