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- Downloads
* Added restriction to prevent combination of CA2_GUNSLINGER and ringslinger on.
* Swapped usage of player->spinitem to player->revitem for bullet type selection, since spinitem is used coming out of zoom tubes (which are universal). * Switched the optional boolean for "bullet" in the Lua wrapper for P_LookForEnemies to be false by default. * Allowed CA2_GUNSLINGER users to target Detons. * Cleaned up some code here and there.
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