From 8bfdb52231b0cdff953410c0c150c8a28ea9b465 Mon Sep 17 00:00:00 2001
From: Jaime Passos <lazymyuutsu@gmail.com>
Date: Fri, 17 Jan 2020 00:49:43 -0300
Subject: [PATCH] add R_IsPointInSubsector to lua baselib

---
 src/lua_baselib.c | 15 +++++++++++++++
 1 file changed, 15 insertions(+)

diff --git a/src/lua_baselib.c b/src/lua_baselib.c
index 2a82ec5129..7a16f3c699 100644
--- a/src/lua_baselib.c
+++ b/src/lua_baselib.c
@@ -2193,6 +2193,20 @@ static int lib_rPointInSubsector(lua_State *L)
 	return 1;
 }
 
+static int lib_rIsPointInSubsector(lua_State *L)
+{
+	fixed_t x = luaL_checkfixed(L, 1);
+	fixed_t y = luaL_checkfixed(L, 2);
+	subsector_t *sub = R_IsPointInSubsector(x, y);
+	//HUDSAFE
+	INLEVEL
+	if (sub)
+		LUA_PushUserdata(L, sub, META_SUBSECTOR);
+	else
+		lua_pushnil(L);
+	return 1;
+}
+
 // R_THINGS
 ////////////
 
@@ -3127,6 +3141,7 @@ static luaL_Reg lib[] = {
 	{"R_PointToDist",lib_rPointToDist},
 	{"R_PointToDist2",lib_rPointToDist2},
 	{"R_PointInSubsector",lib_rPointInSubsector},
+	{"R_IsPointInSubsector",lib_rIsPointInSubsector},
 
 	// r_things (sprite)
 	{"R_Char2Frame",lib_rChar2Frame},
-- 
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